# felyne_skills

skill_name: Felyne Dungmaster
description:
  Guarantees monsters will flee when hit with a Dung Bomb and the combination rate for this item will become 100%.


skill_name: Felyne Foodie
description:
  Causes food effects to remain even after you faint in battle. (Kitchen skills always remain; this skill allows you to retain stat boosts after fainting)


skill_name: Felyne Gamechanger
description:
  Guarantees a large monster will appear when the hunting environment is unstable. If there is an "Unstable" warning attached to the quest, this ensures that another monster in addition to the target monster will show up.


skill_name: Felyne Polisher
description:
  "Often speeds up sharpening time." (There is a chance that the weapon will be sharpened after only striking one, two, or three times instead of four)


skill_name: Felyne Supplier
description:
  "Increases the amount of supplies in the supplies box at the start of a quest." (During High Rank quests, the usual supplies are delivered immediately)


# items

name: Deviljho Shard
name_de: Dämonjho-Scherbe
name_fr: Éclat noir Deviljho
name_es: Piedra Deviljho
name_it: Deviljho: frammento
name_jp: 恐暴竜の厚黒鱗
type: Flesh
icon_name: Scale-DarkGreen.png
description:
  A heavy, high-quality Deviljho scale. Rumored to bring bad luck, but actually an excellent material.


name: Black Blood
name_de: Schwarzes Blut
name_fr: Sang noir
name_es: Sangre negra
name_it: Sangue nero
name_jp: ドス黒い血
type: Flesh
icon_name: Liquid-Red.png
description:
  Dark black blood characteristic of a Deviljho. It feels like it could jump up and attack at any time.


# skills

name: Silver Bullet
name_de: Silberkugel
name_fr: Balle d'argent
name_es: Pulso firme
name_it: Super-munizioni
name_jp: 剛弾
description: Increases the power of Normal, Pierce and Pellet shots, and Rapid, Pierce and Spread-type arrows.
description_de: Erhöht Kraft v. Normal-, Perforier- u. Schrot-Schüssen u. schnellen, Perforier- und Streupfeilen.
description_fr: Augmente la puissance des mun. normales/perçantes/grenailles, flèche rapide/perçant/dispersée.
description_it: Potenzia proiettili normali, perforanti, a vent. e frecce rapide, perforanti e a rosa.
description_jp: 通常弾強化 ＋ 散弾強化 ＋ 貫通弾強化
description_es:
  Aumenta la potencia de disparo normal, perforador y perdigón, y flechas salva, abanico y perforantes.


name: Bio Master
name_de: Bio-Meister
name_fr: Maître bio
name_es: Biólogo
name_it: Biologo
name_jp: バイオドクター
description: Increases Dung Bomb efficacy. Prevents item usage blocks and Blastblight. Delays the Frenzy.
description_de: Erhöht Dungbomben-Effizienz. Verhindert Objektblockierungen u. Sprengschaden. Verzögert Raserei.
description_es: La bomba boñiga es más eficaz. Evita bloqueo de uso de objetos y plaga nitro. Retarda la cólera.
description_it: Migliora la bomba-letame. Annulla il blocco degli oggetti e scoppio. Ritarda la frenesia.
description_jp: こやし玉を当てたモンスターが必ずエリア移動する。肥やし玉の調合が必ず成功する。一部アイテム使用不可、爆破やられにならなくなる。狂竜症発症時間が0.8倍に緩和される
description_fr:
  Augmente l'efficacité des bouses. Empêche le blocage des objets et le fléau-explosion. Retarde la furie.


name: Acrobat
name_de: Akrobat
name_fr: Acrobate
name_es: Acróbata
name_it: Agile
name_jp: 軽業師
description: Slows Stamina depletion when blocking, evading, or dive-evading. Increases evasion invulnerability.
description_de: Senkt Ausdauerverlust für Blocken, Ausweichen u. Tauchausweichen. Erhöht Ausweich-Unverwundbarkeit.
description_it: Blocchi, schivi e schivi in tuffo consumando meno resistenza. Aumenta invulnerabilità schivata.
description_jp: 回避性能+1 ＋ 体術+1 。※ただし、体術の「大型モンスターに向かって緊急回避が出せるようになり、移動距離が増える」の効果はない
description_fr:
  Ralentit la dim. de stamina en cas de bloc./évasion/esquive. Prolonge l'invincibilité en cas d'évasion.

description_es:
  Reduce el gasto de resistencia al bloquear, evadir o evadir en carrera. Más invulnerabilidad a evasión.


name: Sheath Control
name_de: WegsteckKontrlle
name_fr: Iai-jutsu
name_es: Iai-jutsu
name_it: Estrazione lampo
name_jp: 居合術【力】
description_de: Ermöglicht Betäuben von Monstern mit Schnittwaffen-Schnellangriffen, schnelleres Wegstecken usw.
description_fr: Permet d'étourdir des monstres en dégainant une lame et de rengainer plus vite, etc.
description_es: Permite aturdir a monstruos con desenfundadura de armas cortantes y enfundar más rápido, etc.
description_it: Permette di stordire i mostri con attacchi rapidi di armi da taglio e sfoderare prima l'arma.
description_jp: 抜刀術【力】 ＋ 納刀術
description:
  Grants ability to Stun monsters with draw attacks from cutting weapons. Also allows faster sheathing, etc.


name: Ruthlessness
name_de: Rücksichtslosgkt
name_fr: Sans pitié
name_es: Crueldad
name_it: Inesorabilità
name_jp: 無慈悲
description: Increases damage when attacking enemy weak points, and increases Affinity by 15%.
description_de: Erhöht Schaden beim Angriff auf feindliche Schwachpunkte und erhöht Affinität um 15%.
description_es: Aumenta el daño al atacar puntos débiles del enemigo y aumenta la afinidad un 15%.
description_it: Aumenta i danni inflitti ai punti deboli e aumenta l'affinità del 15%.
description_jp: 弱点特効 ＋ 見切り+2
description_fr:
  Augmente les dégâts des attaques lancées contre les points faibles des ennemis et l'affinité de 15%.


name: Bloodthirst
name_de: Blutdurst
name_fr: Soif de sang
name_es: Sed de sangre
name_it: Sete di sangue
name_jp: 精神力
description: Speeds up gauges/charged attacks. Can eat Raw Meat, and Steaks temporarily grant unlimited Stamina.
description_jp: 集中 ＋ お肉大好き
description_de:
  Beschl. Laden. v. Balken/Ladeangr. Rohes Fleisch wird essbar, Steaks verleihen kurz unendliche Ausdauer.

description_fr:
  Accélère les att. chargées/à jauge. Viande crue consommable. Steaks : stamina momentanément illimitée.

description_es:
  Acelera indicadores/atq. carga. Permite comer carne cruda. Filetes dan resistencia ilimitada temporal.

description_it:
  Attacchi caricati/barra più veloci. Puoi mangiare carne cruda. Breve resistenza infinita con bistecche.


name: Shield Bearer
name_de: Schildträger
name_fr: Rempart
name_es: Portaescudos
name_it: Scudiero
name_jp: 盾使い
description: Causes previously unblockable attacks to become blockable, and increases Stamina recovery speed.
description_de: Vorher unblockbare Angriffe werden blockbar. Ausdauerholungs- geschwindigkeit erhöht sich.
description_fr: Vous pouvez maintenant bloquer les attaques imparables. Accélère la récupération de stamina.
description_it: Rende bloccabili gli attacchi non parabili e accelera il recupero di resistenza.
description_jp: ガード強化 ＋ スタミナ急速回復
description_es:
  Ataques que no eran bloqueables se hacen bloqueables y aumenta la velocidad de recup. de resistencia.


name: Pack Rat
name_de: Sammelwut
name_fr: Collectionneur
name_es: Rataque
name_it: Estrattore
name_jp: お守りマニア
description_de: Erhöhte Zahl an Sammelpunkten sammelbarer Objekte. Chance, 2 Amulette auszugraben... vielleicht.
description_es: Aumenta el número de objetos para recoger en zonas de recogida. Quizá extraes 2 amuletos a la vez.
description_it: Aumenta l'estrazione nei punti di raccolta. Permette di estrarre due amuleti insieme... forse.
description_jp: 採取+1 ＋ お守りハンター
description:
  Raises number of items that can be gathered at Gathering Points. Allows mining 2 Charms at once... Maybe.

description_fr:
  Augm. le nb d'obj. ramassés aux pts de collecte. Permet d'extraire deux charmes en même temps... Peut-être.


name: Punishing Draw
name_de: Strafender Hieb
name_fr: Batto-jutsu
name_es: Pena inmediata
name_it: Stordattacco
name_jp: 抜刀術【力】
description_de: Ermöglicht Betäuben von Monstern mit Schnittwaffen-Schnellangriffen und erhöht den Angriff leicht.
description_fr: Étourdit les monstres en dégainant une lame et augmente légèrement l'attaque.
description_es: Permite aturdir a monstruos con desenfundadura de armas cortantes y aumenta algo el ataque.
description_jp: 切断属性の武器出し攻撃時に気絶値30と減気値20が追加され、基本攻撃力が5上がる
description:
  Grants ability to Stun monsters with draw attacks from cutting weapons and slightly increases Attack.

description_it:
  Permette di stordire i mostri con attacchi rapidi di armi da taglio e aumenta leggermente l'attacco.


name: Artillery God
name_de: Artilleriegott
name_fr: Artilleur champion
name_es: Dios artillero
name_it: Artigliere +3
name_jp: 砲術マスター
description_de: Erhöht Kraft v. Ballista, Kanone, Gewehrlanze, Wyvernfeuer, Explosiv S u. Aufprall-Phiolen stark.
description_jp: バリスタ、大砲、ガンランスの砲撃、竜撃砲の攻撃力が1.3倍になる。チャージアックスの榴弾ビン、徹甲榴弾の威力が1.4倍になる。竜撃砲の冷却時間が120秒から80秒に短縮される
description:
  Greatly increases power of Ballista, Cannon, Gunlance, Wyvern's Fire & Crag shots, Impact C. Blade phials.

description_fr:
  Augm. grandement la puissance de : baliste, canon, lnccanon, feu wyv., mn antibl. et fioles v.-hch impact.

description_es:
  Gran aumento de potenc. de balista, cañón, lanza pistola, fuego de wyv., disp. explosivo, frascos carg. imp.

description_it:
  Potenzia molto P esplosivi, cannone, balista, LFuc., fuoco di wyvern e boccette spad-ascia car. a impatto.


name: Artillery Expert
name_de: Artillerieexper.
name_fr: Artilleur expert
name_es: Artillería +2
name_it: Artigliere +2
name_jp: 砲術王
description: Increases power of Ballista, Cannon, Gunlance, Wyvern's Fire & Crag shots, Impact C. Blade phials.
description_de: Erhöht Kraft v. Ballista, Kanone, Gewehrlanze, Wyvernfeuer, Explosiv S u. Aufprall-Phiolen.
description_es: Más potencia de balista, cañón, lanza pistola, fuego de wyvern, disp. explosivo, frascos carg. imp.
description_jp: バリスタ、大砲、ガンランスの砲撃、竜撃砲の攻撃力が1.2倍になる。チャージアックスの榴弾ビン、徹甲榴弾の威力が1.3倍になる。竜撃砲の冷却時間が120秒から90秒に短縮される
description_fr:
  Augmente la puissance de : baliste, canon, lancecanon, feu wyverne, mn antibl. et fioles v.-hch impact.

description_it:
  Potenzia P esplosivi, cannone, balista, LFuc., fuoco di wyvern e boccette spad-ascia car. a impatto.


name: Artillery Novice
name_de: Artillerienovize
name_fr: Artilleur novice
name_es: Artillería +1
name_it: Artigliere +1
name_jp: 砲術師
description_de: Erhöht Kraft v. Ballista, Kanone, Gewehrlanze, Wyvernfeuer, Explosiv S u. Aufprall-Phiolen leicht.
description_jp: バリスタ、大砲、ガンランスの砲撃、竜撃砲の攻撃力が1.1倍になる。チャージアックスの榴弾ビン、徹甲榴弾の威力が1.15倍になる
description:
  Slightly increases power of Ballista, Cannon, Gunlance, Wyvern's Fire & Crag shots, Impact C. Blade phials.

description_fr:
  Augm. légèrement la puissance de : baliste, canon, lnccanon, feu wyv., mn antibl. et fioles v.-hch impact.

description_es:
  Algo más de potencia de balista, cañón, lanza pistola, fuego de wyv., disp. explosivo, frascos carg. imp.

description_it:
  Potenzia poco P esplosivi, cannone, balista, LFuc., fuoco di wyvern e boccette spad-ascia car. a impatto.


name: Focus
name_de: Fokus
name_fr: Concentration
name_es: Concentración
name_it: Carica rapida
name_jp: 集中
description_es: Acelera carga indicador esp. l./ hacha e./esp. d., fras. esp. c., atq. carga arco/g. esp./mart.
description_jp: 大剣、ハンマー、弓の溜め時間が0.8倍になり、太刀、双剣、スラッシュアックスのゲージが溜まりが1.2倍になる。
description:
  Speeds charge of L. Sword/S. Axe/ D. Blades gauges, C. Blade phials, Bow/G. Sword/Hammer charge atks.

description_de:
  Schnellere Ladung f. L.Schwert/M.Axt/ D.Klingen-Balken, E.Klinge-Phiolen u. Bogen/G.Schwert/Hammer-Ladeangr.

description_fr:
  Accélère chargement jauges ép. lng/ m.-hch/lm dbl, fioles v.-hch impact, attaques chargées arc/gr. ép./mrt.

description_it:
  Carica rapida di spada l., d. lame, spad-ascia, bocc. spad-ascia car. e att. car. arco, spadone e martello.


name: Distraction
name_de: Ablenkung
name_fr: Distraction
name_es: Distracción
name_it: Carica lenta
name_jp: 雑念
description_es: Ralentiza carga indicador esp. l./ hacha e./esp. d., fras. esp. c., atq. carga arco/g. esp./mart.
description_jp: 大剣、ハンマー、弓の溜め時間が1.2倍になり、太刀、双剣、スラッシュアックスのゲージが溜まりが0.8倍になる。
description:
  Slows charge of L. Sword/S. Axe/ D. Blades gauges, C. Blade phials, Bow/G. Sword/Hammer charge atks.

description_de:
  Verlangsamt Ladung f. L.Schwert/M.- Axt/D.Klingen-Balken, E.Klinge-Phiolen u. Bogen/G.Schwert/Hammer-Ladeangr.

description_fr:
  Ralentit chargement jauges ép. lng/ m.-hch/lm dbl, fioles v.-hch impact, attaques chargées arc/gr. ép./mrt.

description_it:
  Carica lenta di spada l., d. lame, spad-ascia, bocc. spad-ascia car. e att. car. arco, spadone e martello.


name: Guts
name_de: Mut
name_fr: Bravoure
name_es: Tripas
name_it: Coraggio
name_jp: 根性
description_jp: 体力が64以上残っている場合、それ以上の攻撃を受けても力尽きずギリギリで踏みとどまる。一回発動すると効果が失われるが、力尽きると再度効果が発生する
description:
  Prevents fainting a single time if struck with a lethal blow when a certain amount of Health remains.


name: Load Up
name_de: Kapazität hoch
name_fr: Munitions +
name_es: Carga+
name_it: Cartucciera +
name_jp: 装填数UP
description: Increases Bowguns and Gunlance ammo capacity, C. Blade phials, and charge attack capacity of Bows.
description_de: Erhöht Kapazität v. Bogengewehr- u. Gewehrlanze-Munition, E.Klinge- Phiolen u. Bogen-Ladeangriffen.
description_es: Aumenta capac. munición balles. y lanza pistola, frascos esp. c. y capac. ataque cargado de arcos.
description_jp: ボウガンの装填数や、弓の溜め段階が1つ増加する(最大4段階まで)。ガンランスの砲撃やチャージアックスの装填数も増える
description_fr:
  Augm. capacité de mun. fusarbalètes et lancecanons, fioles volto-haches et attaques chargées des arcs.

description_it:
  Aumenta la capacità di balestre e lance-fucili, bocc. spad-ascia car. e degli attacchi caricati dell'arco.


name: Horn Maestro
name_de: Horn-Maestro
name_fr: Maestro
name_es: Músico
name_it: Maestro corno
name_jp: 笛吹き名人
description_de: Senkt Bruchwahrscheinlichkeit von Hornobjekten und erhöht Wirkzeit von Jagdhornmelodien.
description_fr: Rend les cornes et flûtes moins cassables et augmente la durée d'effet de leurs mélodies.
description_es: Reduce la probabilidad de rotura de cuernos y aumenta el tiempo de efecto de melodías de cornamusa.
description_it: Riduce la probabilità di spezzare oggetti corno, prolunga l'effetto di melodie del corno da caccia.
description_jp: 狩猟笛の演奏の効果時間が延び、回復効果のある旋律は回復量が多い方の効果が出やすくなる。さらに笛アイテムが1/2の確率で壊れずに済む
description:
  Decreases the likelihood of Horn items breaking, and increases the effect time of Hunting Horn melodies.


name: Constitution +2
name_de: Konstitution +2
name_fr: Athlète +2
name_es: Constitución +2
name_it: Atleta +2
name_jp: 体術+2
description: Greatly slows Stamina depletion when evading/blocking. Enables dive-evade in any direction.
description_it: Blocchi e schivate consumano molta meno resistenza. Attiva la schivata in tuffo in ogni direzione.
description_jp: 回避とガード時などのスタミナ消費が半分になる。大型モンスターに向かって緊急回避ができるようになり、緊急回避の移動距離が伸びる
description_de:
  Verlangsamt Ausdauerverlust beim Ausweichen, Blocken usw. stark. Tauchausweichen in alle Richtungen.

description_fr:
  La stamina diminue beaucoup moins vite en cas d'évasion/bloc. Permet d'esquiver dans toutes directions.

description_es:
  Reduce mucho el gasto de resist. al evadir/bloquear. Puedes eludir en carrera en cualquier dirección.


name: Constitution +1
name_de: Konstitution +1
name_fr: Athlète +1
name_es: Constitución +1
name_it: Atleta +1
name_jp: 体術+1
description: Slows Stamina depletion when evading/blocking. Enables dive-evade in any direction.
description_de: Verlangsamt Ausdauerverlust beim Ausweichen, Blocken usw. Tauchausweichen in alle Richtungen.
description_es: Reduce el gasto de resistencia al evadir/bloquear. Puedes eludir en carrera en cualquier dirección.
description_it: Blocchi e schivate consumano meno resistenza. Attiva la schivata in tuffo in ogni direzione.
description_jp: 回避とガード時などのスタミナ消費が0.75倍になる。大型モンスターに向かって緊急回避ができるようになり、緊急回避の移動距離が伸びる
description_fr:
  La stamina diminue moins vite en cas d'évasion/blocage. Permet d'esquiver dans toutes les directions.


name: Outdoorsman
name_de: Naturbursche
name_fr: Art de la chasse
name_es: Soldado
name_it: Campeggiatore
name_jp: ハンター生活
description_de: Verbessert Angel- u. Kochergebn. in Quests, zeigt auch o. Karten- objekt immer die Karte an.
description_fr: Améliore les résultats de pêche et de cuisine durant les quêtes et affiche toujours la carte.
description_es: Mejora éxito de pesca y cocina en misiones y muestra el mapa siempre, aun sin el objeto "mapa".
description_it: Migliora i risultati di pesca e cottura in missione e mostra la mappa anche senza oggetto mappa.
description_jp: こんがり肉を焼きやすくなる。地図が無くてもマップが表示される。釣りで魚が最初の引きで食いつくようになる。釣り餌アイテムの調合が必ず成功する。
description:
  Improves fishing and cooking results during quests, and always displays the Map, even without the Map item.


