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						commit
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#!/usr/bin/env python2
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import sys
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import argparse
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import sqlite3
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import _pathfix
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from mhapi.db import MHDB, MHDBX
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from mhapi.model import ItemStars
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def _add_column(cursor, table, column_spec):
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    q = "ALTER TABLE %s ADD COLUMN %s" % (table, column_spec)
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    try:
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        rval = cursor.execute(q)
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    except sqlite3.OperationalError as e:
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        if "duplicate column" not in e.args[0]:
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            raise
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        return False
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    return True
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def _set_stars(cursor, item_id, stars):
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    for k in stars.keys():
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        col = k.lower() + "_stars"
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        q = "UPDATE items SET %s=? WHERE _id=?" % col
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        cursor.execute(q, (stars[k], item_id))
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def main():
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    db = MHDB(game="gen", include_item_components=True)
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    item_stars = ItemStars(db)
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    c = db.cursor()
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    for col_name in ("village_stars", "guild_stars",
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                     "permit_stars", "arena_stars"):
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        col_spec = "%s integer DEFAULT NULL" % col_name
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        _add_column(c, "items", col_spec)
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    db.commit()
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    c = db.cursor()
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    items = db.get_items(exclude_types=["", "Armor", "Palico Weapon",
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                                        "Decoration"])
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    for item in items:
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        print item.id, item.type, item.name
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        if item.type == "Materials":
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            stars = item_stars.get_material_stars(item.id)
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        elif item.type == "Weapon":
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            weapon = db.get_weapon(item.id)
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            stars = item_stars.get_weapon_stars(weapon)
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        else:
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            stars = item_stars.get_item_stars(item.id)
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        _set_stars(c, item.id, stars)
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    db.commit()
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if __name__ == '__main__':
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    main()
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