# felyne_skills

skill_name: Felyne Dungmaster
description:
  Guarantees monsters will flee when hit with a Dung Bomb and the combination rate for this item will become 100%.


skill_name: Felyne Foodie
description:
  Causes food effects to remain even after you faint in battle. (Kitchen skills always remain; this skill allows you to retain stat boosts after fainting)


skill_name: Felyne Gamechanger
description:
  Guarantees a large monster will appear when the hunting environment is unstable. If there is an "Unstable" warning attached to the quest, this ensures that another monster in addition to the target monster will show up.


skill_name: Felyne Polisher
description:
  "Often speeds up sharpening time." (There is a chance that the weapon will be sharpened after only striking one, two, or three times instead of four)


skill_name: Felyne Supplier
description:
  "Increases the amount of supplies in the supplies box at the start of a quest." (During High Rank quests, the usual supplies are delivered immediately)


# items

name: Deviljho Shard
jpn_name: 恐暴竜の厚黒鱗
type: Flesh
icon_name: Scale-DarkGreen.png
description:
  A heavy, high-quality Deviljho scale. Rumored to bring bad luck, but actually an excellent material.


name: Black Blood
jpn_name: ドス黒い血
type: Flesh
icon_name: Liquid-Red.png
description:
  Dark black blood characteristic of a Deviljho. It feels like it could jump up and attack at any time.


# skills

name: Sheath Control
jpn_name: 居合術【力】
description:
  Grants ability to Stun monsters with draw attacks from cutting weapons. Also allows faster sheathing, etc.


name: Pack Rat
jpn_name: お守りマニア
description:
  Raises number of items that can be gathered at Gathering Points. Allows mining 2 Charms at once... Maybe.


name: Punishing Draw
jpn_name: 抜刀術【力】
description:
  Grants ability to Stun monsters with draw attacks from cutting weapons and slightly increases Attack.


name: Artillery God
jpn_name: 砲術マスター
description:
  Greatly increases power of Ballista, Cannon, Gunlance, Wyvern's Fire & Crag shots, Impact C. Blade phials.


name: Artillery Novice
jpn_name: 砲術師
description:
  Slightly increases power of Ballista, Cannon, Gunlance, Wyvern's Fire & Crag shots, Impact C. Blade phials.


name: Focus
jpn_name: 集中
description:
  Speeds charge of L. Sword/S. Axe/ D. Blades gauges, C. Blade phials, Bow/G. Sword/Hammer charge atks.


name: Distraction
jpn_name: 雑念
description:
  Slows charge of L. Sword/S. Axe/ D. Blades gauges, C. Blade phials, Bow/G. Sword/Hammer charge atks.


name: Guts
jpn_name: 根性
description:
  Prevents fainting a single time if struck with a lethal blow when a certain amount of Health remains.


name: Horn Maestro
jpn_name: 笛吹き名人
description:
  Decreases the likelihood of Horn items breaking, and increases the effect time of Hunting Horn melodies.


name: Outdoorsman
jpn_name: ハンター生活
description:
  Improves fishing and cooking results during quests, and always displays the Map, even without the Map item.


name: Auto-Guard
jpn_name: オートガード
description:
  Enables the ability to automatically block attacks (when blocking is possible and your weapon is drawn).


# weapons

wtype: Light Bowgun
recoil: High [1]
reload_speed: Average
rapid_fire: 4
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 4|Normal3 5|Pierce1 2*|Pierce2 2*|Pierce3 3*|Pellet1 5|Pellet2 5*|Pellet3 5*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Flaming 3|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: High [1]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 5|Normal3 4|Pierce1 2*|Pierce2 2*|Pierce3 3*|Pellet1 5|Pellet2 6|Pellet3 6*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Flaming 3|Tranq 2|Paint 2|Slicing 2|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 5|Normal3 4|Pierce1 2*|Pierce2 2*|Pierce3 3*|Pellet1 5|Pellet2 6|Pellet3 6*|Crag1 2|Crag2 2*|Crag3 2*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Flaming 3|Tranq 2|Paint 2|Slicing 2|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 6|Normal3 3|Pierce1 2*|Pierce2 2*|Pierce3 3*|Pellet1 5|Pellet2 6|Pellet3 6*|Crag1 2|Crag2 2*|Crag3 2*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Flaming 3|Tranq 2|Paint 2|Slicing 2|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 6|Normal3 3|Pierce1 2*|Pierce2 2*|Pierce3 3*|Pellet1 5|Pellet2 6|Pellet3 6*|Crag1 2|Crag2 3|Crag3 2*|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Para1 2|Flaming 3|Tranq 2|Paint 2|Slicing 2|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 6|Normal3 3|Pierce1 2*|Pierce2 2*|Pierce3 3*|Pellet1 5|Pellet2 6|Pellet3 6*|Crag1 2|Crag2 3|Crag3 2*|Clust1 1|Clust2 1|Clust3 1|Recov1 2|Para1 2|Flaming 3|Tranq 2|Paint 2|Slicing 2|Blast 2|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 7
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 7|Normal2 7|Normal3 3|Pierce1 2*|Pierce2 2*|Pierce3 3*|Pellet1 6|Pellet2 6|Pellet3 6*|Crag1 3|Crag2 3|Crag3 2*|Clust1 1|Clust2 1|Clust3 1|Recov1 2|Para1 2|Flaming 3|Tranq 2|Paint 2|Slicing 2|Blast 2|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 5|Normal3 5|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 3|Pellet2 4*|Pellet3 4*|Crag1 1|Crag2 1|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Poison1 2|Poison2 1|Flaming 3|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 5|Normal3 5|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 3|Pellet2 4*|Pellet3 4*|Crag1 1|Crag2 2|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Poison1 2|Poison2 1|Flaming 3|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 6|Normal3 6|Pierce1 4|Pierce2 4|Pierce3 4*|Pellet1 3|Pellet2 4*|Pellet3 4*|Crag1 2|Crag2 2|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Poison1 3|Poison2 1|Flaming 5|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 6|Normal3 8|Pierce1 4|Pierce2 4|Pierce3 4*|Pellet1 3|Pellet2 4*|Pellet3 4*|Crag1 2|Crag2 2|Crag3 2|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Poison1 3|Poison2 1|Flaming 5|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 6|Normal3 8|Pierce1 4|Pierce2 4|Pierce3 4*|Pellet1 3|Pellet2 4*|Pellet3 4*|Crag1 2|Crag2 2|Crag3 2|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Poison1 3|Poison2 1|Flaming 6|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 6|Normal3 8|Pierce1 4|Pierce2 4|Pierce3 4|Pellet1 3|Pellet2 4*|Pellet3 4*|Crag1 2|Crag2 2|Crag3 2|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Poison1 3|Poison2 1|Flaming 6|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 7|Normal3 9|Pierce1 5|Pierce2 4|Pierce3 4|Pellet1 3|Pellet2 4*|Pellet3 4*|Crag1 2|Crag2 2|Crag3 2|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Poison1 3|Poison2 2|Flaming 6|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 6|Normal3 9|Pierce1 3|Pierce2 3|Pierce3 3|Pellet1 6|Pellet2 7|Pellet3 7|Crag1 2|Crag2 2|Crag3 1*|Clust1 1|Clust2 1|Clust3 1|Recov1 2|Recov2 1|Poison1 4|Poison2 2|Para1 2|Para2 1|Flaming 6|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 6|Normal3 9|Pierce1 3|Pierce2 3|Pierce3 3|Pellet1 6|Pellet2 7|Pellet3 7|Crag1 2|Crag2 2|Crag3 1|Clust1 1|Clust2 1|Clust3 1|Recov1 2|Recov2 1|Poison1 4|Poison2 2|Para1 2|Para2 1|Flaming 6|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 7|Normal3 9|Pierce1 5|Pierce2 6|Pierce3 6|Pellet1 7|Pellet2 7|Pellet3 7|Crag1 2|Crag2 2|Crag3 1|Clust1 1|Clust2 1|Clust3 1|Recov1 2|Recov2 1|Poison1 4|Poison2 2|Para1 2|Para2 1|Flaming 6|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 4
deviation: Left: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 5|Normal3 5*|Pierce1 4|Pierce2 3|Pierce3 4*|Pellet1 2*|Pellet2 2*|Pellet3 2*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 3|Poison1 2|Poison2 1|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Average
rapid_fire: 4
deviation: Left: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 5|Normal3 5*|Pierce1 4|Pierce2 3|Pierce3 4*|Pellet1 2|Pellet2 2*|Pellet3 2*|Crag1 2|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 3|Poison1 2|Poison2 2|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: Left: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 8|Normal3 8*|Pierce1 4|Pierce2 4|Pierce3 5*|Pellet1 2|Pellet2 2*|Pellet3 2*|Crag1 2|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 3|Poison1 2|Poison2 2|Sleep1 2|Sleep2 1|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 15
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: Left: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 8|Normal3 9*|Pierce1 4|Pierce2 4|Pierce3 5*|Pellet1 3|Pellet2 3*|Pellet3 2*|Crag1 2|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 3|Poison1 3|Poison2 2|Sleep1 2|Sleep2 1|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Average
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 7|Normal3 8|Pierce1 3*|Pierce2 2*|Pierce3 2*|Pellet1 4*|Pellet2 3|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Exhaust1 2|Thunder 4|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 3|Blast 2*|


