Source for generating https://mhapi.info
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11 years ago | |
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| db | 11 years ago | |
| .gitignore | 11 years ago | |
| COPYING | 11 years ago | |
| README.adoc | 11 years ago | |
| mhdb.py | 11 years ago | |
| mhprob.py | 11 years ago | |
| mhrewards.py | 11 years ago | |
README.adoc
= Monster Hunter scripts This repository contains scripts for calculating probalities and expected values for rewards and carves in Monster Hunter games. == Dependencies Tested using Python 2.7, might work with 2.6. Uses sqlite3, which is part of the standard library now but I'm not sure it's always compiled in by default in all Python distributions (e.g. for Windows or Mac OS X). == Example usage For a list of quests providing the specified monster part: ./mhrewards.py "Zinogre Jasper" This gives expected values for the item from different sources, including quest rewards, carves, capture, and shiny drops. An expected value of 8% means that on average, you would get 8 of the item from 100 quests. Note that this is different from the probability of getting at least one, which will be lower and is a pain to calculate when there can be different number of rewards. For more manual calculations, mhprob.py can be used directly. The quest "Plain Dangerous" in 3U has 2 fixed rewards in A, one in B. Diablos hardhorns have a 5% chance: ./mhprop.py 5 2 3 69 ./mhprop.py 5 1 1 69 For great luck, you would replace 69 with 90. The output includes both expected value and probability of getting at least one.