name: Palico Cheer
name_de: Kameradenjubel
name_fr: Bonheur camarade
name_es: Ovación camaradas
name_it: Incita compagno
name_jp: オトモへの号令
description: Allows "Fist Pump" gesture to call back fainted/recovering Palicoes. Cannot be used repeatedly.
description_de: Kann Kameraden im Ohnmacht- oder Erholung-Status mit der Geste Siegerfaust zurückrufen.
description_fr: L'émote "Victoire !" rappelle les camarades en cas d'évanouissement/récupération.
description_es: Permite "ovación" con camaradas cuando se desmayan/recuperan. No se puede usar repetidamente.
description_jp: オトモが休息している状態でアクションかけごえを実行すると、オトモの体力が満タンになる。使用後から10分間は再使用できない。背水の陣の印をセットしている時は無効
description_it:
  Permette di richiamare i compagni svenuti o in recupero incitandoli. Non utilizzabile ripetutamente.


name: Auto-Guard
name_de: Autoblock
name_fr: Garde auto
name_es: Autoguardia
name_it: Autoguardia
name_jp: オートガード
description_jp: 武器を構えている時、正面からの攻撃を自動的にガードする
description:
  Enables the ability to automatically block attacks (when blocking is possible and your weapon is drawn).


name: Status Crit
name_de: Geschossbahn
name_fr: Maîtrise
name_es: Trayectoria
name_it: Traiettoria
name_jp: 会心撃【特殊】
description: Increases abnormal status attack potency (Sleep, Blast, Poison, Paralysis) of your critical hits.
description_es: Ataques de estados anormales (nitro, veneno, parál., sueño) más potentes en golpes críticos.
description_it: Aumenta la potenza degli stati alterati (sonno, scoppio, veleno, paralisi) dei colpi critici.
description_jp: クリティカル攻撃の際に与える状態異常値(麻痺、毒、睡眠、爆破)を高める
description_de:
  Erhöht die Stärke der anormalen Angriffe (Schlaf, Lähmung, Gift, Sprengen) deiner kritischen Treffer.

description_fr:
  Accroît la puissance des attaques à statut anormal (sommeil, poison, paral., expl.) des coups critiques.


name: Alloy Stomach
name_de: Eisenmagen
name_fr: Gros ventre
name_es: Estómago fuerte
name_it: Stomaco di ferro
name_jp: グルメ
description: Allows consumption of mushrooms, Raw Meat, etc., with added benefits. Also increases eating speed.
description_fr: Consommez des champignons, de la viande crue, etc. pour en tirer des bénéfices. Mangez plus vite.
description_es: Permite consumir setas, carne cruda... con más beneficios. Comes más rápido.
description_it: Permette di consumare più velocemente funghi, carne cruda e altri cibi, ricavandone benefici.
description_jp: 早食い+2 ＋ お肉大好き ＋ キノコ大好き
description_de:
  Ermöglicht Verzehr von Pilzen, Rohem Fleisch usw. mit Zusatzvorteilen. Erhöht die Verzehrgeschwindigkeit.


name: Pro Dirty Fencer
name_de: Profi-S.-Fechter
name_fr: Trompe-la-mort
name_es: Esgrimista sucio
name_it: Gran schermidore
name_jp: ネバネバ剣法
description: Ups power every time you faint. Lowers certain actions' stamina cost. Boosts Exhaust effects.
description_fr: Puissance accrue à chaque évanouissement. Coût en stamina baissé. Effets de faiblesse accrus.
description_es: Más poder tras desmayarte. Hay acciones que consumen menos resistencia. Mejora al agotarte.
description_it: Rafforza dopo gli svenimenti, riduce alcuni costi in resistenza e aumenta gli effetti affaticanti.
description_jp: 不屈 ＋ ランナー ＋ スタミナ奪取
description_de:
  Erhöht Stärke bei jeder Ohnmacht. Verringert Ausdauerkosten mancher Aktionen. Stärkt Ermüdungseffekte.


# weapons

wtype: Light Bowgun
recoil: High [1]
reload_speed: Average
rapid_fire: 4
deviation: None
ammo:
  Normal1 4|Normal2 4|Normal3 5|Pierce1 2*|Pierce2 2*|Pierce3 3*|Pellet1 5|Pellet2 5*|Pellet3 5*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Flaming 3|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: High [1]
reload_speed: Average
rapid_fire: 5
deviation: None
ammo:
  Normal1 5|Normal2 5|Normal3 4|Pierce1 2*|Pierce2 2*|Pierce3 3*|Pellet1 5|Pellet2 6|Pellet3 6*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Flaming 3|Tranq 2|Paint 2|Slicing 2|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 5
deviation: None
special_ammo: Slicing 2 Medium
ammo:
  Normal1 5|Normal2 5|Normal3 4|Pierce1 2*|Pierce2 2*|Pierce3 3*|Pellet1 5|Pellet2 6|Pellet3 6*|Crag1 2|Crag2 2*|Crag3 2*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Flaming 3|Tranq 2|Paint 2|Slicing 2|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 6
deviation: None
special_ammo: Crag1 3 Medium|Slicing 2 Medium
ammo:
  Normal1 6|Normal2 6|Normal3 3|Pierce1 2*|Pierce2 2*|Pierce3 3*|Pellet1 5|Pellet2 6|Pellet3 6*|Crag1 2|Crag2 2*|Crag3 2*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Flaming 3|Tranq 2|Paint 2|Slicing 2|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 6
deviation: None
special_ammo: Crag1 3 Medium|Slicing 2 Medium
ammo:
  Normal1 6|Normal2 6|Normal3 3|Pierce1 2*|Pierce2 2*|Pierce3 3*|Pellet1 5|Pellet2 6|Pellet3 6*|Crag1 2|Crag2 3|Crag3 2*|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Para1 2|Flaming 3|Tranq 2|Paint 2|Slicing 2|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 6
deviation: None
special_ammo: Crag1 3 Medium|Flaming 3 Short|Slicing 2 Medium
ammo:
  Normal1 6|Normal2 6|Normal3 3|Pierce1 2*|Pierce2 2*|Pierce3 3*|Pellet1 5|Pellet2 6|Pellet3 6*|Crag1 2|Crag2 3|Crag3 2*|Clust1 1|Clust2 1|Clust3 1|Recov1 2|Para1 2|Flaming 3|Tranq 2|Paint 2|Slicing 2|Blast 2|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 7
deviation: None
special_ammo: Crag1 3 Medium|Flaming 3 Short|Slicing 2 Medium
ammo:
  Normal1 7|Normal2 7|Normal3 3|Pierce1 2*|Pierce2 2*|Pierce3 3*|Pellet1 6|Pellet2 6|Pellet3 6*|Crag1 3|Crag2 3|Crag3 2*|Clust1 1|Clust2 1|Clust3 1|Recov1 2|Para1 2|Flaming 3|Tranq 2|Paint 2|Slicing 2|Blast 2|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Flaming 3 Short
ammo:
  Normal1 5|Normal2 5|Normal3 5|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 3|Pellet2 4*|Pellet3 4*|Crag1 1|Crag2 1|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Poison1 2|Poison2 1|Flaming 3|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Normal2 3 Short|Flaming 3 Short
ammo:
  Normal1 5|Normal2 5|Normal3 5|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 3|Pellet2 4*|Pellet3 4*|Crag1 1|Crag2 2|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Poison1 2|Poison2 1|Flaming 3|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Normal2 3 Short|Flaming 3 Short
ammo:
  Normal1 5|Normal2 6|Normal3 6|Pierce1 4|Pierce2 4|Pierce3 4*|Pellet1 3|Pellet2 4*|Pellet3 4*|Crag1 2|Crag2 2|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Poison1 3|Poison2 1|Flaming 5|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Normal2 3 Short|Crag1 3 Medium|Flaming 3 Short
ammo:
  Normal1 5|Normal2 6|Normal3 8|Pierce1 4|Pierce2 4|Pierce3 4*|Pellet1 3|Pellet2 4*|Pellet3 4*|Crag1 2|Crag2 2|Crag3 2|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Poison1 3|Poison2 1|Flaming 5|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Normal2 3 Short|Crag1 3 Medium|Flaming 3 Short
ammo:
  Normal1 5|Normal2 6|Normal3 8|Pierce1 4|Pierce2 4|Pierce3 4*|Pellet1 3|Pellet2 4*|Pellet3 4*|Crag1 2|Crag2 2|Crag3 2|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Poison1 3|Poison2 1|Flaming 6|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Normal2 4 Short|Crag1 3 Medium|Flaming 3 Short
ammo:
  Normal1 5|Normal2 6|Normal3 8|Pierce1 4|Pierce2 4|Pierce3 4|Pellet1 3|Pellet2 4*|Pellet3 4*|Crag1 2|Crag2 2|Crag3 2|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Poison1 3|Poison2 1|Flaming 6|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 6
deviation: None
special_ammo: Normal2 4 Short|Crag1 3 Medium|Flaming 3 Short
ammo:
  Normal1 6|Normal2 7|Normal3 9|Pierce1 5|Pierce2 4|Pierce3 4|Pellet1 3|Pellet2 4*|Pellet3 4*|Crag1 2|Crag2 2|Crag3 2|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Poison1 3|Poison2 2|Flaming 6|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Clust1 2 V.Long|Poison2 2 Long|Flaming 4 Medium
ammo:
  Normal1 5|Normal2 6|Normal3 9|Pierce1 3|Pierce2 3|Pierce3 3|Pellet1 6|Pellet2 7|Pellet3 7|Crag1 2|Crag2 2|Crag3 1*|Clust1 1|Clust2 1|Clust3 1|Recov1 2|Recov2 1|Poison1 4|Poison2 2|Para1 2|Para2 1|Flaming 6|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Clust1 2 V.Long|Poison2 2 Long|Flaming 4 Medium
ammo:
  Normal1 5|Normal2 6|Normal3 9|Pierce1 3|Pierce2 3|Pierce3 3|Pellet1 6|Pellet2 7|Pellet3 7|Crag1 2|Crag2 2|Crag3 1|Clust1 1|Clust2 1|Clust3 1|Recov1 2|Recov2 1|Poison1 4|Poison2 2|Para1 2|Para2 1|Flaming 6|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Clust1 2 V.Long|Poison2 2 Long|Flaming 4 Medium
ammo:
  Normal1 5|Normal2 7|Normal3 9|Pierce1 5|Pierce2 6|Pierce3 6|Pellet1 7|Pellet2 7|Pellet3 7|Crag1 2|Crag2 2|Crag3 1|Clust1 1|Clust2 1|Clust3 1|Recov1 2|Recov2 1|Poison1 4|Poison2 2|Para1 2|Para2 1|Flaming 6|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 4
deviation: Left: High
ammo:
  Normal1 4|Normal2 5|Normal3 5*|Pierce1 4|Pierce2 3|Pierce3 4*|Pellet1 2*|Pellet2 2*|Pellet3 2*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 3|Poison1 2|Poison2 1|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Average
rapid_fire: 4
deviation: Left: High
special_ammo: Pierce1 3 Medium
ammo:
  Normal1 4|Normal2 5|Normal3 5*|Pierce1 4|Pierce2 3|Pierce3 4*|Pellet1 2|Pellet2 2*|Pellet3 2*|Crag1 2|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 3|Poison1 2|Poison2 2|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: Left: High
special_ammo: Pierce2 3 Medium
ammo:
  Normal1 5|Normal2 8|Normal3 8*|Pierce1 4|Pierce2 4|Pierce3 5*|Pellet1 2|Pellet2 2*|Pellet3 2*|Crag1 2|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 3|Poison1 2|Poison2 2|Sleep1 2|Sleep2 1|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 15
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: Left: High
special_ammo: Pierce1 3 Medium|Pierce2 3 Medium|Poison1 3 Long|Sleep1 2 Long
ammo:
  Normal1 5|Normal2 8|Normal3 9*|Pierce1 4|Pierce2 4|Pierce3 5*|Pellet1 3|Pellet2 3*|Pellet3 2*|Crag1 2|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 3|Poison1 3|Poison2 2|Sleep1 2|Sleep2 1|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Average
rapid_fire: 6
deviation: None
special_ammo: Thunder 3 Short
ammo:
  Normal1 6|Normal2 7|Normal3 8|Pierce1 3*|Pierce2 2*|Pierce3 2*|Pellet1 4*|Pellet2 3|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Exhaust1 2|Thunder 4|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 3|Blast 2*|


wtype: Light Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Average
rapid_fire: 6
deviation: None
special_ammo: Thunder 3 Short|Slicing 2 Medium
ammo:
  Normal1 6|Normal2 7|Normal3 8|Pierce1 3*|Pierce2 3|Pierce3 2*|Pellet1 4*|Pellet2 3|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Exhaust1 2|Thunder 4|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 3|Blast 2*|


wtype: Light Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Average
rapid_fire: 6
deviation: None
special_ammo: Thunder 3 Short|Slicing 2 Medium
ammo:
  Normal1 6|Normal2 8|Normal3 9|Pierce1 3*|Pierce2 3|Pierce3 3|Pellet1 4*|Pellet2 3|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Para1 2|Exhaust1 2|Thunder 5|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 4|Blast 2*|


wtype: Light Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Average
rapid_fire: 6
deviation: None
special_ammo: Thunder 3 Short|Slicing 2 Medium
ammo:
  Normal1 6|Normal2 9|Normal3 10|Pierce1 3*|Pierce2 3|Pierce3 3|Pellet1 4*|Pellet2 3|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Para1 2|Exhaust1 2|Thunder 5|Blast 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 4|Blast 2*|


wtype: Light Bowgun
affinity: 15
recoil: Average [2]
reload_speed: Average
rapid_fire: 6
deviation: None
special_ammo: Pellet2 2 Medium|Para1 2 Long|Thunder 3 Short|Slicing 2 Medium
ammo:
  Normal1 6|Normal2 9|Normal3 10|Pierce1 3*|Pierce2 3|Pierce3 3|Pellet1 4*|Pellet2 3|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Para1 2|Exhaust1 2|Thunder 5|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 4|Blast 2*|


wtype: Light Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Average
rapid_fire: 6
deviation: None
special_ammo: Pellet2 2 Medium|Thunder 3 Short|Slicing 2 Medium
ammo:
  Normal1 6|Normal2 10|Normal3 11|Pierce1 4|Pierce2 3|Pierce3 3|Pellet1 4|Pellet2 3|Pellet3 4*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Recov2 1|Para1 3|Para2 2|Exhaust1 2|Water 3|Thunder 5|Blast 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 4|Blast 2*|


wtype: Light Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Average
rapid_fire: 6
deviation: None
special_ammo: Pierce2 3 Medium|Pellet2 2 Medium|Thunder 3 Short|Dragon 2 V.Long
ammo:
  Normal1 6|Normal2 10|Normal3 11|Pierce1 4|Pierce2 3|Pierce3 3|Pellet1 4|Pellet2 3|Pellet3 4*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Recov2 1|Para1 3|Para2 2|Exhaust1 2|Exhaust2 1|Water 3|Thunder 5|Blast 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 4|Blast 2*|


wtype: Light Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Average
rapid_fire: 6
deviation: None
special_ammo: Pierce2 3 Medium|Pellet2 2 Medium|Thunder 3 Short|Dragon 2 V.Long
ammo:
  Normal1 6|Normal2 10|Normal3 12|Pierce1 4|Pierce2 4|Pierce3 4|Pellet1 4|Pellet2 4|Pellet3 4*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Recov2 1|Para1 3|Para2 2|Exhaust1 2|Exhaust2 1|Water 3|Thunder 5|Blast 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 4|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 5
deviation: None
ammo:
  Normal1 5|Normal2 6|Normal3 6*|Pierce1 2|Pierce2 2*|Pierce3 2*|Pellet1 4|Pellet2 5|Pellet3 4*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Sleep1 2|Sleep2 1|Flaming 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 6
deviation: None
special_ammo: Pellet1 3 Medium
ammo:
  Normal1 6|Normal2 6|Normal3 7*|Pierce1 2|Pierce2 2*|Pierce3 2*|Pellet1 5|Pellet2 6|Pellet3 5*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 2|Poison1 3|Poison2 1|Sleep1 2|Sleep2 1|Flaming 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 6
deviation: None
special_ammo: Pellet1 3 Medium|Poison1 3 Long
ammo:
  Normal1 6|Normal2 6|Normal3 7*|Pierce1 2|Pierce2 2*|Pierce3 2*|Pellet1 5|Pellet2 6|Pellet3 5*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 2|Poison1 4|Poison2 1|Sleep1 2|Sleep2 1|Flaming 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 6
deviation: None
special_ammo: Pellet1 3 Medium|Poison1 3 Long
ammo:
  Normal1 6|Normal2 7|Normal3 8*|Pierce1 3|Pierce2 3*|Pierce3 3*|Pellet1 5|Pellet2 6|Pellet3 5*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 2|Poison1 4|Poison2 1|Sleep1 2|Sleep2 1|Flaming 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 6
deviation: None
special_ammo: Pellet1 3 Medium|Poison1 3 Long|Poison2 2 Long
ammo:
  Normal1 6|Normal2 7|Normal3 8|Pierce1 3|Pierce2 3*|Pierce3 3*|Pellet1 6|Pellet2 6|Pellet3 6|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 2|Poison1 4|Poison2 1|Sleep1 2|Sleep2 1|Flaming 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 6
deviation: None
special_ammo: Pellet1 3 Medium|Poison1 3 Long|Poison2 2 Long
ammo:
  Normal1 6|Normal2 7|Normal3 8|Pierce1 3|Pierce2 2*|Pierce3 2*|Pellet1 6|Pellet2 6|Pellet3 6|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 2|Poison1 4|Poison2 2|Sleep1 3|Sleep2 1|Flaming 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 6
deviation: None
special_ammo: Pellet1 3 Medium
ammo:
  Normal1 6|Normal2 6|Normal3 7*|Pierce1 2|Pierce2 2*|Pierce3 2*|Pellet1 4|Pellet2 4|Pellet3 4*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Sleep1 2|Sleep2 1|Flaming 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Faster
rapid_fire: 6
deviation: None
special_ammo: Pellet1 3 Medium|Para1 2 Long
ammo:
  Normal1 6|Normal2 6|Normal3 7*|Pierce1 2|Pierce2 2*|Pierce3 2*|Pellet1 4|Pellet2 4|Pellet3 4*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Para1 3|Para2 2|Sleep1 2|Sleep2 1|Thunder 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 20
recoil: Average [2]
reload_speed: Faster
rapid_fire: 6
deviation: None
special_ammo: Pellet1 3 Medium|Para1 2 Long
ammo:
  Normal1 6|Normal2 7|Normal3 8*|Pierce1 3|Pierce2 3*|Pierce3 3*|Pellet1 4|Pellet2 4|Pellet3 4*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Para1 4|Para2 2|Sleep1 2|Sleep2 1|Thunder 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 25
recoil: Average [2]
reload_speed: Faster
rapid_fire: 6
deviation: None
special_ammo: Pellet1 3 Medium|Pellet2 2 Medium|Para1 2 Long
ammo:
  Normal1 6|Normal2 7|Normal3 8|Pierce1 3|Pierce2 3*|Pierce3 3*|Pellet1 5|Pellet2 6|Pellet3 5|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 2|Para1 4|Para2 2|Sleep1 2|Sleep2 1|Thunder 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 4
deviation: Right: High
ammo:
  Normal1 4|Normal2 5|Normal3 6|Pierce1 3*|Pierce2 3*|Pierce3 3*|Pellet1 4|Pellet2 3|Pellet3 3*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Poison1 5|Para1 2|Water 4|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 4
deviation: Right: High
special_ammo: Poison2 2 Long
ammo:
  Normal1 4|Normal2 6|Normal3 7|Pierce1 3*|Pierce2 3*|Pierce3 3*|Pellet1 6|Pellet2 5|Pellet3 3*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Poison1 3|Poison2 4|Para1 2|Water 4|Tranq 2|Paint 2|Slicing 3*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 4
deviation: Right: High
special_ammo: Poison2 2 Long|Water 3 Short
ammo:
  Normal1 4|Normal2 6|Normal3 7|Pierce1 3*|Pierce2 3*|Pierce3 3*|Pellet1 6|Pellet2 5|Pellet3 3*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Poison1 3|Poison2 4|Para1 2|Water 4|Freeze 2|Tranq 2|Paint 2|Slicing 3*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 4
deviation: Right: High
special_ammo: Poison1 3 Long|Para1 2 Long|Water 3 Short
ammo:
  Normal1 4|Normal2 7|Normal3 8|Pierce1 3*|Pierce2 3*|Pierce3 3*|Pellet1 7|Pellet2 5|Pellet3 3*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Poison1 3|Poison2 4|Para1 2|Water 4|Freeze 3|Tranq 2|Paint 2|Slicing 3*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
ammo:
  Normal1 5|Normal2 5|Normal3 6|Pierce1 3|Pierce2 3*|Pierce3 2*|Pellet1 3|Pellet2 4|Pellet3 3*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Flaming 1|Water 2|Freeze 2|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Water 3 Short
ammo:
  Normal1 5|Normal2 5|Normal3 6|Pierce1 3|Pierce2 3*|Pierce3 2*|Pellet1 3|Pellet2 4|Pellet3 3*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Flaming 1|Water 3|Freeze 3|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Water 3 Short
ammo:
  Normal1 5|Normal2 6|Normal3 7|Pierce1 3|Pierce2 2*|Pierce3 1*|Pellet1 4|Pellet2 4|Pellet3 3*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Flaming 1|Water 4|Freeze 3|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Water 3 Short|Slicing 2 Medium
ammo:
  Normal1 5|Normal2 6|Normal3 7|Pierce1 3|Pierce2 3*|Pierce3 2*|Pellet1 4|Pellet2 5|Pellet3 4*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Flaming 1|Water 4|Freeze 4|Tranq 2|Paint 2|Slicing 2|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Pellet1 3 Medium|Flaming 3 Short|Water 3 Short|Slicing 2 Medium
ammo:
  Normal1 5|Normal2 6|Normal3 7|Pierce1 3|Pierce2 3*|Pierce3 2*|Pellet1 4|Pellet2 5|Pellet3 4*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Flaming 4|Water 4|Freeze 4|Tranq 2|Paint 2|Slicing 2|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Pellet1 3 Medium|Flaming 3 Short|Water 3 Short|Slicing 2 Medium
ammo:
  Normal1 5|Normal2 6|Normal3 7|Pierce1 3|Pierce2 3*|Pierce3 2*|Pellet1 6|Pellet2 5|Pellet3 4*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Flaming 4|Water 4|Freeze 4|Tranq 2|Paint 2|Slicing 3|Blast 2*|