wtype: Light Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Average
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 7|Normal3 8|Pierce1 3*|Pierce2 3|Pierce3 2*|Pellet1 4*|Pellet2 3|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Exhaust1 2|Thunder 4|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 3|Blast 2*|


wtype: Light Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Average
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 8|Normal3 9|Pierce1 3*|Pierce2 3|Pierce3 3|Pellet1 4*|Pellet2 3|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Para1 2|Exhaust1 2|Thunder 5|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 4|Blast 2*|


wtype: Light Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Average
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 9|Normal3 10|Pierce1 3*|Pierce2 3|Pierce3 3|Pellet1 4*|Pellet2 3|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Para1 2|Exhaust1 2|Thunder 5|Blast 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 4|Blast 2*|


wtype: Light Bowgun
affinity: 15
recoil: Average [2]
reload_speed: Average
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 9|Normal3 10|Pierce1 3*|Pierce2 3|Pierce3 3|Pellet1 4*|Pellet2 3|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Para1 2|Exhaust1 2|Thunder 5|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 4|Blast 2*|


wtype: Light Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Average
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 10|Normal3 11|Pierce1 4|Pierce2 3|Pierce3 3|Pellet1 4|Pellet2 3|Pellet3 4*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Recov2 1|Para1 3|Para2 2|Exhaust1 2|Water 3|Thunder 5|Blast 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 4|Blast 2*|


wtype: Light Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Average
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 10|Normal3 11|Pierce1 4|Pierce2 3|Pierce3 3|Pellet1 4|Pellet2 3|Pellet3 4*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Recov2 1|Para1 3|Para2 2|Exhaust1 2|Exhaust2 1|Water 3|Thunder 5|Blast 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 4|Blast 2*|


wtype: Light Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Average
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 10|Normal3 12|Pierce1 4|Pierce2 4|Pierce3 4|Pellet1 4|Pellet2 4|Pellet3 4*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Recov2 1|Para1 3|Para2 2|Exhaust1 2|Exhaust2 1|Water 3|Thunder 5|Blast 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 4|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 6|Normal3 6*|Pierce1 2|Pierce2 2*|Pierce3 2*|Pellet1 4|Pellet2 5|Pellet3 4*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Sleep1 2|Sleep2 1|Flaming 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 6|Normal3 7*|Pierce1 2|Pierce2 2*|Pierce3 2*|Pellet1 5|Pellet2 6|Pellet3 5*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 2|Poison1 3|Poison2 1|Sleep1 2|Sleep2 1|Flaming 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 6|Normal3 7*|Pierce1 2|Pierce2 2*|Pierce3 2*|Pellet1 5|Pellet2 6|Pellet3 5*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 2|Poison1 4|Poison2 1|Sleep1 2|Sleep2 1|Flaming 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 7|Normal3 8*|Pierce1 3|Pierce2 3*|Pierce3 3*|Pellet1 5|Pellet2 6|Pellet3 5*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 2|Poison1 4|Poison2 1|Sleep1 2|Sleep2 1|Flaming 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 7|Normal3 8|Pierce1 3|Pierce2 3*|Pierce3 3*|Pellet1 6|Pellet2 6|Pellet3 6|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 2|Poison1 4|Poison2 1|Sleep1 2|Sleep2 1|Flaming 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 7|Normal3 8|Pierce1 3|Pierce2 2*|Pierce3 2*|Pellet1 6|Pellet2 6|Pellet3 6|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 2|Poison1 4|Poison2 2|Sleep1 3|Sleep2 1|Flaming 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 6|Normal3 7*|Pierce1 2|Pierce2 2*|Pierce3 2*|Pellet1 4|Pellet2 4|Pellet3 4*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Sleep1 2|Sleep2 1|Flaming 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Faster
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 6|Normal3 7*|Pierce1 2|Pierce2 2*|Pierce3 2*|Pellet1 4|Pellet2 4|Pellet3 4*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Para1 3|Para2 2|Sleep1 2|Sleep2 1|Thunder 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 20
recoil: Average [2]
reload_speed: Faster
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 7|Normal3 8*|Pierce1 3|Pierce2 3*|Pierce3 3*|Pellet1 4|Pellet2 4|Pellet3 4*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Para1 4|Para2 2|Sleep1 2|Sleep2 1|Thunder 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 25
recoil: Average [2]
reload_speed: Faster
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 7|Normal3 8|Pierce1 3|Pierce2 3*|Pierce3 3*|Pellet1 5|Pellet2 6|Pellet3 5|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 2|Para1 4|Para2 2|Sleep1 2|Sleep2 1|Thunder 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 4
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 5|Normal3 6|Pierce1 3*|Pierce2 3*|Pierce3 3*|Pellet1 4|Pellet2 3|Pellet3 3*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Poison1 5|Para1 2|Water 4|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 4
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 6|Normal3 7|Pierce1 3*|Pierce2 3*|Pierce3 3*|Pellet1 6|Pellet2 5|Pellet3 3*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Poison1 3|Poison2 4|Para1 2|Water 4|Tranq 2|Paint 2|Slicing 3*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 4
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 6|Normal3 7|Pierce1 3*|Pierce2 3*|Pierce3 3*|Pellet1 6|Pellet2 5|Pellet3 3*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Poison1 3|Poison2 4|Para1 2|Water 4|Freeze 2|Tranq 2|Paint 2|Slicing 3*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 4
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 7|Normal3 8|Pierce1 3*|Pierce2 3*|Pierce3 3*|Pellet1 7|Pellet2 5|Pellet3 3*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Poison1 3|Poison2 4|Para1 2|Water 4|Freeze 3|Tranq 2|Paint 2|Slicing 3*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 5|Normal3 6|Pierce1 3|Pierce2 3*|Pierce3 2*|Pellet1 3|Pellet2 4|Pellet3 3*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Flaming 1|Water 2|Freeze 2|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 5|Normal3 6|Pierce1 3|Pierce2 3*|Pierce3 2*|Pellet1 3|Pellet2 4|Pellet3 3*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Flaming 1|Water 3|Freeze 3|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 6|Normal3 7|Pierce1 3|Pierce2 2*|Pierce3 1*|Pellet1 4|Pellet2 4|Pellet3 3*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Flaming 1|Water 4|Freeze 3|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 6|Normal3 7|Pierce1 3|Pierce2 3*|Pierce3 2*|Pellet1 4|Pellet2 5|Pellet3 4*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Flaming 1|Water 4|Freeze 4|Tranq 2|Paint 2|Slicing 2|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 6|Normal3 7|Pierce1 3|Pierce2 3*|Pierce3 2*|Pellet1 4|Pellet2 5|Pellet3 4*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Flaming 4|Water 4|Freeze 4|Tranq 2|Paint 2|Slicing 2|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 6|Normal3 7|Pierce1 3|Pierce2 3*|Pierce3 2*|Pellet1 6|Pellet2 5|Pellet3 4*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Flaming 4|Water 4|Freeze 4|Tranq 2|Paint 2|Slicing 3|Blast 2*|


