#!/usr/bin/env python import sys import os import _pathfix from mhapi.db import MHDB from mhapi.damage import MotionValueDB, WeaponMonsterDamage def percent_change(a, b): if a == 0: return b return (100.0 * (b-a) / a) if __name__ == '__main__': if len(sys.argv) < 4: print "Usage: %s 'monster name' 'weapon name'+" % sys.argv[0] sys.exit(os.EX_USAGE) sharp_plus = bool(int(sys.argv[1])) monster_name = sys.argv[2] weapon_names = sys.argv[3:] db = MHDB(_pathfix.db_path) motiondb = MotionValueDB(_pathfix.motion_values_path) monster = db.get_monster_by_name(monster_name) if not monster: raise ValueError("Monster '%s' not found" % monster_name) monster_damage = db.get_monster_damage(monster["_id"]) weapons = [] for name in weapon_names: weapon = db.get_weapon_by_name(name) if not weapon: raise ValueError("Weapon '%s' not found" % name) weapons.append(weapon) monster_breaks = db.get_monster_breaks(monster["_id"]) weapon_type = weapons[0]["wtype"] motion = motiondb[weapon_type].average print "Weapon Type: %s" % weapon_type print "Average Motion: %0.1f" % motion print "Monster Breaks: %s" % ", ".join(monster_breaks) weapon_damage_map = dict() for name, row in zip(weapon_names, weapons): row_type = row["wtype"] if row_type != weapon_type: raise ValueError("Weapon '%s' is different type" % name) try: weapon_damage_map[name] = WeaponMonsterDamage(row, monster, monster_damage, motion, sharp_plus, monster_breaks) except ValueError as e: print str(e) sys.exit(1) damage_map_base = weapon_damage_map[weapon_names[0]] parts = damage_map_base.parts for part in parts: tdiffs = [percent_change( damage_map_base[part].total, weapon_damage_map[w][part].total ) for w in weapon_names[1:]] ediffs = [percent_change( damage_map_base[part].element, weapon_damage_map[w][part].element ) for w in weapon_names[1:]] bdiffs = [percent_change( damage_map_base[part].break_diff(), weapon_damage_map[w][part].break_diff() ) for w in weapon_names[1:]] tdiff_s = ",".join("%+0.1f%%" % i for i in tdiffs) ediff_s = ",".join("%+0.1f%%" % i for i in ediffs) bdiff_s = ",".join("%+0.1f%%" % i for i in bdiffs) damage = damage_map_base[part] print "%22s%s h%02d %0.2f (%s) h%02d %0.2f (%s) %+0.2f (%s)" \ % (part, "*" if damage.is_breakable() else " ", damage.hitbox, damage.total, tdiff_s, damage.ehitbox, damage.element, ediff_s, damage.break_diff(), bdiff_s) print " --------------------" for avg_type in "uniform raw weakpart_raw element weakpart_element break_raw break_element break_only".split(): base = damage_map_base.averages[avg_type] diffs = [percent_change( base, weapon_damage_map[w].averages[avg_type] ) for w in weapon_names[1:]] diff_s = ",".join("%+0.1f%%" % i for i in diffs) print "%22s %0.2f (%s)" % (avg_type, base, diff_s)