wtype: Light Bowgun
affinity: 20
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
ammo:
  Normal1 5|Normal2 6|Normal3 6|Pierce1 3*|Pierce2 3|Pierce3 3*|Pellet1 4|Pellet2 3|Pellet3 3*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 1|Exhaust1 2|Flaming 2|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 25
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Pierce2 3 Medium
ammo:
  Normal1 5|Normal2 6|Normal3 7|Pierce1 3*|Pierce2 3|Pierce3 3*|Pellet1 5|Pellet2 3|Pellet3 3*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 1|Exhaust1 2|Flaming 2|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 30
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Pierce2 3 Medium|Exhaust1 3 Medium
ammo:
  Normal1 5|Normal2 7|Normal3 8|Pierce1 3*|Pierce2 3|Pierce3 3*|Pellet1 5|Pellet2 3|Pellet3 3*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 1|Exhaust1 2|Flaming 2|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 35
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Pierce2 3 Medium|Exhaust1 3 Medium
ammo:
  Normal1 5|Normal2 7|Normal3 8|Pierce1 3*|Pierce2 3|Pierce3 3*|Pellet1 6|Pellet2 3|Pellet3 4*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 1|Exhaust1 2|Flaming 2|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 40
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Normal2 3 Short|Pierce2 3 Medium|Exhaust1 3 Medium
ammo:
  Normal1 5|Normal2 7|Normal3 9|Pierce1 3*|Pierce2 3|Pierce3 3*|Pellet1 6|Pellet2 3|Pellet3 5*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 1|Exhaust1 2|Flaming 2|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 40
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Normal2 3 Short|Pierce2 3 Medium|Exhaust1 3 Medium
ammo:
  Normal1 5|Normal2 8|Normal3 10|Pierce1 3*|Pierce2 3|Pierce3 3*|Pellet1 6|Pellet2 5|Pellet3 5*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 1|Exhaust1 2|Flaming 2|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Slower
rapid_fire: 8
deviation: None
ammo:
  Normal1 8|Normal2 8|Normal3 6|Pierce1 2*|Pierce2 2|Pierce3 3*|Pellet1 4*|Pellet2 3|Pellet3 3*|Crag1 2*|Crag2 1|Crag3 1*|Clust1 1*|Clust2 1|Clust3 1*|Poison1 3|Poison2 1|Flaming 4|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Slower
rapid_fire: 9
deviation: None
special_ammo: Flaming 3 Short
ammo:
  Normal1 9|Normal2 9|Normal3 7|Pierce1 2*|Pierce2 2|Pierce3 3*|Pellet1 5*|Pellet2 4|Pellet3 4*|Crag1 2*|Crag2 1|Crag3 1*|Clust1 1*|Clust2 1|Clust3 1*|Poison1 3|Poison2 1|Flaming 4|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 5
recoil: Average [2]
reload_speed: Slower
rapid_fire: 9
deviation: None
special_ammo: Flaming 3 Short
ammo:
  Normal1 9|Normal2 9|Normal3 7|Pierce1 2*|Pierce2 2|Pierce3 3*|Pellet1 5|Pellet2 4|Pellet3 4*|Crag1 2*|Crag2 1|Crag3 1*|Clust1 1*|Clust2 1|Clust3 1*|Poison1 3|Poison2 1|Flaming 4|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Slower
rapid_fire: 9
deviation: None
special_ammo: Pellet1 3 Medium|Flaming 4 Medium
ammo:
  Normal1 9|Normal2 9|Normal3 7|Pierce1 2*|Pierce2 3|Pierce3 3*|Pellet1 5|Pellet2 4|Pellet3 4*|Crag1 2*|Crag2 1|Crag3 1*|Clust1 1*|Clust2 1|Clust3 1*|Poison1 3|Poison2 1|Flaming 5|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 5
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Pierce2 3 Medium
ammo:
  Normal1 5|Normal2 6|Normal3 7|Pierce1 3*|Pierce2 3|Pierce3 3*|Pellet1 4*|Pellet2 3|Pellet3 3*|Crag1 1*|Crag2 2|Crag3 1*|Clust1 1*|Clust2 1|Clust3 1*|Recov1 3|Recov2 1|Poison1 3|Poison2 1|Flaming 4|Tranq 2|Paint 2|Slicing 3*|Blast 2*|


wtype: Light Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Average
rapid_fire: 6
deviation: None
special_ammo: Pierce2 3 Medium|Dragon 2 V.Long
ammo:
  Normal1 6|Normal2 6|Normal3 8|Pierce1 3*|Pierce2 3|Pierce3 3*|Pellet1 4*|Pellet2 4|Pellet3 4*|Crag1 1*|Crag2 2|Crag3 1*|Clust1 1*|Clust2 1|Clust3 1*|Recov1 3|Recov2 3|Poison1 3|Poison2 1|Flaming 5|Blast 2|Tranq 2|Paint 2|Slicing 3*|Blast 2*|


wtype: Light Bowgun
affinity: 15
recoil: Average [2]
reload_speed: Average
rapid_fire: 6
deviation: None
special_ammo: Pierce2 3 Medium|Dragon 2 V.Long
ammo:
  Normal1 6|Normal2 7|Normal3 9|Pierce1 3*|Pierce2 3|Pierce3 3*|Pellet1 4*|Pellet2 4|Pellet3 4*|Crag1 1*|Crag2 2|Crag3 2*|Clust1 1*|Clust2 1|Clust3 1*|Recov1 3|Recov2 3|Poison1 3|Poison2 1|Flaming 5|Blast 2|Tranq 2|Paint 2|Slicing 3*|Blast 2*|


wtype: Light Bowgun
affinity: 30
recoil: Average [2]
reload_speed: Average
rapid_fire: 6
deviation: None
special_ammo: Pierce2 3 Medium|Dragon 2 V.Long
ammo:
  Normal1 6|Normal2 8|Normal3 9|Pierce1 3*|Pierce2 3|Pierce3 3*|Pellet1 4*|Pellet2 4|Pellet3 4*|Crag1 1*|Crag2 2|Crag3 2*|Clust1 1*|Clust2 1|Clust3 1*|Recov1 3|Recov2 3|Poison1 3|Poison2 2|Flaming 5|Blast 2|Tranq 2|Paint 2|Slicing 3*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 4
deviation: None
special_ammo: Water 3 Short
ammo:
  Normal1 4|Normal2 4|Normal3 4|Pierce1 2*|Pierce2 2*|Pierce3 3*|Pellet1 5|Pellet2 5*|Pellet3 6*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 3|Sleep2 1|Water 4|Tranq 2|Paint 2|Slicing 1*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 4
deviation: None
special_ammo: Sleep2 2 Long|Water 3 Short
ammo:
  Normal1 4|Normal2 4|Normal3 5|Pierce1 2*|Pierce2 2*|Pierce3 3*|Pellet1 5|Pellet2 6*|Pellet3 6*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 3|Sleep2 1|Water 5|Tranq 2|Paint 2|Slicing 1*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 4
deviation: None
special_ammo: Sleep2 2 Long|Water 3 Short
ammo:
  Normal1 4|Normal2 5|Normal3 6|Pierce1 2*|Pierce2 2*|Pierce3 3*|Pellet1 7|Pellet2 7*|Pellet3 7*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 3|Sleep2 1|Water 5|Tranq 2|Paint 2|Armor 1|Slicing 1*|Blast 2*|


wtype: Light Bowgun
recoil: Some [3]
reload_speed: Faster
rapid_fire: 6
deviation: None
special_ammo: Para1 2 Long|Sleep2 2 Long|Water 3 Short
ammo:
  Normal1 6|Normal2 4|Normal3 6*|Pierce1 2|Pierce2 2|Pierce3 2|Pellet1 3|Pellet2 3|Pellet3 3|Crag1 1|Crag2 1|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 3|Para1 2|Sleep2 1|Exhaust1 2|Water 3|Tranq 2|Paint 2|Armor 1|Slicing 3|Blast 2*|


wtype: Light Bowgun
recoil: Some [3]
reload_speed: Faster
rapid_fire: 6
deviation: None
special_ammo: Para1 2 Long|Sleep2 2 Long|Water 3 Short
ammo:
  Normal1 6|Normal2 5|Normal3 7*|Pierce1 2|Pierce2 2|Pierce3 3|Pellet1 3|Pellet2 3|Pellet3 3|Crag1 1|Crag2 1|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 3|Para1 2|Sleep2 1|Exhaust1 2|Water 3|Tranq 2|Paint 2|Armor 1|Slicing 3|Blast 2*|


wtype: Light Bowgun
recoil: Some [3]
reload_speed: Faster
rapid_fire: 6
deviation: None
special_ammo: Para1 2 Long|Sleep2 2 Long|Water 3 Short
ammo:
  Normal1 6|Normal2 5|Normal3 7*|Pierce1 2|Pierce2 3|Pierce3 3|Pellet1 3|Pellet2 3|Pellet3 3|Crag1 1|Crag2 1|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 3|Para1 2|Sleep2 1|Exhaust1 2|Water 5|Tranq 2|Paint 2|Armor 1|Slicing 3|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 7
deviation: None
special_ammo: Thunder 3 Short
ammo:
  Normal1 7|Normal2 6|Normal3 6|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 3|Pellet2 3*|Pellet3 3*|Crag1 2|Crag2 2|Crag3 2*|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 2|Recov2 3|Para1 3|Para2 1|Sleep1 3|Sleep2 1|Water 3|Thunder 3|Freeze 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 9
deviation: None
special_ammo: Pellet1 3 Medium|Thunder 3 Short
ammo:
  Normal1 9|Normal2 6|Normal3 7|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 4|Pellet2 3*|Pellet3 3*|Crag1 2|Crag2 2|Crag3 2*|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 2|Recov2 3|Para1 3|Para2 1|Sleep1 3|Sleep2 1|Water 3|Thunder 4|Freeze 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 9
deviation: None
special_ammo: Pellet1 3 Medium|Thunder 3 Short
ammo:
  Normal1 9|Normal2 8|Normal3 7|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 4|Pellet2 3*|Pellet3 3*|Crag1 2|Crag2 2|Crag3 2*|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 2|Recov2 3|Para1 3|Para2 1|Sleep1 3|Sleep2 1|Water 3|Thunder 4|Freeze 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 9
deviation: None
special_ammo: Pellet1 3 Medium|Thunder 5 Medium
ammo:
  Normal1 9|Normal2 8|Normal3 7|Pierce1 5|Pierce2 3|Pierce3 3*|Pellet1 5|Pellet2 3*|Pellet3 3*|Crag1 2|Crag2 2|Crag3 2*|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 2|Recov2 3|Para1 3|Para2 1|Sleep1 3|Sleep2 1|Water 3|Thunder 4|Freeze 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Slowest
rapid_fire: 5
deviation: Left/Right: High
special_ammo: Exhaust1 3 Medium
ammo:
  Normal1 5|Normal2 5|Normal3 7|Pierce1 2|Pierce2 2*|Pierce3 3*|Pellet1 4|Pellet2 3|Pellet3 3*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Para1 2|Exhaust1 2|Exhaust2 2|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Slowest
rapid_fire: 6
deviation: Left/Right: High
special_ammo: Pierce2 3 Medium|Pellet2 2 Medium|Exhaust1 3 Medium
ammo:
  Normal1 6|Normal2 6|Normal3 7|Pierce1 3|Pierce2 2|Pierce3 3*|Pellet1 4|Pellet2 3|Pellet3 3*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Para1 2|Exhaust1 2|Exhaust2 2|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Some [3]
reload_speed: Slowest
rapid_fire: 6
deviation: Left/Right: High
special_ammo: Pierce2 3 Medium|Pellet2 2 Medium|Exhaust1 3 Medium|Freeze 3 Short
ammo:
  Normal1 6|Normal2 6|Normal3 7|Pierce1 3|Pierce2 2|Pierce3 3|Pellet1 4|Pellet2 3|Pellet3 3*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Para1 2|Exhaust1 2|Exhaust2 2|Freeze 3|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Some [3]
reload_speed: Slowest
rapid_fire: 6
deviation: Left/Right: High
special_ammo: Pierce2 3 Medium|Pellet2 2 Medium|Exhaust1 3 Medium|Freeze 3 Short
ammo:
  Normal1 6|Normal2 6|Normal3 7|Pierce1 3|Pierce2 2|Pierce3 3|Pellet1 4|Pellet2 3|Pellet3 3*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Para1 2|Exhaust1 2|Exhaust2 2|Freeze 4|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Some [3]
reload_speed: Slowest
rapid_fire: 7
deviation: Left/Right: High
special_ammo: Pierce2 3 Medium|Pellet2 2 Medium|Exhaust1 3 Medium|Freeze 3 Short
ammo:
  Normal1 7|Normal2 9|Normal3 10|Pierce1 3|Pierce2 3|Pierce3 3|Pellet1 4|Pellet2 4|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Para1 2|Exhaust1 3|Exhaust2 2|Freeze 5|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 4
deviation: Left: High
special_ammo: Flaming 3 Short
ammo:
  Normal1 4|Normal2 4|Normal3 5*|Pierce1 4|Pierce2 5|Pierce3 5*|Pellet1 2|Pellet2 3*|Pellet3 3*|Crag1 1|Crag2 1|Crag3 1*|Clust1 1*|Clust2 1|Clust3 1*|Recov1 2|Exhaust1 2|Flaming 3|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 2|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 4
deviation: Left: High
special_ammo: Flaming 3 Short|Blast 2 Long
ammo:
  Normal1 4|Normal2 5|Normal3 6*|Pierce1 4|Pierce2 5|Pierce3 5*|Pellet1 2|Pellet2 3*|Pellet3 3*|Crag1 1|Crag2 1|Crag3 1*|Clust1 1*|Clust2 1|Clust3 1*|Recov1 2|Exhaust1 2|Flaming 3|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 2|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 4
deviation: Left: High
special_ammo: Flaming 4 Medium|Blast 2 Long
ammo:
  Normal1 4|Normal2 6|Normal3 8|Pierce1 4|Pierce2 5|Pierce3 5*|Pellet1 3|Pellet2 3*|Pellet3 3*|Crag1 1|Crag2 1|Crag3 1*|Clust1 1*|Clust2 1|Clust3 1*|Recov1 2|Poison1 2|Exhaust1 2|Flaming 4|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 3|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 4
deviation: Left: High
special_ammo: Flaming 4 Medium|Blast 2 Long
ammo:
  Normal1 4|Normal2 8|Normal3 8|Pierce1 4|Pierce2 5|Pierce3 5*|Pellet1 3|Pellet2 3*|Pellet3 3*|Crag1 1|Crag2 1|Crag3 1*|Clust1 1*|Clust2 1|Clust3 1*|Recov1 2|Poison1 2|Exhaust1 2|Flaming 4|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 3|


wtype: Light Bowgun
recoil: Low [4]
reload_speed: Average
rapid_fire: 6
deviation: None
special_ammo: Thunder 3 Short
ammo:
  Normal1 6|Normal2 6|Normal3 7*|Pierce1 2|Pierce2 2|Pierce3 3*|Pellet1 3|Pellet2 3|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 3|Recov2 1|Para1 2|Para2 2|Thunder 3|Tranq 2|Paint 2|Armor 1|Slicing 2|Blast 2*|


wtype: Light Bowgun
recoil: Low [4]
reload_speed: Average
rapid_fire: 6
deviation: None
special_ammo: Para1 2 Long|Thunder 3 Short
ammo:
  Normal1 6|Normal2 6|Normal3 8|Pierce1 2|Pierce2 2|Pierce3 3*|Pellet1 3|Pellet2 3|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 3|Recov2 1|Para1 2|Para2 2|Thunder 4|Tranq 2|Paint 2|Armor 1|Slicing 2|Blast 2*|