wtype: Light Bowgun
affinity: 20
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 6|Normal3 6|Pierce1 3*|Pierce2 3|Pierce3 3*|Pellet1 4|Pellet2 3|Pellet3 3*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 1|Exhaust1 2|Flaming 2|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 25
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 6|Normal3 7|Pierce1 3*|Pierce2 3|Pierce3 3*|Pellet1 5|Pellet2 3|Pellet3 3*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 1|Exhaust1 2|Flaming 2|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 30
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 7|Normal3 8|Pierce1 3*|Pierce2 3|Pierce3 3*|Pellet1 5|Pellet2 3|Pellet3 3*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 1|Exhaust1 2|Flaming 2|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 35
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 7|Normal3 8|Pierce1 3*|Pierce2 3|Pierce3 3*|Pellet1 6|Pellet2 3|Pellet3 4*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 1|Exhaust1 2|Flaming 2|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 40
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 7|Normal3 9|Pierce1 3*|Pierce2 3|Pierce3 3*|Pellet1 6|Pellet2 3|Pellet3 5*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 1|Exhaust1 2|Flaming 2|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 40
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 8|Normal3 10|Pierce1 3*|Pierce2 3|Pierce3 3*|Pellet1 6|Pellet2 5|Pellet3 5*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 1|Exhaust1 2|Flaming 2|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Slower
rapid_fire: 8
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 8|Normal2 8|Normal3 6|Pierce1 2*|Pierce2 2|Pierce3 3*|Pellet1 4*|Pellet2 3|Pellet3 3*|Crag1 2*|Crag2 1|Crag3 1*|Clust1 1*|Clust2 1|Clust3 1*|Poison1 3|Poison2 1|Flaming 4|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Slower
rapid_fire: 9
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 9|Normal2 9|Normal3 7|Pierce1 2*|Pierce2 2|Pierce3 3*|Pellet1 5*|Pellet2 4|Pellet3 4*|Crag1 2*|Crag2 1|Crag3 1*|Clust1 1*|Clust2 1|Clust3 1*|Poison1 3|Poison2 1|Flaming 4|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 5
recoil: Average [2]
reload_speed: Slower
rapid_fire: 9
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 9|Normal2 9|Normal3 7|Pierce1 2*|Pierce2 2|Pierce3 3*|Pellet1 5|Pellet2 4|Pellet3 4*|Crag1 2*|Crag2 1|Crag3 1*|Clust1 1*|Clust2 1|Clust3 1*|Poison1 3|Poison2 1|Flaming 4|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Slower
rapid_fire: 9
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 9|Normal2 9|Normal3 7|Pierce1 2*|Pierce2 3|Pierce3 3*|Pellet1 5|Pellet2 4|Pellet3 4*|Crag1 2*|Crag2 1|Crag3 1*|Clust1 1*|Clust2 1|Clust3 1*|Poison1 3|Poison2 1|Flaming 5|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 5
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 6|Normal3 7|Pierce1 3*|Pierce2 3|Pierce3 3*|Pellet1 4*|Pellet2 3|Pellet3 3*|Crag1 1*|Crag2 2|Crag3 1*|Clust1 1*|Clust2 1|Clust3 1*|Recov1 3|Recov2 1|Poison1 3|Poison2 1|Flaming 4|Tranq 2|Paint 2|Slicing 3*|Blast 2*|


wtype: Light Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Average
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 6|Normal3 8|Pierce1 3*|Pierce2 3|Pierce3 3*|Pellet1 4*|Pellet2 4|Pellet3 4*|Crag1 1*|Crag2 2|Crag3 1*|Clust1 1*|Clust2 1|Clust3 1*|Recov1 3|Recov2 3|Poison1 3|Poison2 1|Flaming 5|Blast 2|Tranq 2|Paint 2|Slicing 3*|Blast 2*|


wtype: Light Bowgun
affinity: 15
recoil: Average [2]
reload_speed: Average
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 7|Normal3 9|Pierce1 3*|Pierce2 3|Pierce3 3*|Pellet1 4*|Pellet2 4|Pellet3 4*|Crag1 1*|Crag2 2|Crag3 2*|Clust1 1*|Clust2 1|Clust3 1*|Recov1 3|Recov2 3|Poison1 3|Poison2 1|Flaming 5|Blast 2|Tranq 2|Paint 2|Slicing 3*|Blast 2*|


wtype: Light Bowgun
affinity: 30
recoil: Average [2]
reload_speed: Average
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 8|Normal3 9|Pierce1 3*|Pierce2 3|Pierce3 3*|Pellet1 4*|Pellet2 4|Pellet3 4*|Crag1 1*|Crag2 2|Crag3 2*|Clust1 1*|Clust2 1|Clust3 1*|Recov1 3|Recov2 3|Poison1 3|Poison2 2|Flaming 5|Blast 2|Tranq 2|Paint 2|Slicing 3*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 4
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 4|Normal3 4|Pierce1 2*|Pierce2 2*|Pierce3 3*|Pellet1 5|Pellet2 5*|Pellet3 6*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 3|Sleep2 1|Water 4|Tranq 2|Paint 2|Slicing 1*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 4
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 4|Normal3 5|Pierce1 2*|Pierce2 2*|Pierce3 3*|Pellet1 5|Pellet2 6*|Pellet3 6*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 3|Sleep2 1|Water 5|Tranq 2|Paint 2|Slicing 1*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 4
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 5|Normal3 6|Pierce1 2*|Pierce2 2*|Pierce3 3*|Pellet1 7|Pellet2 7*|Pellet3 7*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 3|Sleep2 1|Water 5|Tranq 2|Paint 2|Armor 1|Slicing 1*|Blast 2*|


wtype: Light Bowgun
recoil: Some [3]
reload_speed: Faster
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 4|Normal3 6*|Pierce1 2|Pierce2 2|Pierce3 2|Pellet1 3|Pellet2 3|Pellet3 3|Crag1 1|Crag2 1|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 3|Para1 2|Sleep2 1|Exhaust1 2|Water 3|Tranq 2|Paint 2|Armor 1|Slicing 3|Blast 2*|


wtype: Light Bowgun
recoil: Some [3]
reload_speed: Faster
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 5|Normal3 7*|Pierce1 2|Pierce2 2|Pierce3 3|Pellet1 3|Pellet2 3|Pellet3 3|Crag1 1|Crag2 1|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 3|Para1 2|Sleep2 1|Exhaust1 2|Water 3|Tranq 2|Paint 2|Armor 1|Slicing 3|Blast 2*|


wtype: Light Bowgun
recoil: Some [3]
reload_speed: Faster
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 5|Normal3 7*|Pierce1 2|Pierce2 3|Pierce3 3|Pellet1 3|Pellet2 3|Pellet3 3|Crag1 1|Crag2 1|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 3|Para1 2|Sleep2 1|Exhaust1 2|Water 5|Tranq 2|Paint 2|Armor 1|Slicing 3|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 7
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 7|Normal2 6|Normal3 6|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 3|Pellet2 3*|Pellet3 3*|Crag1 2|Crag2 2|Crag3 2*|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 2|Recov2 3|Para1 3|Para2 1|Sleep1 3|Sleep2 1|Water 3|Thunder 3|Freeze 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 9
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 9|Normal2 6|Normal3 7|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 4|Pellet2 3*|Pellet3 3*|Crag1 2|Crag2 2|Crag3 2*|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 2|Recov2 3|Para1 3|Para2 1|Sleep1 3|Sleep2 1|Water 3|Thunder 4|Freeze 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 9
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 9|Normal2 8|Normal3 7|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 4|Pellet2 3*|Pellet3 3*|Crag1 2|Crag2 2|Crag3 2*|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 2|Recov2 3|Para1 3|Para2 1|Sleep1 3|Sleep2 1|Water 3|Thunder 4|Freeze 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 9
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 9|Normal2 8|Normal3 7|Pierce1 5|Pierce2 3|Pierce3 3*|Pellet1 5|Pellet2 3*|Pellet3 3*|Crag1 2|Crag2 2|Crag3 2*|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 2|Recov2 3|Para1 3|Para2 1|Sleep1 3|Sleep2 1|Water 3|Thunder 4|Freeze 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Slowest
rapid_fire: 5
deviation: Left/Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 5|Normal3 7|Pierce1 2|Pierce2 2*|Pierce3 3*|Pellet1 4|Pellet2 3|Pellet3 3*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Para1 2|Exhaust1 2|Exhaust2 2|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Slowest
rapid_fire: 6
deviation: Left/Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 6|Normal3 7|Pierce1 3|Pierce2 2|Pierce3 3*|Pellet1 4|Pellet2 3|Pellet3 3*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Para1 2|Exhaust1 2|Exhaust2 2|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Some [3]
reload_speed: Slowest
rapid_fire: 6
deviation: Left/Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 6|Normal3 7|Pierce1 3|Pierce2 2|Pierce3 3|Pellet1 4|Pellet2 3|Pellet3 3*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Para1 2|Exhaust1 2|Exhaust2 2|Freeze 3|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Some [3]
reload_speed: Slowest
rapid_fire: 6
deviation: Left/Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 6|Normal3 7|Pierce1 3|Pierce2 2|Pierce3 3|Pellet1 4|Pellet2 3|Pellet3 3*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Para1 2|Exhaust1 2|Exhaust2 2|Freeze 4|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Some [3]
reload_speed: Slowest
rapid_fire: 7
deviation: Left/Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 7|Normal2 9|Normal3 10|Pierce1 3|Pierce2 3|Pierce3 3|Pellet1 4|Pellet2 4|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Para1 2|Exhaust1 3|Exhaust2 2|Freeze 5|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 4
deviation: Left: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 4|Normal3 5*|Pierce1 4|Pierce2 5|Pierce3 5*|Pellet1 2|Pellet2 3*|Pellet3 3*|Crag1 1|Crag2 1|Crag3 1*|Clust1 1*|Clust2 1|Clust3 1*|Recov1 2|Exhaust1 2|Flaming 3|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 2|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 4
deviation: Left: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 5|Normal3 6*|Pierce1 4|Pierce2 5|Pierce3 5*|Pellet1 2|Pellet2 3*|Pellet3 3*|Crag1 1|Crag2 1|Crag3 1*|Clust1 1*|Clust2 1|Clust3 1*|Recov1 2|Exhaust1 2|Flaming 3|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 2|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 4
deviation: Left: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 6|Normal3 8|Pierce1 4|Pierce2 5|Pierce3 5*|Pellet1 3|Pellet2 3*|Pellet3 3*|Crag1 1|Crag2 1|Crag3 1*|Clust1 1*|Clust2 1|Clust3 1*|Recov1 2|Poison1 2|Exhaust1 2|Flaming 4|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 3|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 4
deviation: Left: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 8|Normal3 8|Pierce1 4|Pierce2 5|Pierce3 5*|Pellet1 3|Pellet2 3*|Pellet3 3*|Crag1 1|Crag2 1|Crag3 1*|Clust1 1*|Clust2 1|Clust3 1*|Recov1 2|Poison1 2|Exhaust1 2|Flaming 4|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 3|


