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#!/usr/bin/env python
import os.path
import codecs
import json
import _pathfix
from _pathfix import db_path
from mhapi.db import MHDB
def get_utf8_writer(writer):
return codecs.getwriter("utf8")(writer)
def set_carve_counts(db, monster_carves):
monsters = db.get_monsters()
for m in monsters:
rewards = db.get_monster_rewards(m.id)
mc = monster_carves.get(m.name)
print("===", m.name)
for r in rewards:
condition = r["condition"]
if "Carve" not in condition:
continue
if mc and condition in mc:
stack_size = mc[condition]
elif m["class"] == "Minion":
stack_size = 1
elif m["class"] == "Boss":
if condition == "Body Carve":
stack_size = 3
elif condition == "Tail Carve":
stack_size = 1
else:
print("WARN: unknown condition %s.%s" \
% (m.name, condition))
else:
assert False, "Unknown monster class: %s" % m["class"]
if r["stack_size"] == stack_size:
continue
print(" ", condition, r["stack_size"], "=>", stack_size)
cur = db.cursor()
cur.execute("""UPDATE hunting_rewards
SET stack_size=? WHERE _id=?""",
(stack_size, r["_id"]))
def load_carves_json():
carves_json_path = os.path.join(db_path, "carves.json")
with open(carves_json_path) as f:
carves_list = json.load(f)
monster_carves = {}
for carves in carves_list:
for monster_name in carves["monsters"]:
monster_carves[monster_name] = carves["carves"]
return monster_carves
if __name__ == '__main__':
db_file = os.path.join(db_path, "mh4u.db")
db = MHDB(db_file)
import sys
sys.stdout = get_utf8_writer(sys.stdout)
sys.stderr = get_utf8_writer(sys.stderr)
monster_carves = load_carves_json()
set_carve_counts(db, monster_carves)
db.commit()
db.close()