wtype: Light Bowgun
recoil: Low [4]
reload_speed: Average
rapid_fire: 7
deviation: None
special_ammo: Para1 2 Long|Thunder 5 Medium
ammo:
  Normal1 7|Normal2 8|Normal3 11|Pierce1 3|Pierce2 4|Pierce3 3|Pellet1 3|Pellet2 3|Pellet3 4|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 3|Recov2 1|Para1 2|Para2 2|Thunder 6|Tranq 2|Paint 2|Armor 1|Slicing 2|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Normal2 4 Short
ammo:
  Normal1 5|Normal2 4|Normal3 6|Pierce1 2|Pierce2 2*|Pierce3 3*|Pellet1 5|Pellet2 6|Pellet3 6*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Flaming 4|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Normal2 4 Short
ammo:
  Normal1 5|Normal2 6|Normal3 6|Pierce1 2|Pierce2 2*|Pierce3 3*|Pellet1 5|Pellet2 6|Pellet3 6*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Flaming 4|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 20
recoil: Average [2]
reload_speed: Faster
rapid_fire: 6
deviation: None
special_ammo: Normal2 4 Short|Pierce1 3 Medium
ammo:
  Normal1 6|Normal2 6|Normal3 6|Pierce1 2|Pierce2 2*|Pierce3 2*|Pellet1 6|Pellet2 4|Pellet3 4*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 2|Sleep1 2|Sleep2 1|Water 4|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 20
recoil: Average [2]
reload_speed: Faster
rapid_fire: 6
deviation: None
special_ammo: Normal2 4 Short|Pierce2 3 Medium|Pellet2 2 Medium
ammo:
  Normal1 6|Normal2 7|Normal3 6|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 6|Pellet2 4|Pellet3 4*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 2|Sleep1 2|Sleep2 1|Water 4|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 20
recoil: Average [2]
reload_speed: Faster
rapid_fire: 6
deviation: None
special_ammo: Normal2 4 Short|Pierce2 3 Medium|Pellet2 2 Medium
ammo:
  Normal1 6|Normal2 7|Normal3 6|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 6|Pellet2 4|Pellet3 4|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 2|Sleep1 3|Sleep2 1|Water 4|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 30
recoil: Average [2]
reload_speed: Faster
rapid_fire: 6
deviation: None
special_ammo: Normal2 4 Short|Pierce2 3 Medium|Pellet2 2 Medium
ammo:
  Normal1 6|Normal2 7|Normal3 7|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 6|Pellet2 4|Pellet3 4|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 2|Sleep1 3|Sleep2 1|Water 4|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: -10
recoil: Low [4]
reload_speed: Slowest
rapid_fire: 1
deviation: Left: High
ammo:
  Normal1 1|Normal2 4|Normal3 8|Pierce1 3*|Pierce2 3*|Pierce3 4|Pellet1 2*|Pellet2 3*|Pellet3 6|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 2|Exhaust1 3|Flaming 2|Freeze 1|Blast 3|Tranq 2|Paint 2|Demon 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: -10
recoil: Low [4]
reload_speed: Slowest
rapid_fire: 1
deviation: Left: High
special_ammo: Dragon 2 V.Long
ammo:
  Normal1 1|Normal2 4|Normal3 8|Pierce1 3*|Pierce2 3*|Pierce3 4|Pellet1 2*|Pellet2 3|Pellet3 6|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 2|Exhaust1 3|Flaming 2|Freeze 1|Blast 3|Tranq 2|Paint 2|Demon 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: -15
recoil: Low [4]
reload_speed: Slowest
rapid_fire: 1
deviation: Left: High
special_ammo: Dragon 2 V.Long
ammo:
  Normal1 1|Normal2 3|Normal3 10|Pierce1 3*|Pierce2 3|Pierce3 5|Pellet1 2*|Pellet2 3|Pellet3 7|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 2|Exhaust1 3|Exhaust2 2|Flaming 2|Freeze 1|Blast 3|Tranq 2|Paint 2|Demon 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: -15
recoil: Low [4]
reload_speed: Slowest
rapid_fire: 1
deviation: Left: High
special_ammo: Clust1 2 V.Long|Dragon 2 V.Long
ammo:
  Normal1 1|Normal2 3|Normal3 10|Pierce1 3*|Pierce2 4|Pierce3 5|Pellet1 2*|Pellet2 5|Pellet3 7|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 2|Exhaust1 3|Exhaust2 2|Flaming 2|Freeze 1|Blast 3|Tranq 2|Paint 2|Demon 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 4
deviation: None
special_ammo: Pierce1 3 Medium
ammo:
  Normal1 4|Normal2 5|Normal3 6*|Pierce1 4|Pierce2 6|Pierce3 5|Pellet1 2|Pellet2 3*|Pellet3 3*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Recov2 2|Sleep1 3|Freeze 3|Tranq 2|Paint 2|Demon 1|Slicing 3*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 4
deviation: None
special_ammo: Pierce1 3 Medium|Freeze 3 Short
ammo:
  Normal1 4|Normal2 6|Normal3 8*|Pierce1 4|Pierce2 6|Pierce3 5|Pellet1 2|Pellet2 3|Pellet3 3*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Recov2 2|Sleep1 3|Freeze 4|Tranq 2|Paint 2|Demon 1|Slicing 3*|Blast 2*|


wtype: Light Bowgun
affinity: 20
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 4
deviation: None
special_ammo: Normal2 4 Short|Pierce1 3 Medium|Freeze 3 Short
ammo:
  Normal1 4|Normal2 6|Normal3 8|Pierce1 4|Pierce2 6|Pierce3 5|Pellet1 2|Pellet2 3|Pellet3 3|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Recov2 2|Sleep1 3|Flaming 1|Freeze 4|Tranq 2|Paint 2|Demon 1|Slicing 3*|Blast 2*|


wtype: Light Bowgun
affinity: 30
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 5
deviation: None
special_ammo: Normal2 4 Short|Pierce1 3 Medium|Freeze 3 Short
ammo:
  Normal1 5|Normal2 8|Normal3 12|Pierce1 4|Pierce2 6|Pierce3 5|Pellet1 2|Pellet2 3|Pellet3 3|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Recov2 2|Sleep1 3|Flaming 3|Freeze 4|Tranq 2|Paint 2|Demon 1|Slicing 3*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 4
deviation: Left: High
special_ammo: Para1 2 Long|Sleep1 2 Long
ammo:
  Normal1 4|Normal2 6|Normal3 8|Pierce1 3|Pierce2 3*|Pierce3 3*|Pellet1 4|Pellet2 4*|Pellet3 4*|Crag1 2|Crag2 2|Crag3 2|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 3|Recov2 3|Poison1 3|Poison2 1|Para1 3|Para2 1|Sleep1 3|Sleep2 1|Flaming 6|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 4
deviation: Left: High
special_ammo: Normal1 5 Short|Para1 2 Long|Sleep2 2 Long
ammo:
  Normal1 4|Normal2 6|Normal3 10|Pierce1 3|Pierce2 3*|Pierce3 3*|Pellet1 4|Pellet2 4*|Pellet3 4*|Crag1 2|Crag2 2|Crag3 2|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 3|Recov2 3|Poison1 3|Poison2 1|Para1 3|Para2 1|Sleep1 3|Sleep2 1|Flaming 6|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 10
recoil: Some [3]
reload_speed: Average
rapid_fire: 6
deviation: Left: High
special_ammo: Pierce2 3 Medium
ammo:
  Normal1 6|Normal2 7|Normal3 7|Pierce1 3|Pierce2 4|Pierce3 3*|Pellet1 5|Pellet2 4|Pellet3 3*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Exhaust1 2|Thunder 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 3*|Blast 2*|


wtype: Light Bowgun
affinity: 15
recoil: Some [3]
reload_speed: Average
rapid_fire: 6
deviation: Left: High
special_ammo: Pierce2 3 Medium|Thunder 5 Medium
ammo:
  Normal1 6|Normal2 8|Normal3 8|Pierce1 3|Pierce2 5|Pierce3 4*|Pellet1 5|Pellet2 4|Pellet3 3*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Exhaust1 2|Thunder 5|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 3*|Blast 2*|


wtype: Light Bowgun
affinity: 20
recoil: Some [3]
reload_speed: Average
rapid_fire: 6
deviation: Left: High
special_ammo: Pierce2 3 Medium|Para1 2 Long|Thunder 5 Medium
ammo:
  Normal1 6|Normal2 8|Normal3 8|Pierce1 3|Pierce2 5|Pierce3 4*|Pellet1 5|Pellet2 4|Pellet3 3*|Crag1 1|Crag2 1|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Exhaust1 2|Water 3|Thunder 5|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 3*|Blast 2*|


wtype: Light Bowgun
affinity: 20
recoil: Some [3]
reload_speed: Average
rapid_fire: 6
deviation: Left: High
special_ammo: Pierce2 3 Medium|Para1 2 Long|Thunder 5 Medium
ammo:
  Normal1 6|Normal2 9|Normal3 12|Pierce1 3|Pierce2 5|Pierce3 4*|Pellet1 5|Pellet2 4|Pellet3 3*|Crag1 1|Crag2 1|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Exhaust1 2|Water 3|Thunder 6|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 3*|Blast 2*|


wtype: Light Bowgun
affinity: 10
recoil: High [1]
reload_speed: Faster
rapid_fire: 6
deviation: None
special_ammo: Normal2 3 Short|Slicing 2 Medium
ammo:
  Normal1 6|Normal2 2|Normal3 3|Pierce1 4|Pierce2 3|Pierce3 2*|Pellet1 3|Pellet2 3|Pellet3 3|Crag1 2*|Crag2 1*|Crag3 1*|Clust1 2*|Clust2 1*|Clust3 1*|Tranq 2|Paint 2|Slicing 4|Blast 3*|


wtype: Light Bowgun
affinity: 20
recoil: High [1]
reload_speed: Faster
rapid_fire: 8
deviation: None
special_ammo: Normal2 3 Short|Slicing 4 Medium
ammo:
  Normal1 8|Normal2 3|Normal3 4|Pierce1 5|Pierce2 4|Pierce3 3*|Pellet1 4|Pellet2 4|Pellet3 4|Crag1 2*|Crag2 1*|Crag3 1*|Clust1 2*|Clust2 1*|Clust3 1*|Tranq 2|Paint 2|Slicing 4|Blast 3*|


wtype: Light Bowgun
recoil: Low [4]
reload_speed: Faster
rapid_fire: 6
deviation: None
special_ammo: Freeze 3 Short
ammo:
  Normal1 6|Normal2 7|Normal3 8|Pierce1 2|Pierce2 2|Pierce3 3*|Pellet1 3|Pellet2 4|Pellet3 4|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 2*|Clust3 2*|Recov1 3|Recov2 1|Para1 2|Sleep1 2|Freeze 3|Tranq 2|Paint 2|Armor 1|Slicing 2|Blast 2*|


wtype: Light Bowgun
recoil: Low [4]
reload_speed: Faster
rapid_fire: 6
deviation: None
special_ammo: Para1 2 Long|Freeze 3 Short
ammo:
  Normal1 6|Normal2 7|Normal3 9|Pierce1 2|Pierce2 2|Pierce3 3*|Pellet1 3|Pellet2 4|Pellet3 5|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 2*|Clust3 2*|Recov1 3|Recov2 1|Para1 2|Sleep1 2|Freeze 4|Tranq 2|Paint 2|Armor 1|Slicing 2|Blast 2*|


wtype: Light Bowgun
recoil: Low [4]
reload_speed: Faster
rapid_fire: 7
deviation: None
special_ammo: Para1 2 Long|Freeze 3 Short
ammo:
  Normal1 7|Normal2 9|Normal3 10|Pierce1 2|Pierce2 2|Pierce3 3*|Pellet1 4|Pellet2 5|Pellet3 5|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 2*|Clust3 2*|Recov1 3|Recov2 1|Para1 2|Sleep1 2|Freeze 5|Tranq 2|Paint 2|Armor 1|Slicing 2|Blast 2*|


wtype: Light Bowgun
affinity: -15
recoil: Average [2]
reload_speed: Average
rapid_fire: 8
deviation: Left/Right: High
special_ammo: Thunder 3 Short
ammo:
  Normal1 8|Normal2 8|Normal3 8|Pierce1 4|Pierce2 4|Pierce3 4|Pellet1 2*|Pellet2 2*|Pellet3 2*|Crag1 2|Crag2 2|Crag3 2|Clust1 1|Clust2 1*|Clust3 1*|Recov1 3|Recov2 3|Para1 3|Para2 1|Flaming 3|Water 1|Thunder 3|Tranq 2|Paint 2|Slicing 2*|Blast 2|


wtype: Light Bowgun
affinity: -25
recoil: Average [2]
reload_speed: Average
rapid_fire: 9
deviation: Left/Right: High
special_ammo: Thunder 3 Short|Blast 2 Long
ammo:
  Normal1 9|Normal2 9|Normal3 10|Pierce1 4|Pierce2 4|Pierce3 4|Pellet1 2*|Pellet2 2*|Pellet3 2*|Crag1 2|Crag2 2|Crag3 2|Clust1 1|Clust2 1*|Clust3 1*|Recov1 3|Recov2 3|Para1 3|Para2 1|Flaming 3|Water 1|Thunder 4|Tranq 2|Paint 2|Slicing 2*|Blast 2|


wtype: Light Bowgun
affinity: -20
recoil: Low [4]
reload_speed: Slowest
rapid_fire: 4
deviation: Left/Right: High
special_ammo: Clust1 2 V.Long|Para1 2 Long
ammo:
  Normal1 4|Normal2 3*|Normal3 6|Pierce1 4|Pierce2 5*|Pierce3 6|Pellet1 6|Pellet2 6*|Pellet3 6|Crag1 1|Crag2 1*|Crag3 2|Clust1 1|Clust2 1*|Clust3 2|Para1 2|Para2 1|Tranq 2|Paint 2|Demon 2|Armor 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: -20
recoil: Low [4]
reload_speed: Slowest
rapid_fire: 5
deviation: Left/Right: High
special_ammo: Clust1 2 V.Long|Para1 2 Long
ammo:
  Normal1 5|Normal2 3*|Normal3 7|Pierce1 5|Pierce2 4*|Pierce3 6|Pellet1 6|Pellet2 6*|Pellet3 6|Crag1 1|Crag2 1*|Crag3 2|Clust1 1|Clust2 1*|Clust3 2|Para1 2|Para2 1|Tranq 2|Paint 2|Demon 2|Armor 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: -20
recoil: Low [4]
reload_speed: Slowest
rapid_fire: 5
deviation: Left/Right: High
special_ammo: Clust1 2 V.Long|Para1 2 Long|Blast 2 Long
ammo:
  Normal1 5|Normal2 4*|Normal3 8|Pierce1 5|Pierce2 5*|Pierce3 6|Pellet1 6|Pellet2 6*|Pellet3 6|Crag1 1|Crag2 1*|Crag3 2|Clust1 1|Clust2 1*|Clust3 2|Para1 2|Para2 1|Tranq 2|Paint 2|Demon 2|Armor 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: -20
recoil: Low [4]
reload_speed: Slowest
rapid_fire: 5
deviation: Left/Right: High
special_ammo: Clust1 2 V.Long|Para1 2 Long|Blast 2 Long
ammo:
  Normal1 5|Normal2 4*|Normal3 9|Pierce1 6|Pierce2 5*|Pierce3 6|Pellet1 6|Pellet2 6*|Pellet3 6|Crag1 1|Crag2 1*|Crag3 2|Clust1 1|Clust2 1*|Clust3 2|Para1 3|Para2 1|Tranq 2|Paint 2|Demon 2|Armor 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: -20
recoil: Low [4]
reload_speed: Slowest
rapid_fire: 6
deviation: Left/Right: High
special_ammo: Clust1 2 V.Long|Para1 2 Long|Blast 2 Long
ammo:
  Normal1 6|Normal2 4*|Normal3 10|Pierce1 6|Pierce2 6*|Pierce3 6|Pellet1 6|Pellet2 6*|Pellet3 6|Crag1 1|Crag2 1*|Crag3 2|Clust1 1|Clust2 1*|Clust3 2|Para1 3|Para2 1|Tranq 2|Paint 2|Demon 2|Armor 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 10
recoil: Low [4]
reload_speed: Slower
rapid_fire: 5
deviation: Left/Right: High
special_ammo: Normal2 3 Short|Freeze 3 Short
ammo:
  Normal1 5|Normal2 7|Normal3 6|Pierce1 2*|Pierce2 4|Pierce3 4|Pellet1 3|Pellet2 3|Pellet3 2*|Crag1 2|Crag2 2|Crag3 2|Clust1 2*|Clust2 2|Clust3 1*|Recov1 3|Recov2 1|Poison1 2|Poison2 1|Para1 2|Para2 1|Freeze 3|Tranq 2|Paint 2|Demon 1|Slicing 2|Blast 2*|


wtype: Light Bowgun
affinity: 15
recoil: Low [4]
reload_speed: Slower
rapid_fire: 5
deviation: Left/Right: High
special_ammo: Normal2 3 Short|Crag1 3 Medium|Freeze 3 Short
ammo:
  Normal1 5|Normal2 10|Normal3 8|Pierce1 2*|Pierce2 5|Pierce3 5|Pellet1 4|Pellet2 3|Pellet3 3*|Crag1 3|Crag2 3|Crag3 2|Clust1 2*|Clust2 2|Clust3 1*|Recov1 3|Recov2 1|Poison1 3|Poison2 1|Para1 2|Para2 1|Freeze 4|Tranq 2|Paint 2|Demon 1|Slicing 2|Blast 2*|


wtype: Light Bowgun
affinity: -30
recoil: Some [3]
reload_speed: Slower
rapid_fire: 6
deviation: Left/Right: High
special_ammo: Freeze 3 Short
ammo:
  Normal1 6|Normal2 9|Normal3 12|Pierce1 2*|Pierce2 3|Pierce3 3|Pellet1 2*|Pellet2 3|Pellet3 3|Crag1 1*|Crag2 2|Crag3 2|Clust1 1*|Clust2 1|Clust3 2|Recov1 2|Recov2 1|Sleep1 2|Sleep2 1|Exhaust1 2|Exhaust2 1|Water 3|Freeze 5|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: -30
recoil: Some [3]
reload_speed: Slower
rapid_fire: 6
deviation: Left/Right: High
special_ammo: Freeze 3 Short
ammo:
  Normal1 6|Normal2 10|Normal3 12|Pierce1 2*|Pierce2 3|Pierce3 4|Pellet1 2*|Pellet2 3|Pellet3 4|Crag1 1*|Crag2 2|Crag3 2|Clust1 1*|Clust2 1|Clust3 2|Recov1 2|Recov2 1|Sleep1 2|Sleep2 1|Exhaust1 2|Exhaust2 1|Water 3|Freeze 5|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 5
deviation: Left/Right: High
special_ammo: Pellet1 3 Medium|Water 3 Short
ammo:
  Normal1 5|Normal2 3|Normal3 8|Pierce1 3|Pierce2 3*|Pierce3 8*|Pellet1 4|Pellet2 4|Pellet3 4|Crag1 1|Crag2 1|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 3|Recov2 3|Poison1 3|Poison2 1|Para1 3|Para2 1|Sleep1 3|Sleep2 1|Flaming 2|Water 5|Blast 1|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 5*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 9
deviation: Left/Right: High
special_ammo: Pellet1 3 Medium|Water 3 Short|Dragon 2 V.Long
ammo:
  Normal1 9|Normal2 6|Normal3 10|Pierce1 7|Pierce2 3*|Pierce3 8*|Pellet1 4|Pellet2 4|Pellet3 4|Crag1 1|Crag2 1|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 3|Recov2 3|Poison1 3|Poison2 1|Para1 3|Para2 1|Sleep1 3|Sleep2 1|Flaming 2|Water 5|Blast 1|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 5*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 4
deviation: None
special_ammo: Normal2 3 Short|Para1 2 Long
ammo:
  Normal1 4|Normal2 5|Normal3 7|Pierce1 3|Pierce2 3*|Pierce3 3*|Pellet1 6|Pellet2 7|Pellet3 3*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1|Clust3 1*|Recov1 3|Para1 2|Para2 1|Water 1|Tranq 2|Paint 2|Armor 1|Slicing 1*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 4
deviation: None
special_ammo: Normal2 3 Short|Para1 2 Long
ammo:
  Normal1 4|Normal2 6|Normal3 8|Pierce1 3|Pierce2 3*|Pierce3 3*|Pellet1 6|Pellet2 7|Pellet3 3*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1|Clust3 1*|Recov1 3|Para1 2|Para2 1|Water 1|Tranq 2|Paint 2|Armor 1|Slicing 1*|Blast 2*|