wtype: Light Bowgun
recoil: Low [4]
reload_speed: Average
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 6|Normal3 7*|Pierce1 2|Pierce2 2|Pierce3 3*|Pellet1 3|Pellet2 3|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 3|Recov2 1|Para1 2|Para2 2|Thunder 3|Tranq 2|Paint 2|Armor 1|Slicing 2|Blast 2*|


wtype: Light Bowgun
recoil: Low [4]
reload_speed: Average
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 6|Normal3 8|Pierce1 2|Pierce2 2|Pierce3 3*|Pellet1 3|Pellet2 3|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 3|Recov2 1|Para1 2|Para2 2|Thunder 4|Tranq 2|Paint 2|Armor 1|Slicing 2|Blast 2*|


wtype: Light Bowgun
recoil: Low [4]
reload_speed: Average
rapid_fire: 7
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 7|Normal2 8|Normal3 11|Pierce1 3|Pierce2 4|Pierce3 3|Pellet1 3|Pellet2 3|Pellet3 4|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 3|Recov2 1|Para1 2|Para2 2|Thunder 6|Tranq 2|Paint 2|Armor 1|Slicing 2|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 4|Normal3 6|Pierce1 2|Pierce2 2*|Pierce3 3*|Pellet1 5|Pellet2 6|Pellet3 6*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Flaming 4|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 6|Normal3 6|Pierce1 2|Pierce2 2*|Pierce3 3*|Pellet1 5|Pellet2 6|Pellet3 6*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Flaming 4|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 20
recoil: Average [2]
reload_speed: Faster
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 6|Normal3 6|Pierce1 2|Pierce2 2*|Pierce3 2*|Pellet1 6|Pellet2 4|Pellet3 4*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 2|Sleep1 2|Sleep2 1|Water 4|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 20
recoil: Average [2]
reload_speed: Faster
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 7|Normal3 6|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 6|Pellet2 4|Pellet3 4*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 2|Sleep1 2|Sleep2 1|Water 4|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 20
recoil: Average [2]
reload_speed: Faster
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 7|Normal3 6|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 6|Pellet2 4|Pellet3 4|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 2|Sleep1 3|Sleep2 1|Water 4|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 30
recoil: Average [2]
reload_speed: Faster
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 7|Normal3 7|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 6|Pellet2 4|Pellet3 4|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 2|Sleep1 3|Sleep2 1|Water 4|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: -10
recoil: Low [4]
reload_speed: Slowest
rapid_fire: 1
deviation: Left: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 1|Normal2 4|Normal3 8|Pierce1 3*|Pierce2 3*|Pierce3 4|Pellet1 2*|Pellet2 3*|Pellet3 6|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 2|Exhaust1 3|Flaming 2|Freeze 1|Blast 3|Tranq 2|Paint 2|Demon 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: -10
recoil: Low [4]
reload_speed: Slowest
rapid_fire: 1
deviation: Left: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 1|Normal2 4|Normal3 8|Pierce1 3*|Pierce2 3*|Pierce3 4|Pellet1 2*|Pellet2 3|Pellet3 6|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 2|Exhaust1 3|Flaming 2|Freeze 1|Blast 3|Tranq 2|Paint 2|Demon 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: -15
recoil: Low [4]
reload_speed: Slowest
rapid_fire: 1
deviation: Left: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 1|Normal2 3|Normal3 10|Pierce1 3*|Pierce2 3|Pierce3 5|Pellet1 2*|Pellet2 3|Pellet3 7|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 2|Exhaust1 3|Exhaust2 2|Flaming 2|Freeze 1|Blast 3|Tranq 2|Paint 2|Demon 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: -15
recoil: Low [4]
reload_speed: Slowest
rapid_fire: 1
deviation: Left: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 1|Normal2 3|Normal3 10|Pierce1 3*|Pierce2 4|Pierce3 5|Pellet1 2*|Pellet2 5|Pellet3 7|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 2|Exhaust1 3|Exhaust2 2|Flaming 2|Freeze 1|Blast 3|Tranq 2|Paint 2|Demon 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 4
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 5|Normal3 6*|Pierce1 4|Pierce2 6|Pierce3 5|Pellet1 2|Pellet2 3*|Pellet3 3*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Recov2 2|Sleep1 3|Freeze 3|Tranq 2|Paint 2|Demon 1|Slicing 3*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 4
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 6|Normal3 8*|Pierce1 4|Pierce2 6|Pierce3 5|Pellet1 2|Pellet2 3|Pellet3 3*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Recov2 2|Sleep1 3|Freeze 4|Tranq 2|Paint 2|Demon 1|Slicing 3*|Blast 2*|


wtype: Light Bowgun
affinity: 20
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 4
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 6|Normal3 8|Pierce1 4|Pierce2 6|Pierce3 5|Pellet1 2|Pellet2 3|Pellet3 3|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Recov2 2|Sleep1 3|Flaming 1|Freeze 4|Tranq 2|Paint 2|Demon 1|Slicing 3*|Blast 2*|


wtype: Light Bowgun
affinity: 30
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 8|Normal3 12|Pierce1 4|Pierce2 6|Pierce3 5|Pellet1 2|Pellet2 3|Pellet3 3|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Recov2 2|Sleep1 3|Flaming 3|Freeze 4|Tranq 2|Paint 2|Demon 1|Slicing 3*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 4
deviation: Left: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 6|Normal3 8|Pierce1 3|Pierce2 3*|Pierce3 3*|Pellet1 4|Pellet2 4*|Pellet3 4*|Crag1 2|Crag2 2|Crag3 2|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 3|Recov2 3|Poison1 3|Poison2 1|Para1 3|Para2 1|Sleep1 3|Sleep2 1|Flaming 6|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 4
deviation: Left: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 6|Normal3 10|Pierce1 3|Pierce2 3*|Pierce3 3*|Pellet1 4|Pellet2 4*|Pellet3 4*|Crag1 2|Crag2 2|Crag3 2|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 3|Recov2 3|Poison1 3|Poison2 1|Para1 3|Para2 1|Sleep1 3|Sleep2 1|Flaming 6|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 10
recoil: Some [3]
reload_speed: Average
rapid_fire: 6
deviation: Left: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 7|Normal3 7|Pierce1 3|Pierce2 4|Pierce3 3*|Pellet1 5|Pellet2 4|Pellet3 3*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Exhaust1 2|Thunder 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 3*|Blast 2*|