wtype: Light Bowgun
affinity: -10
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 5
deviation: Left/Right: High
special_ammo: Normal2 4 Short|Crag2 3 Long
ammo:
  Normal1 5|Normal2 2|Normal3 6|Pierce1 2*|Pierce2 2|Pierce3 2|Pellet1 2*|Pellet2 4|Pellet3 4|Crag1 1|Crag2 1|Crag3 2|Clust1 2|Clust2 2|Clust3 2|Exhaust1 2|Exhaust2 1|Blast 1|Tranq 2|Paint 2|Armor 1|Slicing 1*|Blast 2*|


wtype: Light Bowgun
affinity: -15
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 5
deviation: Left/Right: High
special_ammo: Normal2 4 Short|Crag2 3 Long
ammo:
  Normal1 5|Normal2 2|Normal3 8|Pierce1 2*|Pierce2 2|Pierce3 4|Pellet1 2*|Pellet2 4|Pellet3 4|Crag1 2|Crag2 1|Crag3 2|Clust1 3|Clust2 3|Clust3 2|Exhaust1 2|Exhaust2 1|Blast 1|Tranq 2|Paint 2|Armor 1|Slicing 1*|Blast 2*|


wtype: Light Bowgun
affinity: -20
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 5
deviation: Left/Right: High
special_ammo: Normal2 4 Short|Crag2 3 Long
ammo:
  Normal1 5|Normal2 2|Normal3 10|Pierce1 2*|Pierce2 2|Pierce3 3|Pellet1 2*|Pellet2 4|Pellet3 4|Crag1 2|Crag2 2|Crag3 2|Clust1 3|Clust2 3|Clust3 3|Exhaust1 2|Exhaust2 1|Blast 1|Tranq 2|Paint 2|Armor 1|Slicing 1*|Blast 2|


wtype: Light Bowgun
affinity: -20/10
recoil: Some [3]
reload_speed: Slower
rapid_fire: 6
deviation: Right: High
special_ammo: Normal2 3 Short|Pierce2 3 Medium|Pellet2 2 Medium
ammo:
  Normal1 6|Normal2 6|Normal3 6|Pierce1 4*|Pierce2 4|Pierce3 4|Pellet1 4*|Pellet2 4|Pellet3 4|Crag1 2|Crag2 2|Crag3 2|Clust1 2|Clust2 2|Clust3 2|Recov1 2|Recov2 2|Exhaust1 2|Flaming 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 30
recoil: High [1]
reload_speed: Fastest
rapid_fire: 6
deviation: None
special_ammo: Poison1 3 Long
ammo:
  Normal1 6|Normal2 6|Normal3 9|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 4|Pellet2 4|Pellet3 4*|Crag1 1|Crag2 1|Crag3 1|Clust1 1|Clust2 1*|Clust3 1*|Recov1 3|Recov2 3|Poison1 3|Poison2 3|Para1 3|Para2 1|Sleep1 3|Sleep2 1|Exhaust1 3|Exhaust2 1|Flaming 3|Water 3|Thunder 3|Freeze 3|Blast 1|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2|Blast 2*|


wtype: Light Bowgun
affinity: -50
recoil: Low [4]
reload_speed: Slowest
rapid_fire: 3
deviation: None
special_ammo: Freeze 3 Short|Dragon 2 V.Long
ammo:
  Normal1 3|Normal2 6|Normal3 9|Pierce1 2|Pierce2 4|Pierce3 6|Pellet1 4|Pellet2 4|Pellet3 4|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 3*|Clust2 3*|Clust3 3*|Sleep1 3|Sleep2 1|Exhaust1 3|Exhaust2 1|Freeze 5|Blast 2|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 1*|


wtype: Light Bowgun
affinity: -10
recoil: Average [2]
reload_speed: Average
rapid_fire: 6
deviation: None
special_ammo: Pierce2 3 Medium|Pellet1 3 Medium|Sleep1 2 Long
ammo:
  Normal1 6|Normal2 10*|Normal3 10*|Pierce1 4*|Pierce2 6|Pierce3 8|Pellet1 6|Pellet2 8|Pellet3 8|Crag1 2*|Crag2 2|Crag3 2|Clust1 2*|Clust2 2*|Clust3 2|Recov1 2|Recov2 2|Para1 2|Sleep1 3|Sleep2 3|Exhaust1 3|Exhaust2 3|Tranq 2|Paint 2|Demon 1|Slicing 3|Blast 3|


wtype: Light Bowgun
affinity: 15
recoil: Low [4]
reload_speed: Slowest
rapid_fire: 6
deviation: None
special_ammo: Crag1 3 Medium|Blast 2 Long
ammo:
  Normal1 6|Normal2 8|Normal3 11|Pierce1 3*|Pierce2 3*|Pierce3 3*|Pellet1 6|Pellet2 6|Pellet3 7|Crag1 3|Crag2 2|Crag3 2|Clust1 1|Clust2 1|Clust3 1|Recov1 3|Poison1 3|Poison2 1|Para1 3|Para2 1|Sleep1 3|Sleep2 1|Flaming 4|Tranq 2|Paint 2|Slicing 3*|Blast 3|


wtype: Light Bowgun
recoil: Some [3]
reload_speed: Slower
rapid_fire: 9
deviation: None
special_ammo: Pierce1 3 Medium|Flaming 3 Short|Water 3 Short|Thunder 3 Short|Freeze 3 Short
ammo:
  Normal1 9|Normal2 9|Normal3 11|Pierce1 3|Pierce2 3|Pierce3 5|Pellet1 4*|Pellet2 4*|Pellet3 3*|Crag1 1|Crag2 1|Crag3 1|Clust1 2|Clust2 2|Clust3 2|Recov1 3|Recov2 1|Poison1 3|Para1 3|Sleep1 3|Exhaust1 3|Flaming 3|Water 3|Thunder 3|Freeze 3|Tranq 2|Paint 2|Slicing 3*|Blast 2*|


wtype: Light Bowgun
recoil: Some [3]
reload_speed: Average
rapid_fire: 6
deviation: None
special_ammo: Normal2 4 Short
ammo:
  Normal1 6|Normal2 7|Normal3 7|Pierce1 2*|Pierce2 2*|Pierce3 2|Pellet1 3*|Pellet2 4*|Pellet3 3|Crag1 3|Crag2 3|Crag3 3|Clust1 3|Clust2 3|Clust3 3|Recov1 2|Recov2 1|Para1 2|Para2 1|Sleep1 2|Sleep2 1|Exhaust1 3|Exhaust2 2|Flaming 3|Blast 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Some [3]
reload_speed: Average
rapid_fire: 6
deviation: None
special_ammo: Normal2 4 Short|Crag1 3 Medium
ammo:
  Normal1 6|Normal2 7|Normal3 7|Pierce1 2*|Pierce2 2*|Pierce3 3|Pellet1 3*|Pellet2 4*|Pellet3 4|Crag1 3|Crag2 3|Crag3 3|Clust1 3|Clust2 3|Clust3 3|Recov1 2|Recov2 1|Para1 2|Para2 1|Sleep1 2|Sleep2 1|Exhaust1 3|Exhaust2 2|Flaming 3|Blast 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Some [3]
reload_speed: Fastest
rapid_fire: 4
deviation: None
special_ammo: Normal1 5 Short|Crag2 3 Long
ammo:
  Normal1 4|Normal2 6|Normal3 9|Pierce1 2*|Pierce2 2*|Pierce3 2|Pellet1 3*|Pellet2 4*|Pellet3 4|Crag1 3|Crag2 3|Crag3 3|Clust1 3|Clust2 3|Clust3 3|Recov1 2|Recov2 2|Para2 2|Sleep2 2|Exhaust1 3|Exhaust2 2|Flaming 1|Blast 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Some [3]
reload_speed: Fastest
rapid_fire: 4
deviation: None
special_ammo: Normal1 5 Short|Crag2 3 Long
ammo:
  Normal1 4|Normal2 6|Normal3 9|Pierce1 2*|Pierce2 2*|Pierce3 3|Pellet1 3*|Pellet2 4*|Pellet3 5|Crag1 3|Crag2 3|Crag3 3|Clust1 3|Clust2 3|Clust3 3|Recov1 2|Recov2 2|Para2 2|Sleep2 2|Exhaust1 3|Exhaust2 2|Flaming 1|Blast 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Some [3]
reload_speed: Fastest
rapid_fire: 6
deviation: None
special_ammo: Normal2 4 Short|Crag2 3 Long|Clust1 2 V.Long
ammo:
  Normal1 6|Normal2 8|Normal3 9|Pierce1 2*|Pierce2 2*|Pierce3 3|Pellet1 3*|Pellet2 4*|Pellet3 5|Crag1 3|Crag2 3|Crag3 3|Clust1 3|Clust2 3|Clust3 3|Recov1 2|Recov2 2|Para2 2|Sleep2 2|Exhaust1 3|Exhaust2 2|Flaming 5|Blast 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 5
deviation: None
special_ammo: Poison1 3 Long|Para1 2 Long|Sleep1 2 Long
ammo:
  Normal1 5|Normal2 7*|Normal3 8*|Pierce1 3*|Pierce2 2|Pierce3 3|Pellet1 5|Pellet2 5|Pellet3 5|Crag1 1*|Crag2 1|Crag3 1|Clust1 1*|Clust2 1*|Clust3 1|Recov1 2|Recov2 1|Poison1 3|Para1 3|Sleep1 3|Sleep2 2|Exhaust1 1|Exhaust2 1|Tranq 2|Paint 2|Demon 1|Slicing 1|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 5
deviation: None
special_ammo: Poison1 3 Long|Para1 2 Long|Sleep1 2 Long
ammo:
  Normal1 5|Normal2 8*|Normal3 9*|Pierce1 3*|Pierce2 2|Pierce3 3|Pellet1 6|Pellet2 6|Pellet3 6|Crag1 1*|Crag2 1|Crag3 1|Clust1 1*|Clust2 1*|Clust3 1|Recov1 2|Recov2 1|Poison1 3|Para1 3|Sleep1 3|Sleep2 2|Exhaust1 1|Exhaust2 1|Tranq 2|Paint 2|Demon 1|Slicing 1|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 6
deviation: None
special_ammo: Dragon 2 V.Long
ammo:
  Normal1 6|Normal2 6*|Normal3 8*|Pierce1 2*|Pierce2 2|Pierce3 3|Pellet1 2|Pellet2 2|Pellet3 2|Crag1 3*|Crag2 3|Crag3 2|Clust1 1*|Clust2 1*|Clust3 1|Recov1 1|Recov2 1|Para1 1|Sleep1 3|Sleep2 1|Exhaust1 1|Exhaust2 1|Blast 1|Tranq 2|Paint 2|Demon 1|Slicing 1|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 6
deviation: None
special_ammo: Dragon 2 V.Long
ammo:
  Normal1 6|Normal2 6*|Normal3 9*|Pierce1 3*|Pierce2 3|Pierce3 3|Pellet1 2|Pellet2 2|Pellet3 2|Crag1 3*|Crag2 3|Crag3 3|Clust1 1*|Clust2 1*|Clust3 1|Recov1 1|Recov2 1|Para1 1|Sleep1 3|Sleep2 1|Exhaust1 1|Exhaust2 1|Blast 1|Tranq 2|Paint 2|Demon 1|Slicing 1|


wtype: Light Bowgun
affinity: 20
recoil: Average [2]
reload_speed: Faster
rapid_fire: 7
deviation: Left/Right: High
special_ammo: Pierce1 3 Medium|Flaming 4 Medium|Dragon 2 V.Long
ammo:
  Normal1 7|Normal2 7*|Normal3 9*|Pierce1 4|Pierce2 4|Pierce3 5|Pellet1 5|Pellet2 5*|Pellet3 5*|Crag1 2|Crag2 2|Crag3 2*|Clust1 2|Clust2 1|Clust3 1*|Recov1 2|Recov2 1|Poison1 2|Poison2 1|Para1 2|Para2 1|Sleep1 2|Sleep2 1|Flaming 5|Thunder 2|Blast 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 3*|


wtype: Light Bowgun
recoil: High [1]
reload_speed: Average
rapid_fire: 9
deviation: None
special_ammo: Normal1 5 Short|Crag1 3 Medium|Thunder 3 Short|Freeze 3 Short
ammo:
  Normal1 9|Normal2 8*|Normal3 7|Pierce1 3*|Pierce2 3|Pierce3 3|Pellet1 4*|Pellet2 3|Pellet3 3|Crag1 2|Crag2 2|Crag3 2*|Clust1 1*|Clust2 1|Clust3 1|Recov1 2|Recov2 3|Para2 1|Flaming 3|Thunder 4|Freeze 3|Blast 1|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Normal1 30
ammo:
  Normal1 5|Normal2 5|Normal3 7*|Pierce1 2|Pierce2 3*|Pierce3 2*|Pellet1 3|Pellet2 4*|Pellet3 5*|Crag1 2*|Crag2 1*|Crag3 1*|Clust1 2|Clust2 1*|Clust3 1*|Recov1 2|Flaming 3|Tranq 2|Paint 2|Armor 1|Slicing 2|Blast 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Normal1 30
ammo:
  Normal1 5|Normal2 5|Normal3 7|Pierce1 2|Pierce2 3*|Pierce3 2*|Pellet1 3|Pellet2 4*|Pellet3 5*|Crag1 2*|Crag2 1*|Crag3 1*|Clust1 2|Clust2 1*|Clust3 1*|Recov1 2|Flaming 3|Tranq 2|Paint 2|Armor 1|Slicing 2|Blast 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 3
deviation: None
special_ammo: Normal1 30|Exhaust1 6
ammo:
  Normal1 3|Normal2 5|Normal3 4*|Pierce1 4|Pierce2 2*|Pierce3 3*|Pellet1 4|Pellet2 5|Pellet3 5*|Crag1 3*|Crag2 3*|Crag3 3*|Clust1 3|Clust2 3*|Clust3 3*|Recov1 3|Exhaust1 3|Freeze 3|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 3
deviation: None
special_ammo: Normal1 30|Exhaust1 6
ammo:
  Normal1 3|Normal2 5|Normal3 4*|Pierce1 4|Pierce2 2*|Pierce3 3*|Pellet1 5|Pellet2 5|Pellet3 6*|Crag1 3|Crag2 3*|Crag3 3*|Clust1 3|Clust2 3*|Clust3 3*|Recov1 3|Exhaust1 3|Exhaust2 1|Freeze 3|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 3
deviation: None
special_ammo: Normal2 30|Exhaust2 4|Freeze 20
ammo:
  Normal1 3|Normal2 6|Normal3 4*|Pierce1 5|Pierce2 2*|Pierce3 3*|Pellet1 5|Pellet2 5|Pellet3 4*|Crag1 3|Crag2 3*|Crag3 3*|Clust1 3|Clust2 3*|Clust3 3*|Recov1 3|Exhaust1 3|Exhaust2 1|Freeze 3|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 3
deviation: None
special_ammo: Normal2 30|Clust1 3|Exhaust2 4|Flaming 20
ammo:
  Normal1 3|Normal2 6|Normal3 5*|Pierce1 5|Pierce2 2*|Pierce3 3*|Pellet1 5|Pellet2 5|Pellet3 4*|Crag1 3*|Crag2 3*|Crag3 3*|Clust1 3|Clust2 3*|Clust3 3*|Recov1 3|Exhaust1 3|Exhaust2 1|Flaming 3|Water 3|Freeze 3|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 3
deviation: None
special_ammo: Normal2 30|Clust1 3|Exhaust2 4|Flaming 20
ammo:
  Normal1 3|Normal2 7|Normal3 5*|Pierce1 5|Pierce2 2*|Pierce3 3*|Pellet1 5|Pellet2 5|Pellet3 4*|Crag1 3*|Crag2 3*|Crag3 3*|Clust1 3|Clust2 3*|Clust3 3*|Recov1 3|Exhaust1 3|Exhaust2 1|Flaming 3|Water 3|Freeze 3|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slower
rapid_fire: 6
deviation: None
special_ammo: Pellet1 20|Poison1 6|Flaming 20
ammo:
  Normal1 6|Normal2 7|Normal3 8|Pierce1 2|Pierce2 3|Pierce3 3*|Pellet1 3|Pellet2 3*|Pellet3 4*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Poison1 3|Flaming 3|Tranq 2|Paint 2|Demon 1|Slicing 2|Blast 3|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slower
rapid_fire: 7
deviation: None
special_ammo: Pellet2 20|Poison1 6|Flaming 20
ammo:
  Normal1 7|Normal2 8|Normal3 9|Pierce1 2|Pierce2 3|Pierce3 3*|Pellet1 3|Pellet2 4|Pellet3 5*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Poison1 3|Poison2 2|Flaming 4|Tranq 2|Paint 2|Demon 1|Slicing 2|Blast 3|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slower
rapid_fire: 7
deviation: None
special_ammo: Normal3 30|Pellet2 20|Poison2 4|Flaming 20
ammo:
  Normal1 7|Normal2 8|Normal3 9|Pierce1 2|Pierce2 3|Pierce3 3*|Pellet1 3|Pellet2 4|Pellet3 5*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Poison1 3|Poison2 2|Flaming 4|Tranq 2|Paint 2|Demon 1|Slicing 2|Blast 3|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slower
rapid_fire: 7
deviation: None
special_ammo: Normal3 30|Pellet2 20|Poison2 4|Flaming 20
ammo:
  Normal1 7|Normal2 9|Normal3 9|Pierce1 2|Pierce2 3|Pierce3 3*|Pellet1 3|Pellet2 4|Pellet3 5*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Poison1 3|Poison2 2|Flaming 4|Tranq 2|Paint 2|Demon 1|Slicing 2|Blast 3|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Pellet1 20|Pellet2 20
ammo:
  Normal1 5|Normal2 6|Normal3 7*|Pierce1 2|Pierce2 2|Pierce3 2*|Pellet1 3|Pellet2 4|Pellet3 5*|Crag1 2*|Crag2 1*|Crag3 1*|Clust1 2|Clust2 1*|Clust3 1*|Recov1 2|Poison1 2|Para1 2|Sleep1 2|Exhaust1 3|Flaming 3|Tranq 2|Paint 2|Slicing 2*|Blast 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slower
rapid_fire: 4
deviation: Right: High
special_ammo: Normal2 30|Pellet1 20
ammo:
  Normal1 4|Normal2 4|Normal3 4*|Pierce1 2|Pierce2 3|Pierce3 3*|Pellet1 3|Pellet2 3|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Poison1 2|Para1 2|Sleep1 2|Exhaust1 2|Flaming 3|Tranq 2|Paint 2|Slicing 2*|Blast 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slower
rapid_fire: 4
deviation: Right: High
special_ammo: Normal2 30|Pellet2 20
ammo:
  Normal1 4|Normal2 4|Normal3 4*|Pierce1 2|Pierce2 3|Pierce3 3|Pellet1 3|Pellet2 3|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Poison1 2|Para1 2|Sleep1 2|Exhaust1 2|Flaming 3|Tranq 2|Paint 2|Slicing 2*|Blast 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slower
rapid_fire: 7
deviation: Right: High
special_ammo: Normal3 30|Pellet2 20
ammo:
  Normal1 7|Normal2 7|Normal3 5|Pierce1 3|Pierce2 3|Pierce3 3|Pellet1 4|Pellet2 4|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Poison1 2|Para1 2|Sleep1 2|Exhaust1 2|Flaming 3|Tranq 2|Paint 2|Slicing 2*|Blast 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slower
rapid_fire: 7
deviation: Right: High
special_ammo: Normal3 30|Pellet1 20|Pellet2 20
ammo:
  Normal1 7|Normal2 7|Normal3 6|Pierce1 3|Pierce2 3|Pierce3 3|Pellet1 4|Pellet2 4|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 3|Poison1 2|Poison2 1|Para1 2|Para2 1|Sleep1 2|Sleep2 1|Exhaust1 2|Flaming 3|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slower
rapid_fire: 7
deviation: Right: High
special_ammo: Normal3 30|Pellet1 20|Pellet2 20
ammo:
  Normal1 7|Normal2 7|Normal3 7|Pierce1 3|Pierce2 3|Pierce3 4|Pellet1 4|Pellet2 4|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 3|Poison1 2|Poison2 1|Para1 2|Para2 1|Sleep1 2|Sleep2 1|Exhaust1 2|Flaming 3|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 15
recoil: Some [3]
reload_speed: Faster
rapid_fire: 5
deviation: Right: High
special_ammo: Pellet1 20|Poison1 6|Sleep1 6
ammo:
  Normal1 5|Normal2 5|Normal3 6*|Pierce1 3|Pierce2 2|Pierce3 2|Pellet1 2|Pellet2 3|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Poison1 3|Poison2 1|Sleep1 3|Sleep2 1|Tranq 2|Paint 2|Slicing 2|Blast 1*|


wtype: Heavy Bowgun
affinity: 25
recoil: Some [3]
reload_speed: Faster
rapid_fire: 5
deviation: Right: High
special_ammo: Pellet2 20|Poison1 6|Sleep1 6
ammo:
  Normal1 5|Normal2 5|Normal3 6*|Pierce1 3|Pierce2 3|Pierce3 2|Pellet1 2|Pellet2 3|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Poison1 3|Poison2 1|Sleep1 3|Sleep2 1|Tranq 2|Paint 2|Slicing 2|Blast 1*|


wtype: Heavy Bowgun
affinity: 40
recoil: Some [3]
reload_speed: Faster
rapid_fire: 6
deviation: Right: High
special_ammo: Pellet2 20|Poison2 4|Sleep2 4|Exhaust1 6
ammo:
  Normal1 6|Normal2 6|Normal3 6*|Pierce1 4|Pierce2 3|Pierce3 3|Pellet1 3|Pellet2 4|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Poison1 3|Poison2 1|Sleep1 3|Sleep2 1|Exhaust1 2|Tranq 2|Paint 2|Slicing 2|Blast 1*|


wtype: Heavy Bowgun
affinity: 40
recoil: Some [3]
reload_speed: Faster
rapid_fire: 6
deviation: Right: High
special_ammo: Pellet2 20|Poison2 4|Sleep2 4
ammo:
  Normal1 6|Normal2 7|Normal3 6*|Pierce1 4|Pierce2 3|Pierce3 3|Pellet1 3|Pellet2 4|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Poison1 4|Poison2 2|Sleep1 3|Sleep2 2|Exhaust1 2|Tranq 2|Paint 2|Slicing 2|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 40
recoil: Some [3]
reload_speed: Faster
rapid_fire: 6
deviation: Right: High
special_ammo: Pellet2 20|Poison2 4|Sleep2 4|Exhaust1 6
ammo:
  Normal1 6|Normal2 7|Normal3 7*|Pierce1 4|Pierce2 3|Pierce3 3|Pellet1 3|Pellet2 4|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Poison1 4|Poison2 2|Sleep1 3|Sleep2 2|Exhaust1 2|Tranq 2|Paint 2|Slicing 2|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slowest
rapid_fire: 5
deviation: Right: High
special_ammo: Pierce2 20|Sleep1 6
ammo:
  Normal1 5|Normal2 5|Normal3 6|Pierce1 2*|Pierce2 2|Pierce3 3|Pellet1 2*|Pellet2 3|Pellet3 4|Crag1 1*|Crag2 1|Crag3 1|Clust1 1*|Clust2 1|Clust3 1*|Recov1 2|Sleep1 3|Sleep2 1|Flaming 3|Thunder 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 1|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slowest
rapid_fire: 6
deviation: Right: High
special_ammo: Pierce2 20|Pierce3 20|Sleep1 6
ammo:
  Normal1 6|Normal2 5|Normal3 6|Pierce1 2*|Pierce2 3|Pierce3 4|Pellet1 2*|Pellet2 3|Pellet3 4|Crag1 1*|Crag2 1|Crag3 1|Clust1 1*|Clust2 1|Clust3 1*|Recov1 2|Sleep1 3|Sleep2 1|Flaming 4|Thunder 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 1|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slowest
rapid_fire: 6
deviation: Right: High
special_ammo: Pierce2 20|Pierce3 20|Sleep1 6
ammo:
  Normal1 6|Normal2 5|Normal3 7|Pierce1 3*|Pierce2 3|Pierce3 4|Pellet1 3*|Pellet2 4|Pellet3 4|Crag1 1*|Crag2 1|Crag3 1|Clust1 1*|Clust2 1|Clust3 1|Recov1 2|Sleep1 3|Sleep2 1|Flaming 4|Thunder 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slowest
rapid_fire: 6
deviation: Right: High
special_ammo: Pierce2 20|Pierce3 20|Sleep1 6|Flaming 20
ammo:
  Normal1 6|Normal2 6|Normal3 7|Pierce1 3*|Pierce2 4|Pierce3 4|Pellet1 3*|Pellet2 4|Pellet3 4|Crag1 1*|Crag2 1|Crag3 1|Clust1 1*|Clust2 1|Clust3 1|Recov1 2|Sleep1 3|Sleep2 1|Flaming 5|Thunder 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slowest
rapid_fire: 6
deviation: Right: High
special_ammo: Pierce2 20|Pierce3 20|Sleep1 6|Flaming 20
ammo:
  Normal1 6|Normal2 7|Normal3 8|Pierce1 3*|Pierce2 4|Pierce3 4|Pellet1 3*|Pellet2 4|Pellet3 4|Crag1 1*|Crag2 1|Crag3 1|Clust1 1*|Clust2 1|Clust3 1|Recov1 2|Poison1 3|Poison2 1|Sleep1 3|Sleep2 1|Flaming 5|Thunder 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 5
recoil: Some [3]
reload_speed: Faster
rapid_fire: 5
deviation: None
special_ammo: Pierce1 20|Water 20
ammo:
  Normal1 5|Normal2 5|Normal3 6*|Pierce1 2|Pierce2 2|Pierce3 2*|Pellet1 2|Pellet2 3|Pellet3 4|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Sleep1 3|Sleep2 1|Exhaust1 2|Water 4|Tranq 2|Paint 2|Slicing 2|Blast 1*|


wtype: Heavy Bowgun
affinity: 10
recoil: Some [3]
reload_speed: Faster
rapid_fire: 5
deviation: None
special_ammo: Pierce2 20|Water 20
ammo:
  Normal1 5|Normal2 5|Normal3 6*|Pierce1 2|Pierce2 2|Pierce3 2|Pellet1 2|Pellet2 3|Pellet3 4|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Sleep1 3|Sleep2 1|Exhaust1 2|Water 4|Tranq 2|Paint 2|Slicing 2|Blast 1*|


wtype: Heavy Bowgun
affinity: 10
recoil: Some [3]
reload_speed: Faster
rapid_fire: 6
deviation: None
special_ammo: Pierce3 20|Water 20
ammo:
  Normal1 6|Normal2 6|Normal3 6*|Pierce1 3|Pierce2 3|Pierce3 3|Pellet1 3|Pellet2 4|Pellet3 4|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Sleep1 3|Sleep2 1|Exhaust1 2|Water 5|Tranq 2|Paint 2|Slicing 2|Blast 1*|


wtype: Heavy Bowgun
affinity: 15
recoil: Some [3]
reload_speed: Faster
rapid_fire: 6
deviation: None
special_ammo: Pierce2 20|Pierce3 20|Sleep2 4|Water 20
ammo:
  Normal1 6|Normal2 7|Normal3 7*|Pierce1 3|Pierce2 3|Pierce3 3|Pellet1 3|Pellet2 4|Pellet3 4|Crag1 1|Crag2 1|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Sleep1 3|Sleep2 1|Exhaust1 2|Exhaust2 ^|Water 5|Tranq 2|Paint 2|Slicing 2|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 15
recoil: Some [3]
reload_speed: Faster
rapid_fire: 6
deviation: None
special_ammo: Pierce2 20|Pierce3 20|Sleep2 4|Water 20
ammo:
  Normal1 6|Normal2 8|Normal3 8*|Pierce1 3|Pierce2 3|Pierce3 3|Pellet1 3|Pellet2 4|Pellet3 4|Crag1 1|Crag2 1|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Sleep1 3|Sleep2 1|Exhaust1 2|Water 5|Tranq 2|Paint 2|Slicing 2|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Pierce1 20|Para1 6|Thunder 20|Slicing 5
ammo:
  Normal1 5|Normal2 6|Normal3 7*|Pierce1 2|Pierce2 2|Pierce3 2*|Pellet1 2|Pellet2 3|Pellet3 4*|Crag1 2*|Crag2 2*|Crag3 2*|Clust1 2*|Clust2 2*|Clust3 2*|Para1 3|Thunder 4|Tranq 2|Paint 2|Armor 1|Slicing 3|Blast 1|


wtype: Heavy Bowgun
affinity: 20
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Pierce1 20|Para2 4|Thunder 20|Slicing 5
ammo:
  Normal1 5|Normal2 7|Normal3 8*|Pierce1 4|Pierce2 5|Pierce3 3*|Pellet1 2|Pellet2 3|Pellet3 4*|Crag1 2*|Crag2 2*|Crag3 2*|Clust1 2*|Clust2 2*|Clust3 2*|Para1 3|Para2 2|Thunder 5|Blast 3|Tranq 2|Paint 2|Armor 1|Slicing 4|Blast 1|


wtype: Heavy Bowgun
affinity: 20
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Pierce1 20|Para2 4|Thunder 20|Slicing 5
ammo:
  Normal1 5|Normal2 7|Normal3 9*|Pierce1 4|Pierce2 5|Pierce3 3*|Pellet1 2|Pellet2 3|Pellet3 4|Crag1 2*|Crag2 2*|Crag3 2*|Clust1 2*|Clust2 2*|Clust3 2*|Para1 3|Para2 2|Thunder 5|Blast 3|Tranq 2|Paint 2|Armor 1|Slicing 4|Blast 2|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 20
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Pierce1 20|Para2 4|Thunder 20|Slicing 5
ammo:
  Normal1 5|Normal2 8|Normal3 10*|Pierce1 4|Pierce2 5|Pierce3 3*|Pellet1 2|Pellet2 3|Pellet3 4|Crag1 2*|Crag2 2*|Crag3 2*|Clust1 2*|Clust2 2*|Clust3 2*|Para1 3|Para2 2|Thunder 5|Blast 3|Tranq 2|Paint 2|Armor 1|Slicing 4|Blast 2|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 5
deviation: None
special_ammo: Pellet2 20|Thunder 20|Dragon 3|Slicing 5
ammo:
  Normal1 5|Normal2 8|Normal3 8*|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 3|Pellet2 4|Pellet3 4|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Para1 2|Para2 1|Exhaust1 2|Thunder 3|Blast 3|Tranq 2|Paint 2|Armor 1|Slicing 3|Blast 2|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 5
deviation: None
special_ammo: Pellet2 20|Thunder 20|Dragon 3|Slicing 5
ammo:
  Normal1 5|Normal2 8|Normal3 9*|Pierce1 3|Pierce2 3|Pierce3 4*|Pellet1 3|Pellet2 5|Pellet3 5|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Para1 2|Para2 1|Exhaust1 2|Thunder 3|Blast 3|Tranq 2|Paint 2|Armor 1|Slicing 4|Blast 2|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: -10
recoil: High [1]
reload_speed: Slower
rapid_fire: 4
deviation: Right: High
special_ammo: Normal3 30|Crag1 9
ammo:
  Normal1 4|Normal2 4|Normal3 5|Pierce1 2*|Pierce2 3*|Pierce3 3|Pellet1 2*|Pellet2 3*|Pellet3 3|Crag1 3|Crag2 3|Crag3 2|Clust1 1|Clust2 1|Clust3 1*|Freeze 2|Blast 1|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 1|


wtype: Heavy Bowgun
affinity: -10
recoil: High [1]
reload_speed: Slower
rapid_fire: 4
deviation: Right: High
special_ammo: Normal3 30|Crag1 9|Clust1 3
ammo:
  Normal1 4|Normal2 4|Normal3 5|Pierce1 2*|Pierce2 3*|Pierce3 3|Pellet1 2*|Pellet2 4*|Pellet3 3|Crag1 3|Crag2 3|Crag3 3|Clust1 1|Clust2 1|Clust3 1*|Freeze 2|Blast 1|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 1|


wtype: Heavy Bowgun
affinity: -15
recoil: High [1]
reload_speed: Slower
rapid_fire: 4
deviation: Right: High
special_ammo: Normal3 30|Crag1 9|Clust1 3
ammo:
  Normal1 4|Normal2 5|Normal3 6|Pierce1 2*|Pierce2 3*|Pierce3 3|Pellet1 3*|Pellet2 4*|Pellet3 3|Crag1 3|Crag2 3|Crag3 3|Clust1 1|Clust2 1|Clust3 1*|Freeze 2|Blast 1|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 1|


wtype: Heavy Bowgun
affinity: -15
recoil: High [1]
reload_speed: Slower
rapid_fire: 4
deviation: Right: High
special_ammo: Normal3 30|Crag1 9|Clust2 3|Exhaust1 6
ammo:
  Normal1 4|Normal2 5|Normal3 6|Pierce1 2*|Pierce2 3*|Pierce3 3|Pellet1 3*|Pellet2 5*|Pellet3 3|Crag1 3|Crag2 3|Crag3 3|Clust1 1|Clust2 1|Clust3 1*|Exhaust1 2|Freeze 2|Blast 1|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 1|