wtype: Light Bowgun
affinity: 15
recoil: Some [3]
reload_speed: Average
rapid_fire: 6
deviation: Left: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 8|Normal3 8|Pierce1 3|Pierce2 5|Pierce3 4*|Pellet1 5|Pellet2 4|Pellet3 3*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Exhaust1 2|Thunder 5|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 3*|Blast 2*|


wtype: Light Bowgun
affinity: 20
recoil: Some [3]
reload_speed: Average
rapid_fire: 6
deviation: Left: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 8|Normal3 8|Pierce1 3|Pierce2 5|Pierce3 4*|Pellet1 5|Pellet2 4|Pellet3 3*|Crag1 1|Crag2 1|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Exhaust1 2|Water 3|Thunder 5|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 3*|Blast 2*|


wtype: Light Bowgun
affinity: 20
recoil: Some [3]
reload_speed: Average
rapid_fire: 6
deviation: Left: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 9|Normal3 12|Pierce1 3|Pierce2 5|Pierce3 4*|Pellet1 5|Pellet2 4|Pellet3 3*|Crag1 1|Crag2 1|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Exhaust1 2|Water 3|Thunder 6|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 3*|Blast 2*|


wtype: Light Bowgun
affinity: 10
recoil: High [1]
reload_speed: Faster
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 2|Normal3 3|Pierce1 4|Pierce2 3|Pierce3 2*|Pellet1 3|Pellet2 3|Pellet3 3|Crag1 2*|Crag2 1*|Crag3 1*|Clust1 2*|Clust2 1*|Clust3 1*|Tranq 2|Paint 2|Slicing 4|Blast 3*|


wtype: Light Bowgun
affinity: 20
recoil: High [1]
reload_speed: Faster
rapid_fire: 8
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 8|Normal2 3|Normal3 4|Pierce1 5|Pierce2 4|Pierce3 3*|Pellet1 4|Pellet2 4|Pellet3 4|Crag1 2*|Crag2 1*|Crag3 1*|Clust1 2*|Clust2 1*|Clust3 1*|Tranq 2|Paint 2|Slicing 4|Blast 3*|


wtype: Light Bowgun
recoil: Low [4]
reload_speed: Faster
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 7|Normal3 8|Pierce1 2|Pierce2 2|Pierce3 3*|Pellet1 3|Pellet2 4|Pellet3 4|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 2*|Clust3 2*|Recov1 3|Recov2 1|Para1 2|Sleep1 2|Freeze 3|Tranq 2|Paint 2|Armor 1|Slicing 2|Blast 2*|


wtype: Light Bowgun
recoil: Low [4]
reload_speed: Faster
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 7|Normal3 9|Pierce1 2|Pierce2 2|Pierce3 3*|Pellet1 3|Pellet2 4|Pellet3 5|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 2*|Clust3 2*|Recov1 3|Recov2 1|Para1 2|Sleep1 2|Freeze 4|Tranq 2|Paint 2|Armor 1|Slicing 2|Blast 2*|


wtype: Light Bowgun
recoil: Low [4]
reload_speed: Faster
rapid_fire: 7
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 7|Normal2 9|Normal3 10|Pierce1 2|Pierce2 2|Pierce3 3*|Pellet1 4|Pellet2 5|Pellet3 5|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 2*|Clust3 2*|Recov1 3|Recov2 1|Para1 2|Sleep1 2|Freeze 5|Tranq 2|Paint 2|Armor 1|Slicing 2|Blast 2*|


wtype: Light Bowgun
affinity: -15
recoil: Average [2]
reload_speed: Average
rapid_fire: 8
deviation: Left/Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 8|Normal2 8|Normal3 8|Pierce1 4|Pierce2 4|Pierce3 4|Pellet1 2*|Pellet2 2*|Pellet3 2*|Crag1 2|Crag2 2|Crag3 2|Clust1 1|Clust2 1*|Clust3 1*|Recov1 3|Recov2 3|Para1 3|Para2 1|Flaming 3|Water 1|Thunder 3|Tranq 2|Paint 2|Slicing 2*|Blast 2|


wtype: Light Bowgun
affinity: -25
recoil: Average [2]
reload_speed: Average
rapid_fire: 9
deviation: Left/Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 9|Normal2 9|Normal3 10|Pierce1 4|Pierce2 4|Pierce3 4|Pellet1 2*|Pellet2 2*|Pellet3 2*|Crag1 2|Crag2 2|Crag3 2|Clust1 1|Clust2 1*|Clust3 1*|Recov1 3|Recov2 3|Para1 3|Para2 1|Flaming 3|Water 1|Thunder 4|Tranq 2|Paint 2|Slicing 2*|Blast 2|


wtype: Light Bowgun
affinity: -20
recoil: Low [4]
reload_speed: Slowest
rapid_fire: 4
deviation: Left/Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 3*|Normal3 6|Pierce1 4|Pierce2 5*|Pierce3 6|Pellet1 6|Pellet2 6*|Pellet3 6|Crag1 1|Crag2 1*|Crag3 2|Clust1 1|Clust2 1*|Clust3 2|Para1 2|Para2 1|Tranq 2|Paint 2|Demon 2|Armor 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: -20
recoil: Low [4]
reload_speed: Slowest
rapid_fire: 5
deviation: Left/Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 3*|Normal3 7|Pierce1 5|Pierce2 4*|Pierce3 6|Pellet1 6|Pellet2 6*|Pellet3 6|Crag1 1|Crag2 1*|Crag3 2|Clust1 1|Clust2 1*|Clust3 2|Para1 2|Para2 1|Tranq 2|Paint 2|Demon 2|Armor 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: -20
recoil: Low [4]
reload_speed: Slowest
rapid_fire: 5
deviation: Left/Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 4*|Normal3 8|Pierce1 5|Pierce2 5*|Pierce3 6|Pellet1 6|Pellet2 6*|Pellet3 6|Crag1 1|Crag2 1*|Crag3 2|Clust1 1|Clust2 1*|Clust3 2|Para1 2|Para2 1|Tranq 2|Paint 2|Demon 2|Armor 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: -20
recoil: Low [4]
reload_speed: Slowest
rapid_fire: 5
deviation: Left/Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 4*|Normal3 9|Pierce1 6|Pierce2 5*|Pierce3 6|Pellet1 6|Pellet2 6*|Pellet3 6|Crag1 1|Crag2 1*|Crag3 2|Clust1 1|Clust2 1*|Clust3 2|Para1 3|Para2 1|Tranq 2|Paint 2|Demon 2|Armor 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: -20
recoil: Low [4]
reload_speed: Slowest
rapid_fire: 6
deviation: Left/Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 4*|Normal3 10|Pierce1 6|Pierce2 6*|Pierce3 6|Pellet1 6|Pellet2 6*|Pellet3 6|Crag1 1|Crag2 1*|Crag3 2|Clust1 1|Clust2 1*|Clust3 2|Para1 3|Para2 1|Tranq 2|Paint 2|Demon 2|Armor 2|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 10
recoil: Low [4]
reload_speed: Slower
rapid_fire: 5
deviation: Left/Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 7|Normal3 6|Pierce1 2*|Pierce2 4|Pierce3 4|Pellet1 3|Pellet2 3|Pellet3 2*|Crag1 2|Crag2 2|Crag3 2|Clust1 2*|Clust2 2|Clust3 1*|Recov1 3|Recov2 1|Poison1 2|Poison2 1|Para1 2|Para2 1|Freeze 3|Tranq 2|Paint 2|Demon 1|Slicing 2|Blast 2*|


wtype: Light Bowgun
affinity: 15
recoil: Low [4]
reload_speed: Slower
rapid_fire: 5
deviation: Left/Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 10|Normal3 8|Pierce1 2*|Pierce2 5|Pierce3 5|Pellet1 4|Pellet2 3|Pellet3 3*|Crag1 3|Crag2 3|Crag3 2|Clust1 2*|Clust2 2|Clust3 1*|Recov1 3|Recov2 1|Poison1 3|Poison2 1|Para1 2|Para2 1|Freeze 4|Tranq 2|Paint 2|Demon 1|Slicing 2|Blast 2*|