wtype: Heavy Bowgun
affinity: -20
recoil: High [1]
reload_speed: Slower
rapid_fire: 4
deviation: Right: High
special_ammo: Normal3 30|Crag1 9|Clust2 3|Exhaust1 6
ammo:
  Normal1 4|Normal2 6|Normal3 6|Pierce1 2*|Pierce2 3*|Pierce3 3|Pellet1 3*|Pellet2 5*|Pellet3 3|Crag1 5|Crag2 5|Crag3 5|Clust1 2|Clust2 2|Clust3 1*|Exhaust1 2|Freeze 2|Blast 1|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 5
recoil: Low [4]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Normal2 30|Crag1 9|Blast 6
ammo:
  Normal1 5|Normal2 7|Normal3 8|Pierce1 3*|Pierce2 3|Pierce3 3|Pellet1 2|Pellet2 3*|Pellet3 4*|Crag1 2|Crag2 2|Crag3 2|Clust1 2|Clust2 2*|Clust3 2*|Exhaust1 2|Exhaust2 1|Freeze 1|Blast 2|Tranq 2|Paint 2|Demon 1|Slicing 1*|Blast 2|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 10
recoil: Low [4]
reload_speed: Average
rapid_fire: 7
deviation: None
special_ammo: Normal2 30|Crag1 9|Exhaust2 4|Blast 6
ammo:
  Normal1 7|Normal2 8|Normal3 9|Pierce1 2*|Pierce2 3|Pierce3 3|Pellet1 3|Pellet2 4*|Pellet3 5*|Crag1 2|Crag2 3|Crag3 2|Clust1 2|Clust2 2*|Clust3 2*|Exhaust1 2|Exhaust2 1|Freeze 1|Blast 3|Tranq 2|Paint 2|Demon 1|Slicing 1*|Blast 3|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 10
recoil: Low [4]
reload_speed: Average
rapid_fire: 7
deviation: None
special_ammo: Normal2 30|Crag2 9|Exhaust2 4|Blast 6
ammo:
  Normal1 7|Normal2 9|Normal3 9|Pierce1 2*|Pierce2 3|Pierce3 3|Pellet1 3|Pellet2 4*|Pellet3 5*|Crag1 2|Crag2 3|Crag3 2|Clust1 2|Clust2 2*|Clust3 2*|Exhaust1 2|Exhaust2 1|Freeze 1|Blast 3|Tranq 2|Paint 2|Demon 1|Slicing 1*|Blast 3|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 15
recoil: Low [4]
reload_speed: Average
rapid_fire: 7
deviation: None
special_ammo: Normal2 30|Crag2 9|Exhaust2 4|Blast 6
ammo:
  Normal1 7|Normal2 9|Normal3 9|Pierce1 2*|Pierce2 3|Pierce3 3|Pellet1 3|Pellet2 4*|Pellet3 5*|Crag1 2|Crag2 3|Crag3 3|Clust1 2|Clust2 2*|Clust3 2*|Exhaust1 2|Exhaust2 1|Freeze 1|Blast 3|Tranq 2|Paint 2|Demon 1|Slicing 1*|Blast 3|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Average
rapid_fire: 3
deviation: None
special_ammo: Flaming 20|Blast 6
ammo:
  Normal1 3|Normal2 3|Normal3 3|Pierce1 4*|Pierce2 3|Pierce3 3|Pellet1 3|Pellet2 4|Pellet3 4|Crag1 2|Crag2 1|Crag3 1|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Poison1 2|Poison2 1|Exhaust1 2|Exhaust2 1|Flaming 3|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 3|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Average
rapid_fire: 3
deviation: None
special_ammo: Clust2 3|Flaming 20|Blast 6
ammo:
  Normal1 3|Normal2 3|Normal3 3|Pierce1 4*|Pierce2 4|Pierce3 3|Pellet1 3|Pellet2 4|Pellet3 4|Crag1 2|Crag2 1|Crag3 1|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Poison1 2|Poison2 1|Exhaust1 2|Exhaust2 1|Flaming 3|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 3|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Average
rapid_fire: 4
deviation: None
special_ammo: Clust2 3|Flaming 20|Blast 6
ammo:
  Normal1 4|Normal2 4|Normal3 3|Pierce1 4*|Pierce2 4|Pierce3 4|Pellet1 3|Pellet2 4|Pellet3 4|Crag1 2|Crag2 2|Crag3 1|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Poison1 2|Poison2 1|Exhaust1 2|Exhaust2 1|Flaming 3|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 3|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Average
rapid_fire: 4
deviation: None
special_ammo: Clust3 3|Flaming 20|Blast 6
ammo:
  Normal1 4|Normal2 4|Normal3 4|Pierce1 4*|Pierce2 5|Pierce3 4|Pellet1 3|Pellet2 4|Pellet3 4|Crag1 2|Crag2 2|Crag3 2|Clust1 1|Clust2 1|Clust3 1|Recov1 2|Poison1 2|Poison2 1|Exhaust1 2|Exhaust2 1|Flaming 4|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 3|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Average
rapid_fire: 4
deviation: None
special_ammo: Clust3 3|Flaming 20|Blast 6
ammo:
  Normal1 4|Normal2 4|Normal3 5|Pierce1 4*|Pierce2 5|Pierce3 5|Pellet1 3|Pellet2 4|Pellet3 4|Crag1 2|Crag2 2|Crag3 2|Clust1 1|Clust2 1|Clust3 1|Recov1 2|Poison1 2|Poison2 1|Exhaust1 2|Exhaust2 1|Flaming 4|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 3|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: -25
recoil: Average [2]
reload_speed: Slowest
rapid_fire: 3
deviation: Left/Right: High
special_ammo: Normal2 30|Pierce1 20|Pierce2 20
ammo:
  Normal1 3|Normal2 3|Normal3 5|Pierce1 2|Pierce2 3|Pierce3 3|Pellet1 2|Pellet2 3|Pellet3 3*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Exhaust1 2|Exhaust2 1|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Heavy Bowgun
affinity: -30
recoil: Average [2]
reload_speed: Slowest
rapid_fire: 4
deviation: Left/Right: High
special_ammo: Normal2 30|Normal3 30|Pierce1 20|Pierce2 20
ammo:
  Normal1 4|Normal2 4|Normal3 5|Pierce1 2|Pierce2 3|Pierce3 3|Pellet1 2|Pellet2 3|Pellet3 3*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Exhaust1 2|Exhaust2 1|Tranq 2|Paint 2|Slicing 2*|Blast 3*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: -30
recoil: Average [2]
reload_speed: Slowest
rapid_fire: 4
deviation: Left/Right: High
special_ammo: Normal2 30|Normal3 30|Pierce2 20|Pierce3 20
ammo:
  Normal1 4|Normal2 4|Normal3 5|Pierce1 4|Pierce2 4|Pierce3 4|Pellet1 2|Pellet2 3|Pellet3 4*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Exhaust1 3|Exhaust2 1|Tranq 2|Paint 2|Slicing 2*|Blast 3*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: -30
recoil: Average [2]
reload_speed: Slowest
rapid_fire: 4
deviation: Left/Right: High
special_ammo: Normal2 30|Normal3 30|Pierce2 20|Pierce3 20
ammo:
  Normal1 4|Normal2 4|Normal3 5|Pierce1 4|Pierce2 5|Pierce3 5|Pellet1 2|Pellet2 3|Pellet3 4*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Exhaust1 3|Exhaust2 1|Tranq 2|Paint 2|Slicing 2*|Blast 3*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 15
recoil: Average [2]
reload_speed: Slower
rapid_fire: 5
deviation: None
special_ammo: Pierce2 20|Water 20
ammo:
  Normal1 5|Normal2 5|Normal3 6|Pierce1 2|Pierce2 1|Pierce3 4|Pellet1 3|Pellet2 3*|Pellet3 3*|Crag1 2|Crag2 2|Crag3 1*|Clust1 2*|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Para1 2|Para2 1|Exhaust1 2|Exhaust2 1|Water 3|Thunder 2|Freeze 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 3|Blast 1|


wtype: Heavy Bowgun
affinity: 15
recoil: Average [2]
reload_speed: Slower
rapid_fire: 5
deviation: None
special_ammo: Pierce2 20|Exhaust1 6|Water 20
ammo:
  Normal1 5|Normal2 6|Normal3 7|Pierce1 3|Pierce2 1|Pierce3 5|Pellet1 3|Pellet2 3*|Pellet3 3*|Crag1 2|Crag2 2|Crag3 1*|Clust1 2*|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Para1 2|Para2 1|Exhaust1 2|Exhaust2 1|Water 3|Thunder 2|Freeze 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 3|Blast 1|


wtype: Heavy Bowgun
affinity: 20
recoil: Average [2]
reload_speed: Slower
rapid_fire: 5
deviation: None
special_ammo: Pierce2 20|Exhaust2 4|Water 20
ammo:
  Normal1 5|Normal2 6|Normal3 7|Pierce1 3|Pierce2 2|Pierce3 5|Pellet1 3|Pellet2 3*|Pellet3 3*|Crag1 2|Crag2 2|Crag3 1*|Clust1 2*|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Para1 2|Para2 1|Exhaust1 2|Exhaust2 1|Water 3|Thunder 2|Freeze 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 3|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 30
recoil: Average [2]
reload_speed: Slower
rapid_fire: 5
deviation: None
special_ammo: Pierce2 20|Pierce3 20|Exhaust2 4|Water 20
ammo:
  Normal1 5|Normal2 8|Normal3 8|Pierce1 3|Pierce2 2|Pierce3 6|Pellet1 3|Pellet2 3*|Pellet3 3*|Crag1 2|Crag2 2|Crag3 1*|Clust1 2*|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Para1 2|Para2 1|Exhaust1 2|Exhaust2 1|Water 4|Thunder 2|Freeze 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 3|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 30
recoil: Average [2]
reload_speed: Slower
rapid_fire: 5
deviation: None
special_ammo: Pierce2 20|Pierce3 20|Exhaust2 4|Water 20
ammo:
  Normal1 5|Normal2 8|Normal3 9|Pierce1 3|Pierce2 2|Pierce3 6|Pellet1 3|Pellet2 3*|Pellet3 3*|Crag1 2|Crag2 2|Crag3 1*|Clust1 2*|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Para1 2|Para2 1|Exhaust1 2|Exhaust2 1|Water 5|Thunder 2|Freeze 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 3|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Slower
rapid_fire: 5
deviation: None
special_ammo: Normal2 30|Pellet1 20
ammo:
  Normal1 5|Normal2 7|Normal3 8|Pierce1 3|Pierce2 3*|Pierce3 3*|Pellet1 4|Pellet2 5*|Pellet3 5*|Crag1 2|Crag2 1*|Crag3 1*|Clust1 2|Clust2 1|Clust3 1*|Recov1 2|Thunder 3|Tranq 2|Paint 2|Armor 1|Slicing 2|Blast 1*|


wtype: Heavy Bowgun
affinity: 15
recoil: Average [2]
reload_speed: Slower
rapid_fire: 5
deviation: None
special_ammo: Normal2 30|Pellet1 20|Thunder 20
ammo:
  Normal1 5|Normal2 7|Normal3 8|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 4|Pellet2 5*|Pellet3 5*|Crag1 2|Crag2 1|Crag3 1*|Clust1 2|Clust2 1|Clust3 1*|Recov1 2|Poison1 2|Thunder 3|Tranq 2|Paint 2|Armor 1|Slicing 2|Blast 1*|


wtype: Heavy Bowgun
affinity: 15
recoil: Average [2]
reload_speed: Slower
rapid_fire: 5
deviation: None
special_ammo: Normal2 30|Pellet2 20|Thunder 20
ammo:
  Normal1 5|Normal2 7|Normal3 8|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 4|Pellet2 5|Pellet3 5*|Crag1 2|Crag2 1|Crag3 1*|Clust1 2|Clust2 1|Clust3 1*|Recov1 2|Poison1 2|Thunder 3|Tranq 2|Paint 2|Armor 1|Slicing 2|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 20
recoil: Average [2]
reload_speed: Slower
rapid_fire: 5
deviation: None
special_ammo: Normal2 30|Pellet2 20|Thunder 20
ammo:
  Normal1 5|Normal2 8|Normal3 9|Pierce1 4|Pierce2 3|Pierce3 4*|Pellet1 5|Pellet2 5|Pellet3 5*|Crag1 2|Crag2 1|Crag3 1*|Clust1 2|Clust2 1|Clust3 1*|Recov1 2|Poison1 2|Thunder 3|Tranq 2|Paint 2|Armor 1|Slicing 2|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slower
rapid_fire: 5
deviation: None
special_ammo: Normal3 30|Pierce2 20|Water 20|Freeze 20
ammo:
  Normal1 5|Normal2 5|Normal3 7|Pierce1 3|Pierce2 5|Pierce3 3|Pellet1 3|Pellet2 3*|Pellet3 3*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1|Clust3 1*|Recov1 3|Recov2 2|Poison1 3|Poison2 1|Sleep1 2|Sleep2 1|Water 3|Freeze 3|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slower
rapid_fire: 6
deviation: None
special_ammo: Normal3 30|Pierce2 20|Water 20|Freeze 20
ammo:
  Normal1 6|Normal2 6|Normal3 7|Pierce1 3|Pierce2 5|Pierce3 4|Pellet1 3|Pellet2 3*|Pellet3 3*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1|Clust3 1*|Recov1 3|Recov2 3|Poison1 3|Poison2 1|Sleep1 3|Sleep2 1|Water 4|Freeze 4|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slower
rapid_fire: 6
deviation: None
special_ammo: Normal3 30|Pierce2 20|Water 20|Freeze 20
ammo:
  Normal1 6|Normal2 6|Normal3 9|Pierce1 3|Pierce2 5|Pierce3 5|Pellet1 4|Pellet2 3*|Pellet3 3*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1|Clust3 1*|Recov1 3|Recov2 3|Poison1 3|Poison2 1|Sleep1 3|Sleep2 1|Water 4|Freeze 4|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Slowest
rapid_fire: 6
deviation: None
special_ammo: Normal2 30|Crag2 9|Flaming 20
ammo:
  Normal1 6|Normal2 7|Normal3 8*|Pierce1 3|Pierce2 3|Pierce3 3|Pellet1 5|Pellet2 5|Pellet3 6|Crag1 3*|Crag2 3|Crag3 3*|Clust1 3*|Clust2 3*|Clust3 3*|Flaming 4|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Slowest
rapid_fire: 7
deviation: None
special_ammo: Normal2 30|Crag3 9|Flaming 20
ammo:
  Normal1 7|Normal2 8|Normal3 9*|Pierce1 4|Pierce2 4|Pierce3 4|Pellet1 6|Pellet2 6|Pellet3 6|Crag1 3*|Crag2 3|Crag3 3|Clust1 3*|Clust2 3*|Clust3 3*|Flaming 5|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Slowest
rapid_fire: 7
deviation: None
special_ammo: Normal2 30|Pierce1 20|Crag3 9|Flaming 20
ammo:
  Normal1 7|Normal2 8|Normal3 9*|Pierce1 5|Pierce2 4|Pierce3 4|Pellet1 6|Pellet2 6|Pellet3 6|Crag1 3*|Crag2 3|Crag3 3|Clust1 3*|Clust2 3*|Clust3 3*|Flaming 5|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Slowest
rapid_fire: 7
deviation: None
special_ammo: Normal2 30|Pierce1 20|Crag3 9|Flaming 20
ammo:
  Normal1 7|Normal2 8|Normal3 9*|Pierce1 5|Pierce2 5|Pierce3 5|Pellet1 6|Pellet2 6|Pellet3 6|Crag1 3*|Crag2 3|Crag3 3|Clust1 3*|Clust2 3*|Clust3 3*|Flaming 5|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Normal2 30|Pellet1 20|Pellet2 20|Para1 6
ammo:
  Normal1 5|Normal2 7|Normal3 8|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 4|Pellet2 5|Pellet3 5|Crag1 2|Crag2 1*|Crag3 1*|Clust1 2|Clust2 2*|Clust3 1*|Recov1 2|Poison1 2|Poison2 1|Para1 2|Para2 1|Sleep1 2|Exhaust1 3|Exhaust2 2|Flaming 3|Tranq 2|Paint 2|Demon 1|Slicing 2|Blast 1|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Normal2 30|Pellet1 20|Pellet2 20|Para1 6
ammo:
  Normal1 5|Normal2 7|Normal3 8|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 4|Pellet2 5|Pellet3 5|Crag1 2|Crag2 1*|Crag3 1*|Clust1 2|Clust2 2*|Clust3 1*|Recov1 2|Poison1 2|Poison2 1|Para1 2|Para2 1|Sleep1 2|Exhaust1 3|Exhaust2 2|Flaming 3|Tranq 2|Paint 2|Demon 1|Slicing 2|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Normal2 30|Pellet1 20|Pellet2 20|Para1 6
ammo:
  Normal1 5|Normal2 7|Normal3 8|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 4|Pellet2 5|Pellet3 5|Crag1 2|Crag2 2|Crag3 1*|Clust1 2|Clust2 2*|Clust3 1*|Recov1 2|Poison1 2|Poison2 1|Para1 2|Para2 1|Sleep1 2|Exhaust1 3|Exhaust2 2|Flaming 3|Tranq 2|Paint 2|Demon 1|Slicing 2|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Normal2 30|Pellet1 20|Pellet2 20|Para1 6
ammo:
  Normal1 5|Normal2 8|Normal3 8|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 4|Pellet2 5|Pellet3 5|Crag1 2|Crag2 2|Crag3 1*|Clust1 2|Clust2 2*|Clust3 1*|Recov1 2|Poison1 2|Poison2 1|Para1 2|Para2 1|Sleep1 2|Exhaust1 3|Exhaust2 2|Flaming 3|Tranq 2|Paint 2|Demon 1|Slicing 2|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Slower
rapid_fire: 5
deviation: Right: High
special_ammo: Normal1 30|Pierce1 20|Clust1 3|Flaming 20
ammo:
  Normal1 5|Normal2 6|Normal3 7|Pierce1 2|Pierce2 2*|Pierce3 2*|Pellet1 3|Pellet2 4|Pellet3 5|Crag1 2|Crag2 1*|Crag3 1*|Clust1 2*|Clust2 1*|Clust3 1*|Recov1 2|Recov2 2|Flaming 3|Thunder 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 1|


wtype: Heavy Bowgun
affinity: 5
recoil: Some [3]
reload_speed: Slower
rapid_fire: 5
deviation: Right: High
special_ammo: Normal2 30|Pierce1 20|Clust1 3|Flaming 20
ammo:
  Normal1 5|Normal2 7|Normal3 8|Pierce1 3|Pierce2 3*|Pierce3 3*|Pellet1 4|Pellet2 5|Pellet3 5|Crag1 2|Crag2 1*|Crag3 1*|Clust1 2*|Clust2 1*|Clust3 1*|Recov1 2|Recov2 2|Flaming 3|Thunder 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 10
recoil: Some [3]
reload_speed: Slower
rapid_fire: 6
deviation: Right: High
special_ammo: Normal2 30|Pierce1 20|Flaming 20|Thunder 20
ammo:
  Normal1 6|Normal2 8|Normal3 8|Pierce1 3|Pierce2 3*|Pierce3 3*|Pellet1 6|Pellet2 6|Pellet3 7|Crag1 2|Crag2 1*|Crag3 1*|Clust1 2*|Clust2 1*|Clust3 1*|Recov1 2|Recov2 2|Flaming 4|Thunder 4|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 10
recoil: Some [3]
reload_speed: Slower
rapid_fire: 6
deviation: Right: High
special_ammo: Normal2 30|Pierce1 20|Flaming 20|Thunder 20
ammo:
  Normal1 6|Normal2 8|Normal3 9|Pierce1 3|Pierce2 3*|Pierce3 3*|Pellet1 7|Pellet2 7|Pellet3 7|Crag1 2|Crag2 1*|Crag3 1*|Clust1 2*|Clust2 1*|Clust3 1*|Recov1 2|Recov2 2|Flaming 4|Thunder 4|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 20
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Normal2 30|Pierce2 20|Pellet1 20
ammo:
  Normal1 5|Normal2 6|Normal3 6|Pierce1 2*|Pierce2 2|Pierce3 2*|Pellet1 5|Pellet2 3|Pellet3 2*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Exhaust1 2|Blast 2|Tranq 2|Paint 2|Slicing 2|Blast 2*|


wtype: Heavy Bowgun
affinity: 30
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Normal2 30|Pierce2 20|Pellet2 20|Dragon 3
ammo:
  Normal1 5|Normal2 7|Normal3 7|Pierce1 2*|Pierce2 2|Pierce3 2*|Pellet1 5|Pellet2 3|Pellet3 2*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Exhaust1 2|Blast 2|Tranq 2|Paint 2|Slicing 3|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 30
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Normal2 30|Pierce2 20|Pellet2 20|Dragon 3
ammo:
  Normal1 5|Normal2 9|Normal3 9|Pierce1 2*|Pierce2 3|Pierce3 2*|Pellet1 5|Pellet2 4|Pellet3 2*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Exhaust1 2|Blast 2|Tranq 2|Paint 2|Slicing 3|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 30
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
special_ammo: Normal2 30|Pierce2 20|Pellet2 20|Dragon 3
ammo:
  Normal1 5|Normal2 9|Normal3 10|Pierce1 2*|Pierce2 3|Pierce3 2*|Pellet1 6|Pellet2 4|Pellet3 2*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Exhaust1 2|Blast 2|Tranq 2|Paint 2|Slicing 3|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Faster
rapid_fire: 6
deviation: None
special_ammo: Normal2 30|Para1 6|Para2 4
ammo:
  Normal1 6|Normal2 7|Normal3 8|Pierce1 3|Pierce2 3*|Pierce3 3*|Pellet1 5|Pellet2 5|Pellet3 6|Crag1 3*|Crag2 3*|Crag3 3*|Clust1 3|Clust2 3*|Clust3 3*|Recov1 3|Recov2 3|Para1 3|Para2 2|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 1|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Faster
rapid_fire: 7
deviation: None
special_ammo: Normal2 30|Clust1 3|Para1 6|Para2 4
ammo:
  Normal1 7|Normal2 8|Normal3 9|Pierce1 4|Pierce2 4*|Pierce3 4*|Pellet1 6|Pellet2 6|Pellet3 6|Crag1 3*|Crag2 3*|Crag3 3*|Clust1 3|Clust2 3*|Clust3 3*|Recov1 3|Recov2 3|Para1 3|Para2 2|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Faster
rapid_fire: 7
deviation: None
special_ammo: Normal2 30|Clust1 3|Para1 6|Para2 4
ammo:
  Normal1 7|Normal2 9|Normal3 10|Pierce1 4|Pierce2 4*|Pierce3 4*|Pellet1 6|Pellet2 6|Pellet3 6|Crag1 3|Crag2 3*|Crag3 3*|Clust1 3|Clust2 3|Clust3 3*|Recov1 3|Recov2 3|Para1 3|Para2 2|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Faster
rapid_fire: 7
deviation: None
special_ammo: Normal2 30|Clust2 3|Para1 6|Para2 4
ammo:
  Normal1 7|Normal2 10|Normal3 11|Pierce1 4|Pierce2 4*|Pierce3 4*|Pellet1 6|Pellet2 6|Pellet3 6|Crag1 3|Crag2 3*|Crag3 3*|Clust1 3|Clust2 3|Clust3 3*|Recov1 3|Recov2 3|Para1 3|Para2 2|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 20
recoil: Low [4]
reload_speed: Faster
rapid_fire: 7
deviation: None
special_ammo: Normal2 30|Para1 6|Water 20|Freeze 20
ammo:
  Normal1 7|Normal2 10|Normal3 10|Pierce1 3|Pierce2 3*|Pierce3 4*|Pellet1 5|Pellet2 5|Pellet3 6|Crag1 3|Crag2 3|Crag3 2*|Clust1 3*|Clust2 3*|Clust3 2*|Recov1 3|Para1 2|Para2 1|Exhaust1 2|Exhaust2 1|Water 4|Freeze 3|Tranq 2|Paint 2|Armor 1|Slicing 3*|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 20
recoil: Low [4]
reload_speed: Faster
rapid_fire: 7
deviation: None
special_ammo: Normal2 30|Para1 6|Water 20|Freeze 20
ammo:
  Normal1 7|Normal2 11|Normal3 10|Pierce1 4|Pierce2 4*|Pierce3 4*|Pellet1 5|Pellet2 5|Pellet3 7|Crag1 3|Crag2 3|Crag3 3*|Clust1 3*|Clust2 3*|Clust3 3*|Recov1 3|Para1 2|Para2 1|Exhaust1 2|Exhaust2 1|Water 4|Freeze 4|Tranq 2|Paint 2|Armor 1|Slicing 3*|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 5
deviation: None
special_ammo: Normal1 30|Normal2 30|Normal3 30|Pellet2 20
ammo:
  Normal1 5|Normal2 4|Normal3 4|Pierce1 3|Pierce2 3|Pierce3 3|Pellet1 3|Pellet2 3|Pellet3 3|Crag1 2*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Tranq 2|Paint 2|Slicing 3*|Blast 2*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 6
deviation: None
special_ammo: Normal1 30|Normal2 30|Normal3 30|Pellet2 20
ammo:
  Normal1 6|Normal2 5|Normal3 5|Pierce1 4|Pierce2 3|Pierce3 3|Pellet1 4|Pellet2 3|Pellet3 3|Crag1 2*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Tranq 2|Paint 2|Slicing 3*|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 6
deviation: None
special_ammo: Normal1 30|Normal2 30|Normal3 30|Pellet2 20
ammo:
  Normal1 6|Normal2 6|Normal3 6|Pierce1 4|Pierce2 4|Pierce3 4|Pellet1 4|Pellet2 4|Pellet3 4|Crag1 2*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Tranq 2|Paint 2|Slicing 4*|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 10
recoil: High [1]
reload_speed: Faster
rapid_fire: 6
deviation: None
special_ammo: Normal2 30|Pierce1 20|Pellet1 20|Slicing 5
ammo:
  Normal1 6|Normal2 4|Normal3 2|Pierce1 6|Pierce2 4|Pierce3 2|Pellet1 5|Pellet2 5|Pellet3 2|Crag1 2*|Crag2 1*|Crag3 1*|Clust1 2*|Clust2 2*|Clust3 1*|Tranq 2|Paint 2|Slicing 4|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 10
recoil: High [1]
reload_speed: Faster
rapid_fire: 6
deviation: None
special_ammo: Normal2 30|Pierce2 20|Pellet2 20|Slicing 5
ammo:
  Normal1 6|Normal2 4|Normal3 3|Pierce1 6|Pierce2 4|Pierce3 3|Pellet1 5|Pellet2 5|Pellet3 3|Crag1 2*|Crag2 1*|Crag3 1*|Clust1 2*|Clust2 2*|Clust3 1*|Tranq 2|Paint 2|Slicing 4|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Faster
rapid_fire: 4
deviation: Left: High
special_ammo: Pierce1 20|Water 20|Freeze 20
ammo:
  Normal1 4|Normal2 5|Normal3 6|Pierce1 2|Pierce2 4|Pierce3 4|Pellet1 3|Pellet2 3*|Pellet3 4*|Crag1 3|Crag2 3*|Crag3 3*|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Recov2 1|Poison1 3|Poison2 1|Para1 3|Para2 1|Water 2|Freeze 3|Tranq 2|Paint 2|Demon 1|Slicing 2|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 15
recoil: Average [2]
reload_speed: Faster
rapid_fire: 5
deviation: Left: High
special_ammo: Pierce1 20|Water 20|Freeze 20
ammo:
  Normal1 5|Normal2 6|Normal3 7|Pierce1 2|Pierce2 5|Pierce3 5|Pellet1 4|Pellet2 4*|Pellet3 4*|Crag1 3|Crag2 3*|Crag3 3*|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Recov2 1|Poison1 3|Poison2 1|Para1 3|Para2 1|Water 2|Freeze 4|Tranq 2|Paint 2|Demon 1|Slicing 2|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 20
recoil: Average [2]
reload_speed: Faster
rapid_fire: 5
deviation: Left: High
special_ammo: Pierce1 20|Clust3 3|Water 20|Freeze 20
ammo:
  Normal1 5|Normal2 7|Normal3 8|Pierce1 2|Pierce2 6|Pierce3 6|Pellet1 4|Pellet2 4*|Pellet3 4*|Crag1 3|Crag2 3*|Crag3 3*|Clust1 1|Clust2 1|Clust3 1|Recov1 2|Recov2 1|Poison1 3|Poison2 1|Para1 3|Para2 1|Water 3|Freeze 5|Tranq 2|Paint 2|Demon 1|Slicing 2|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 5
recoil: Average [2]
reload_speed: Slower
rapid_fire: 6
deviation: Right: High
special_ammo: Crag1 9|Flaming 20|Blast 6
ammo:
  Normal1 6|Normal2 6|Normal3 9|Pierce1 3|Pierce2 3|Pierce3 4|Pellet1 3|Pellet2 3*|Pellet3 4*|Crag1 2|Crag2 2|Crag3 2|Clust1 2|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Flaming 4|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 3|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Slower
rapid_fire: 7
deviation: Right: High
special_ammo: Crag2 9|Flaming 20|Blast 6
ammo:
  Normal1 7|Normal2 7|Normal3 9|Pierce1 4|Pierce2 4|Pierce3 4|Pellet1 4|Pellet2 4*|Pellet3 4*|Crag1 2|Crag2 2|Crag3 2|Clust1 2|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Flaming 5|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 3|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 15
recoil: Average [2]
reload_speed: Slower
rapid_fire: 7
deviation: Right: High
special_ammo: Crag2 9|Flaming 20|Blast 6
ammo:
  Normal1 7|Normal2 7|Normal3 9|Pierce1 5|Pierce2 5|Pierce3 5|Pellet1 4|Pellet2 4*|Pellet3 4*|Crag1 3|Crag2 3|Crag3 3|Clust1 2|Clust2 1|Clust3 1|Recov1 2|Recov2 1|Flaming 6|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 3|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Average
rapid_fire: 6
deviation: None
special_ammo: Normal2 30|Crag1 9|Clust2 3
ammo:
  Normal1 6|Normal2 8|Normal3 8|Pierce1 3|Pierce2 3*|Pierce3 3*|Pellet1 4|Pellet2 5|Pellet3 5|Crag1 2|Crag2 1|Crag3 1*|Clust1 2|Clust2 1|Clust3 2*|Recov1 2|Recov2 1|Para1 2|Para2 1|Sleep1 2|Sleep2 1|Flaming 3|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Average
rapid_fire: 7
deviation: None
special_ammo: Normal2 30|Crag2 9|Clust2 3
ammo:
  Normal1 7|Normal2 9|Normal3 8|Pierce1 3|Pierce2 3*|Pierce3 4*|Pellet1 4|Pellet2 5|Pellet3 6|Crag1 2|Crag2 1|Crag3 1*|Clust1 2|Clust2 1|Clust3 2*|Recov1 2|Recov2 1|Para1 2|Para2 1|Sleep1 2|Sleep2 1|Flaming 3|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Average
rapid_fire: 8
deviation: None
special_ammo: Normal2 30|Crag2 9|Clust2 3
ammo:
  Normal1 8|Normal2 10|Normal3 9|Pierce1 3|Pierce2 3*|Pierce3 4*|Pellet1 4|Pellet2 5|Pellet3 6|Crag1 3|Crag2 2|Crag3 2|Clust1 2|Clust2 1|Clust3 2|Recov1 2|Recov2 1|Para1 3|Para2 2|Sleep1 2|Sleep2 1|Flaming 3|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: High [1]
reload_speed: Slower
rapid_fire: 3
deviation: None
special_ammo: Normal3 30|Pierce3 20|Pellet3 20
ammo:
  Normal1 3|Normal2 3*|Normal3 7|Pierce1 4|Pierce2 5*|Pierce3 5|Pellet1 5|Pellet2 5*|Pellet3 5|Crag1 1|Crag2 1*|Crag3 2|Clust1 1|Clust2 1*|Clust3 2|Para1 2|Para2 1|Tranq 2|Paint 2|Demon 2|Armor 2|Slicing 2*|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: High [1]
reload_speed: Slower
rapid_fire: 4
deviation: None
special_ammo: Normal3 30|Pierce3 20|Pellet3 20
ammo:
  Normal1 4|Normal2 4*|Normal3 8|Pierce1 5|Pierce2 6*|Pierce3 6|Pellet1 6|Pellet2 6*|Pellet3 6|Crag1 1|Crag2 1*|Crag3 2|Clust1 1|Clust2 1*|Clust3 2|Para1 2|Para2 1|Tranq 2|Paint 2|Demon 2|Armor 2|Slicing 2*|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: High [1]
reload_speed: Slower
rapid_fire: 5
deviation: None
special_ammo: Normal3 30|Pierce3 20|Pellet3 20|Clust3 3
ammo:
  Normal1 5|Normal2 4*|Normal3 8|Pierce1 5|Pierce2 6*|Pierce3 6|Pellet1 6|Pellet2 6*|Pellet3 6|Crag1 1|Crag2 1*|Crag3 2|Clust1 1|Clust2 1*|Clust3 2|Para1 2|Para2 1|Tranq 2|Paint 2|Demon 2|Armor 2|Slicing 2*|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: High [1]
reload_speed: Slower
rapid_fire: 6
deviation: None
special_ammo: Normal3 30|Pierce3 20|Pellet3 20|Clust3 3
ammo:
  Normal1 6|Normal2 4*|Normal3 9|Pierce1 6|Pierce2 6*|Pierce3 6|Pellet1 6|Pellet2 6*|Pellet3 6|Crag1 1|Crag2 1*|Crag3 2|Clust1 1|Clust2 1*|Clust3 2|Para1 2|Para2 1|Tranq 2|Paint 2|Demon 2|Armor 2|Slicing 2*|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: High [1]
reload_speed: Slower
rapid_fire: 6
deviation: None
special_ammo: Normal3 30|Pierce3 20|Pellet3 20|Clust3 3
ammo:
  Normal1 6|Normal2 4*|Normal3 10|Pierce1 6|Pierce2 6*|Pierce3 6|Pellet1 6|Pellet2 6*|Pellet3 6|Crag1 1|Crag2 1*|Crag3 2|Clust1 1|Clust2 1*|Clust3 2|Para1 2|Para2 1|Tranq 2|Paint 2|Demon 2|Armor 2|Slicing 2*|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Slower
rapid_fire: 5
deviation: None
special_ammo: Flaming 20|Water 20|Thunder 20|Freeze 20
ammo:
  Normal1 5|Normal2 5|Normal3 6|Pierce1 2*|Pierce2 3|Pierce3 4*|Pellet1 3*|Pellet2 3|Pellet3 3*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 2*|Clust2 1*|Clust3 1*|Flaming 3|Water 3|Thunder 3|Freeze 3|Blast 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 3*|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Slower
rapid_fire: 5
deviation: None
special_ammo: Flaming 20|Water 20|Thunder 20|Freeze 20
ammo:
  Normal1 5|Normal2 6|Normal3 7|Pierce1 3*|Pierce2 4|Pierce3 5*|Pellet1 3*|Pellet2 3|Pellet3 3*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 2*|Clust2 1*|Clust3 1*|Flaming 3|Water 3|Thunder 3|Freeze 3|Blast 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 3*|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Slower
rapid_fire: 6
deviation: None
special_ammo: Flaming 20|Water 20|Thunder 20|Freeze 20
ammo:
  Normal1 6|Normal2 7|Normal3 8|Pierce1 4*|Pierce2 5|Pierce3 6*|Pellet1 3*|Pellet2 3|Pellet3 3*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 2*|Clust2 1*|Clust3 1*|Flaming 3|Water 3|Thunder 3|Freeze 3|Blast 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 3*|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: -20
recoil: Average [2]
reload_speed: Slowest
rapid_fire: 6
deviation: Left: High
special_ammo: Normal2 30|Clust3 3|Dragon 3|Blast 6
ammo:
  Normal1 6|Normal2 6|Normal3 8|Pierce1 2*|Pierce2 5|Pierce3 4|Pellet1 2*|Pellet2 3*|Pellet3 3*|Crag1 1*|Crag2 2|Crag3 2|Clust1 1*|Clust2 2|Clust3 2|Recov1 1|Flaming 2|Blast 3|Tranq 2|Paint 2|Slicing 2*|Blast 2|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: -30
recoil: Average [2]
reload_speed: Slowest
rapid_fire: 7
deviation: Left: High
special_ammo: Normal3 30|Clust3 3|Dragon 3|Blast 6
ammo:
  Normal1 7|Normal2 7|Normal3 8|Pierce1 2*|Pierce2 6|Pierce3 5|Pellet1 2*|Pellet2 3*|Pellet3 3*|Crag1 1*|Crag2 2|Crag3 2|Clust1 1*|Clust2 2|Clust3 2|Recov1 1|Flaming 2|Blast 3|Tranq 2|Paint 2|Slicing 2*|Blast 3|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 40
recoil: Average [2]
reload_speed: Slower
rapid_fire: 4
deviation: Left: High
special_ammo: Normal2 30|Pierce2 20|Crag3 9
ammo:
  Normal1 4|Normal2 4|Normal3 5|Pierce1 2|Pierce2 3|Pierce3 3|Pellet1 2|Pellet2 3*|Pellet3 3*|Crag1 1*|Crag2 1|Crag3 1|Clust1 1*|Clust2 1|Clust3 1|Flaming 2|Blast 2|Tranq 2|Paint 2|Demon 1|Slicing 2|Blast 3*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: -30
recoil: Some [3]
reload_speed: Slower
rapid_fire: 5
deviation: Left/Right: High
special_ammo: Clust2 3|Freeze 20
ammo:
  Normal1 5|Normal2 6|Normal3 9|Pierce1 3|Pierce2 3|Pierce3 4|Pellet1 3|Pellet2 3|Pellet3 4|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 2|Clust2 1|Clust3 1|Sleep1 2|Sleep2 1|Water 3|Freeze 4|Tranq 2|Paint 2|Slicing 2*|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: -30
recoil: Some [3]
reload_speed: Slower
rapid_fire: 6
deviation: Left/Right: High
special_ammo: Clust2 3|Clust3 3|Freeze 20
ammo:
  Normal1 6|Normal2 8|Normal3 12|Pierce1 3|Pierce2 3|Pierce3 6|Pellet1 3|Pellet2 3|Pellet3 6|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 2|Clust2 1|Clust3 2|Sleep1 3|Sleep2 1|Water 3|Freeze 6|Tranq 2|Paint 2|Slicing 2*|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: -30/20
recoil: Some [3]
reload_speed: Slower
rapid_fire: 6
deviation: Right: High
special_ammo: Normal3 30|Pierce3 20|Pellet3 20
ammo:
  Normal1 6|Normal2 6|Normal3 6|Pierce1 4|Pierce2 4|Pierce3 4|Pellet1 4|Pellet2 4|Pellet3 4|Crag1 2|Crag2 2|Crag3 2|Clust1 2|Clust2 2|Clust3 2|Recov1 2|Recov2 2|Para1 2|Para2 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 6
deviation: None
special_ammo: Normal2 30|Pellet2 20|Poison2 4|Exhaust2 4
ammo:
  Normal1 6|Normal2 6|Normal3 9|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 4|Pellet2 4|Pellet3 4*|Crag1 1|Crag2 1|Crag3 1|Clust1 2|Clust2 1*|Clust3 1*|Recov1 3|Recov2 3|Poison1 4|Poison2 3|Para1 2|Para2 1|Sleep1 3|Sleep2 2|Exhaust1 3|Exhaust2 2|Blast 2|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: -50
recoil: Average [2]
reload_speed: Average
rapid_fire: 6
deviation: None
special_ammo: Normal3 30|Pierce3 20|Freeze 20|Dragon 3
ammo:
  Normal1 6|Normal2 7|Normal3 8|Pierce1 2|Pierce2 4|Pierce3 6|Pellet1 4|Pellet2 4|Pellet3 4|Crag1 1*|Crag2 1*|Crag3 2*|Clust1 1*|Clust2 1*|Clust3 2*|Recov1 1|Recov2 1|Freeze 5|Blast 2|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: -15
recoil: Average [2]
reload_speed: Average
rapid_fire: 4
deviation: None
special_ammo: Pierce3 20|Pellet3 20|Sleep2 4
ammo:
  Normal1 4|Normal2 10*|Normal3 10*|Pierce1 4|Pierce2 8|Pierce3 6|Pellet1 4*|Pellet2 7|Pellet3 7|Crag1 3*|Crag2 3*|Crag3 3|Clust1 2*|Clust2 2|Clust3 2|Recov1 2|Recov2 2|Para1 2|Sleep1 3|Sleep2 3|Exhaust1 3|Exhaust2 3|Tranq 2|Paint 2|Armor 1|Slicing 3|Blast 3|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: -15
recoil: Average [2]
reload_speed: Faster
rapid_fire: 9
deviation: None
special_ammo: Pierce3 20|Crag3 9|Flaming 20|Blast 6
ammo:
  Normal1 9|Normal2 9|Normal3 12|Pierce1 6|Pierce2 6|Pierce3 6|Pellet1 2*|Pellet2 2*|Pellet3 2*|Crag1 2|Crag2 2|Crag3 2|Clust1 2|Clust2 2|Clust3 2|Recov1 3|Poison1 3|Para1 3|Sleep1 3|Exhaust1 3|Flaming 4|Thunder 3|Tranq 2|Paint 2|Slicing 2*|Blast 3|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 9
deviation: Right: High
special_ammo: Normal2 30|Pierce2 20|Thunder 20|Dragon 3
ammo:
  Normal1 9|Normal2 10|Normal3 10|Pierce1 3*|Pierce2 3|Pierce3 3|Pellet1 3*|Pellet2 3|Pellet3 3|Crag1 3*|Crag2 3*|Crag3 3*|Clust1 3*|Clust2 3*|Clust3 3*|Recov2 1|Poison2 2|Para2 2|Sleep2 2|Exhaust2 2|Flaming 4|Water 4|Thunder 4|Freeze 4|Blast 3|Tranq 2|Paint 2|Slicing 2*|Blast 2|WyvernFire 1*|