wtype: Light Bowgun
affinity: -30
recoil: Some [3]
reload_speed: Slower
rapid_fire: 6
deviation: Left/Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 9|Normal3 12|Pierce1 2*|Pierce2 3|Pierce3 3|Pellet1 2*|Pellet2 3|Pellet3 3|Crag1 1*|Crag2 2|Crag3 2|Clust1 1*|Clust2 1|Clust3 2|Recov1 2|Recov2 1|Sleep1 2|Sleep2 1|Exhaust1 2|Exhaust2 1|Water 3|Freeze 5|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: -30
recoil: Some [3]
reload_speed: Slower
rapid_fire: 6
deviation: Left/Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 10|Normal3 12|Pierce1 2*|Pierce2 3|Pierce3 4|Pellet1 2*|Pellet2 3|Pellet3 4|Crag1 1*|Crag2 2|Crag3 2|Clust1 1*|Clust2 1|Clust3 2|Recov1 2|Recov2 1|Sleep1 2|Sleep2 1|Exhaust1 2|Exhaust2 1|Water 3|Freeze 5|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 5
deviation: Left/Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 3|Normal3 8|Pierce1 3|Pierce2 3*|Pierce3 8*|Pellet1 4|Pellet2 4|Pellet3 4|Crag1 1|Crag2 1|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 3|Recov2 3|Poison1 3|Poison2 1|Para1 3|Para2 1|Sleep1 3|Sleep2 1|Flaming 2|Water 5|Blast 1|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 5*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 9
deviation: Left/Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 9|Normal2 6|Normal3 10|Pierce1 7|Pierce2 3*|Pierce3 8*|Pellet1 4|Pellet2 4|Pellet3 4|Crag1 1|Crag2 1|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 3|Recov2 3|Poison1 3|Poison2 1|Para1 3|Para2 1|Sleep1 3|Sleep2 1|Flaming 2|Water 5|Blast 1|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 5*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 4
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 5|Normal3 7|Pierce1 3|Pierce2 3*|Pierce3 3*|Pellet1 6|Pellet2 7|Pellet3 3*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1|Clust3 1*|Recov1 3|Para1 2|Para2 1|Water 1|Tranq 2|Paint 2|Armor 1|Slicing 1*|Blast 2*|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 4
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 6|Normal3 8|Pierce1 3|Pierce2 3*|Pierce3 3*|Pellet1 6|Pellet2 7|Pellet3 3*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1|Clust3 1*|Recov1 3|Para1 2|Para2 1|Water 1|Tranq 2|Paint 2|Armor 1|Slicing 1*|Blast 2*|


wtype: Light Bowgun
affinity: -10
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 5
deviation: Left/Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 2|Normal3 6|Pierce1 2*|Pierce2 2|Pierce3 2|Pellet1 2*|Pellet2 4|Pellet3 4|Crag1 1|Crag2 1|Crag3 2|Clust1 2|Clust2 2|Clust3 2|Exhaust1 2|Exhaust2 1|Blast 1|Tranq 2|Paint 2|Armor 1|Slicing 1*|Blast 2*|


wtype: Light Bowgun
affinity: -15
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 5
deviation: Left/Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 2|Normal3 8|Pierce1 2*|Pierce2 2|Pierce3 4|Pellet1 2*|Pellet2 4|Pellet3 4|Crag1 2|Crag2 1|Crag3 2|Clust1 3|Clust2 3|Clust3 2|Exhaust1 2|Exhaust2 1|Blast 1|Tranq 2|Paint 2|Armor 1|Slicing 1*|Blast 2*|


wtype: Light Bowgun
affinity: -20
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 5
deviation: Left/Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 2|Normal3 10|Pierce1 2*|Pierce2 2|Pierce3 3|Pellet1 2*|Pellet2 4|Pellet3 4|Crag1 2|Crag2 2|Crag3 2|Clust1 3|Clust2 3|Clust3 3|Exhaust1 2|Exhaust2 1|Blast 1|Tranq 2|Paint 2|Armor 1|Slicing 1*|Blast 2|


wtype: Light Bowgun
affinity: -20/10
recoil: Some [3]
reload_speed: Slower
rapid_fire: 6
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 6|Normal3 6|Pierce1 4*|Pierce2 4|Pierce3 4|Pellet1 4*|Pellet2 4|Pellet3 4|Crag1 2|Crag2 2|Crag3 2|Clust1 2|Clust2 2|Clust3 2|Recov1 2|Recov2 2|Exhaust1 2|Flaming 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
affinity: 30
recoil: High [1]
reload_speed: Fastest
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 6|Normal3 9|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 4|Pellet2 4|Pellet3 4*|Crag1 1|Crag2 1|Crag3 1|Clust1 1|Clust2 1*|Clust3 1*|Recov1 3|Recov2 3|Poison1 3|Poison2 3|Para1 3|Para2 1|Sleep1 3|Sleep2 1|Exhaust1 3|Exhaust2 1|Flaming 3|Water 3|Thunder 3|Freeze 3|Blast 1|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2|Blast 2*|


wtype: Light Bowgun
affinity: -50
recoil: Low [4]
reload_speed: Slowest
rapid_fire: 3
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 3|Normal2 6|Normal3 9|Pierce1 2|Pierce2 4|Pierce3 6|Pellet1 4|Pellet2 4|Pellet3 4|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 3*|Clust2 3*|Clust3 3*|Sleep1 3|Sleep2 1|Exhaust1 3|Exhaust2 1|Freeze 5|Blast 2|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 1*|


wtype: Light Bowgun
affinity: -10
recoil: Average [2]
reload_speed: Average
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 10*|Normal3 10*|Pierce1 4*|Pierce2 6|Pierce3 8|Pellet1 6|Pellet2 8|Pellet3 8|Crag1 2*|Crag2 2|Crag3 2|Clust1 2*|Clust2 2*|Clust3 2|Recov1 2|Recov2 2|Para1 2|Sleep1 3|Sleep2 3|Exhaust1 3|Exhaust2 3|Tranq 2|Paint 2|Demon 1|Slicing 3|Blast 3|


wtype: Light Bowgun
affinity: 15
recoil: Low [4]
reload_speed: Slowest
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 8|Normal3 11|Pierce1 3*|Pierce2 3*|Pierce3 3*|Pellet1 6|Pellet2 6|Pellet3 7|Crag1 3|Crag2 2|Crag3 2|Clust1 1|Clust2 1|Clust3 1|Recov1 3|Poison1 3|Poison2 1|Para1 3|Para2 1|Sleep1 3|Sleep2 1|Flaming 4|Tranq 2|Paint 2|Slicing 3*|Blast 3|


wtype: Light Bowgun
recoil: Some [3]
reload_speed: Slower
rapid_fire: 9
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 9|Normal2 9|Normal3 11|Pierce1 3|Pierce2 3|Pierce3 5|Pellet1 4*|Pellet2 4*|Pellet3 3*|Crag1 1|Crag2 1|Crag3 1|Clust1 2|Clust2 2|Clust3 2|Recov1 3|Recov2 1|Poison1 3|Para1 3|Sleep1 3|Exhaust1 3|Flaming 3|Water 3|Thunder 3|Freeze 3|Tranq 2|Paint 2|Slicing 3*|Blast 2*|


wtype: Light Bowgun
recoil: Some [3]
reload_speed: Average
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 7|Normal3 7|Pierce1 2*|Pierce2 2*|Pierce3 2|Pellet1 3*|Pellet2 4*|Pellet3 3|Crag1 3|Crag2 3|Crag3 3|Clust1 3|Clust2 3|Clust3 3|Recov1 2|Recov2 1|Para1 2|Para2 1|Sleep1 2|Sleep2 1|Exhaust1 3|Exhaust2 2|Flaming 3|Blast 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Some [3]
reload_speed: Average
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 7|Normal3 7|Pierce1 2*|Pierce2 2*|Pierce3 3|Pellet1 3*|Pellet2 4*|Pellet3 4|Crag1 3|Crag2 3|Crag3 3|Clust1 3|Clust2 3|Clust3 3|Recov1 2|Recov2 1|Para1 2|Para2 1|Sleep1 2|Sleep2 1|Exhaust1 3|Exhaust2 2|Flaming 3|Blast 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Some [3]
reload_speed: Fastest
rapid_fire: 4
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 6|Normal3 9|Pierce1 2*|Pierce2 2*|Pierce3 2|Pellet1 3*|Pellet2 4*|Pellet3 4|Crag1 3|Crag2 3|Crag3 3|Clust1 3|Clust2 3|Clust3 3|Recov1 2|Recov2 2|Para2 2|Sleep2 2|Exhaust1 3|Exhaust2 2|Flaming 1|Blast 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Some [3]
reload_speed: Fastest
rapid_fire: 4
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 6|Normal3 9|Pierce1 2*|Pierce2 2*|Pierce3 3|Pellet1 3*|Pellet2 4*|Pellet3 5|Crag1 3|Crag2 3|Crag3 3|Clust1 3|Clust2 3|Clust3 3|Recov1 2|Recov2 2|Para2 2|Sleep2 2|Exhaust1 3|Exhaust2 2|Flaming 1|Blast 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Light Bowgun
recoil: Some [3]
reload_speed: Fastest
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 8|Normal3 9|Pierce1 2*|Pierce2 2*|Pierce3 3|Pellet1 3*|Pellet2 4*|Pellet3 5|Crag1 3|Crag2 3|Crag3 3|Clust1 3|Clust2 3|Clust3 3|Recov1 2|Recov2 2|Para2 2|Sleep2 2|Exhaust1 3|Exhaust2 2|Flaming 5|Blast 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 7*|Normal3 8*|Pierce1 3*|Pierce2 2|Pierce3 3|Pellet1 5|Pellet2 5|Pellet3 5|Crag1 1*|Crag2 1|Crag3 1|Clust1 1*|Clust2 1*|Clust3 1|Recov1 2|Recov2 1|Poison1 3|Para1 3|Sleep1 3|Sleep2 2|Exhaust1 1|Exhaust2 1|Tranq 2|Paint 2|Demon 1|Slicing 1|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 8*|Normal3 9*|Pierce1 3*|Pierce2 2|Pierce3 3|Pellet1 6|Pellet2 6|Pellet3 6|Crag1 1*|Crag2 1|Crag3 1|Clust1 1*|Clust2 1*|Clust3 1|Recov1 2|Recov2 1|Poison1 3|Para1 3|Sleep1 3|Sleep2 2|Exhaust1 1|Exhaust2 1|Tranq 2|Paint 2|Demon 1|Slicing 1|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 6*|Normal3 8*|Pierce1 2*|Pierce2 2|Pierce3 3|Pellet1 2|Pellet2 2|Pellet3 2|Crag1 3*|Crag2 3|Crag3 2|Clust1 1*|Clust2 1*|Clust3 1|Recov1 1|Recov2 1|Para1 1|Sleep1 3|Sleep2 1|Exhaust1 1|Exhaust2 1|Blast 1|Tranq 2|Paint 2|Demon 1|Slicing 1|


wtype: Light Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 6*|Normal3 9*|Pierce1 3*|Pierce2 3|Pierce3 3|Pellet1 2|Pellet2 2|Pellet3 2|Crag1 3*|Crag2 3|Crag3 3|Clust1 1*|Clust2 1*|Clust3 1|Recov1 1|Recov2 1|Para1 1|Sleep1 3|Sleep2 1|Exhaust1 1|Exhaust2 1|Blast 1|Tranq 2|Paint 2|Demon 1|Slicing 1|


wtype: Light Bowgun
affinity: 20
recoil: Average [2]
reload_speed: Faster
rapid_fire: 7
deviation: Left/Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 7|Normal2 7*|Normal3 9*|Pierce1 4|Pierce2 4|Pierce3 5|Pellet1 5|Pellet2 5*|Pellet3 5*|Crag1 2|Crag2 2|Crag3 2*|Clust1 2|Clust2 1|Clust3 1*|Recov1 2|Recov2 1|Poison1 2|Poison2 1|Para1 2|Para2 1|Sleep1 2|Sleep2 1|Flaming 5|Thunder 2|Blast 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 3*|


wtype: Light Bowgun
recoil: High [1]
reload_speed: Average
rapid_fire: 9
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 9|Normal2 8*|Normal3 7|Pierce1 3*|Pierce2 3|Pierce3 3|Pellet1 4*|Pellet2 3|Pellet3 3|Crag1 2|Crag2 2|Crag3 2*|Clust1 1*|Clust2 1|Clust3 1|Recov1 2|Recov2 3|Para2 1|Flaming 3|Thunder 4|Freeze 3|Blast 1|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 5|Normal3 7*|Pierce1 2|Pierce2 3*|Pierce3 2*|Pellet1 3|Pellet2 4*|Pellet3 5*|Crag1 2*|Crag2 1*|Crag3 1*|Clust1 2|Clust2 1*|Clust3 1*|Recov1 2|Flaming 3|Tranq 2|Paint 2|Armor 1|Slicing 2|Blast 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 5|Normal3 7|Pierce1 2|Pierce2 3*|Pierce3 2*|Pellet1 3|Pellet2 4*|Pellet3 5*|Crag1 2*|Crag2 1*|Crag3 1*|Clust1 2|Clust2 1*|Clust3 1*|Recov1 2|Flaming 3|Tranq 2|Paint 2|Armor 1|Slicing 2|Blast 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 3
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 3|Normal2 5|Normal3 4*|Pierce1 4|Pierce2 2*|Pierce3 3*|Pellet1 4|Pellet2 5|Pellet3 5*|Crag1 3*|Crag2 3*|Crag3 3*|Clust1 3|Clust2 3*|Clust3 3*|Recov1 3|Exhaust1 3|Freeze 3|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 3
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 3|Normal2 5|Normal3 4*|Pierce1 4|Pierce2 2*|Pierce3 3*|Pellet1 5|Pellet2 5|Pellet3 6*|Crag1 3|Crag2 3*|Crag3 3*|Clust1 3|Clust2 3*|Clust3 3*|Recov1 3|Exhaust1 3|Exhaust2 1|Freeze 3|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 3
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 3|Normal2 6|Normal3 4*|Pierce1 5|Pierce2 2*|Pierce3 3*|Pellet1 5|Pellet2 5|Pellet3 4*|Crag1 3|Crag2 3*|Crag3 3*|Clust1 3|Clust2 3*|Clust3 3*|Recov1 3|Exhaust1 3|Exhaust2 1|Freeze 3|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 3
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 3|Normal2 6|Normal3 5*|Pierce1 5|Pierce2 2*|Pierce3 3*|Pellet1 5|Pellet2 5|Pellet3 4*|Crag1 3*|Crag2 3*|Crag3 3*|Clust1 3|Clust2 3*|Clust3 3*|Recov1 3|Exhaust1 3|Exhaust2 1|Flaming 3|Water 3|Freeze 3|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 3
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 3|Normal2 7|Normal3 5*|Pierce1 5|Pierce2 2*|Pierce3 3*|Pellet1 5|Pellet2 5|Pellet3 4*|Crag1 3*|Crag2 3*|Crag3 3*|Clust1 3|Clust2 3*|Clust3 3*|Recov1 3|Exhaust1 3|Exhaust2 1|Flaming 3|Water 3|Freeze 3|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slower
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 7|Normal3 8|Pierce1 2|Pierce2 3|Pierce3 3*|Pellet1 3|Pellet2 3*|Pellet3 4*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Poison1 3|Flaming 3|Tranq 2|Paint 2|Demon 1|Slicing 2|Blast 3|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slower
rapid_fire: 7
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 7|Normal2 8|Normal3 9|Pierce1 2|Pierce2 3|Pierce3 3*|Pellet1 3|Pellet2 4|Pellet3 5*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Poison1 3|Poison2 2|Flaming 4|Tranq 2|Paint 2|Demon 1|Slicing 2|Blast 3|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slower
rapid_fire: 7
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 7|Normal2 8|Normal3 9|Pierce1 2|Pierce2 3|Pierce3 3*|Pellet1 3|Pellet2 4|Pellet3 5*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Poison1 3|Poison2 2|Flaming 4|Tranq 2|Paint 2|Demon 1|Slicing 2|Blast 3|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slower
rapid_fire: 7
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 7|Normal2 9|Normal3 9|Pierce1 2|Pierce2 3|Pierce3 3*|Pellet1 3|Pellet2 4|Pellet3 5*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Poison1 3|Poison2 2|Flaming 4|Tranq 2|Paint 2|Demon 1|Slicing 2|Blast 3|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 6|Normal3 7*|Pierce1 2|Pierce2 2|Pierce3 2*|Pellet1 3|Pellet2 4|Pellet3 5*|Crag1 2*|Crag2 1*|Crag3 1*|Clust1 2|Clust2 1*|Clust3 1*|Recov1 2|Poison1 2|Para1 2|Sleep1 2|Exhaust1 3|Flaming 3|Tranq 2|Paint 2|Slicing 2*|Blast 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slower
rapid_fire: 4
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 4|Normal3 4*|Pierce1 2|Pierce2 3|Pierce3 3*|Pellet1 3|Pellet2 3|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Poison1 2|Para1 2|Sleep1 2|Exhaust1 2|Flaming 3|Tranq 2|Paint 2|Slicing 2*|Blast 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slower
rapid_fire: 4
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 4|Normal3 4*|Pierce1 2|Pierce2 3|Pierce3 3|Pellet1 3|Pellet2 3|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Poison1 2|Para1 2|Sleep1 2|Exhaust1 2|Flaming 3|Tranq 2|Paint 2|Slicing 2*|Blast 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slower
rapid_fire: 7
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 7|Normal2 7|Normal3 5|Pierce1 3|Pierce2 3|Pierce3 3|Pellet1 4|Pellet2 4|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Poison1 2|Para1 2|Sleep1 2|Exhaust1 2|Flaming 3|Tranq 2|Paint 2|Slicing 2*|Blast 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slower
rapid_fire: 7
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 7|Normal2 7|Normal3 6|Pierce1 3|Pierce2 3|Pierce3 3|Pellet1 4|Pellet2 4|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 3|Poison1 2|Poison2 1|Para1 2|Para2 1|Sleep1 2|Sleep2 1|Exhaust1 2|Flaming 3|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slower
rapid_fire: 7
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 7|Normal2 7|Normal3 7|Pierce1 3|Pierce2 3|Pierce3 4|Pellet1 4|Pellet2 4|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 3|Poison1 2|Poison2 1|Para1 2|Para2 1|Sleep1 2|Sleep2 1|Exhaust1 2|Flaming 3|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 15
recoil: Some [3]
reload_speed: Faster
rapid_fire: 5
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 5|Normal3 6*|Pierce1 3|Pierce2 2|Pierce3 2|Pellet1 2|Pellet2 3|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Poison1 3|Poison2 1|Sleep1 3|Sleep2 1|Tranq 2|Paint 2|Slicing 2|Blast 1*|


wtype: Heavy Bowgun
affinity: 25
recoil: Some [3]
reload_speed: Faster
rapid_fire: 5
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 5|Normal3 6*|Pierce1 3|Pierce2 3|Pierce3 2|Pellet1 2|Pellet2 3|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Poison1 3|Poison2 1|Sleep1 3|Sleep2 1|Tranq 2|Paint 2|Slicing 2|Blast 1*|


wtype: Heavy Bowgun
affinity: 40
recoil: Some [3]
reload_speed: Faster
rapid_fire: 6
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 6|Normal3 6*|Pierce1 4|Pierce2 3|Pierce3 3|Pellet1 3|Pellet2 4|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Poison1 3|Poison2 1|Sleep1 3|Sleep2 1|Exhaust1 2|Tranq 2|Paint 2|Slicing 2|Blast 1*|


wtype: Heavy Bowgun
affinity: 40
recoil: Some [3]
reload_speed: Faster
rapid_fire: 6
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 7|Normal3 6*|Pierce1 4|Pierce2 3|Pierce3 3|Pellet1 3|Pellet2 4|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Poison1 4|Poison2 2|Sleep1 3|Sleep2 2|Exhaust1 2|Tranq 2|Paint 2|Slicing 2|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 40
recoil: Some [3]
reload_speed: Faster
rapid_fire: 6
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 7|Normal3 7*|Pierce1 4|Pierce2 3|Pierce3 3|Pellet1 3|Pellet2 4|Pellet3 4*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Poison1 4|Poison2 2|Sleep1 3|Sleep2 2|Exhaust1 2|Tranq 2|Paint 2|Slicing 2|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slowest
rapid_fire: 5
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 5|Normal3 6|Pierce1 2*|Pierce2 2|Pierce3 3|Pellet1 2*|Pellet2 3|Pellet3 4|Crag1 1*|Crag2 1|Crag3 1|Clust1 1*|Clust2 1|Clust3 1*|Recov1 2|Sleep1 3|Sleep2 1|Flaming 3|Thunder 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 1|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slowest
rapid_fire: 6
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 5|Normal3 6|Pierce1 2*|Pierce2 3|Pierce3 4|Pellet1 2*|Pellet2 3|Pellet3 4|Crag1 1*|Crag2 1|Crag3 1|Clust1 1*|Clust2 1|Clust3 1*|Recov1 2|Sleep1 3|Sleep2 1|Flaming 4|Thunder 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 1|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slowest
rapid_fire: 6
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 5|Normal3 7|Pierce1 3*|Pierce2 3|Pierce3 4|Pellet1 3*|Pellet2 4|Pellet3 4|Crag1 1*|Crag2 1|Crag3 1|Clust1 1*|Clust2 1|Clust3 1|Recov1 2|Sleep1 3|Sleep2 1|Flaming 4|Thunder 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slowest
rapid_fire: 6
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 6|Normal3 7|Pierce1 3*|Pierce2 4|Pierce3 4|Pellet1 3*|Pellet2 4|Pellet3 4|Crag1 1*|Crag2 1|Crag3 1|Clust1 1*|Clust2 1|Clust3 1|Recov1 2|Sleep1 3|Sleep2 1|Flaming 5|Thunder 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slowest
rapid_fire: 6
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 7|Normal3 8|Pierce1 3*|Pierce2 4|Pierce3 4|Pellet1 3*|Pellet2 4|Pellet3 4|Crag1 1*|Crag2 1|Crag3 1|Clust1 1*|Clust2 1|Clust3 1|Recov1 2|Poison1 3|Poison2 1|Sleep1 3|Sleep2 1|Flaming 5|Thunder 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 5
recoil: Some [3]
reload_speed: Faster
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 5|Normal3 6*|Pierce1 2|Pierce2 2|Pierce3 2*|Pellet1 2|Pellet2 3|Pellet3 4|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Sleep1 3|Sleep2 1|Exhaust1 2|Water 4|Tranq 2|Paint 2|Slicing 2|Blast 1*|


wtype: Heavy Bowgun
affinity: 10
recoil: Some [3]
reload_speed: Faster
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 5|Normal3 6*|Pierce1 2|Pierce2 2|Pierce3 2|Pellet1 2|Pellet2 3|Pellet3 4|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Sleep1 3|Sleep2 1|Exhaust1 2|Water 4|Tranq 2|Paint 2|Slicing 2|Blast 1*|


wtype: Heavy Bowgun
affinity: 10
recoil: Some [3]
reload_speed: Faster
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 6|Normal3 6*|Pierce1 3|Pierce2 3|Pierce3 3|Pellet1 3|Pellet2 4|Pellet3 4|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Sleep1 3|Sleep2 1|Exhaust1 2|Water 5|Tranq 2|Paint 2|Slicing 2|Blast 1*|


wtype: Heavy Bowgun
affinity: 15
recoil: Some [3]
reload_speed: Faster
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 7|Normal3 7*|Pierce1 3|Pierce2 3|Pierce3 3|Pellet1 3|Pellet2 4|Pellet3 4|Crag1 1|Crag2 1|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Sleep1 3|Sleep2 1|Exhaust1 2|Exhaust2 ^|Water 5|Tranq 2|Paint 2|Slicing 2|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 15
recoil: Some [3]
reload_speed: Faster
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 8|Normal3 8*|Pierce1 3|Pierce2 3|Pierce3 3|Pellet1 3|Pellet2 4|Pellet3 4|Crag1 1|Crag2 1|Crag3 1*|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Sleep1 3|Sleep2 1|Exhaust1 2|Water 5|Tranq 2|Paint 2|Slicing 2|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 6|Normal3 7*|Pierce1 2|Pierce2 2|Pierce3 2*|Pellet1 2|Pellet2 3|Pellet3 4*|Crag1 2*|Crag2 2*|Crag3 2*|Clust1 2*|Clust2 2*|Clust3 2*|Para1 3|Thunder 4|Tranq 2|Paint 2|Armor 1|Slicing 3|Blast 1|


wtype: Heavy Bowgun
affinity: 20
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 7|Normal3 8*|Pierce1 4|Pierce2 5|Pierce3 3*|Pellet1 2|Pellet2 3|Pellet3 4*|Crag1 2*|Crag2 2*|Crag3 2*|Clust1 2*|Clust2 2*|Clust3 2*|Para1 3|Para2 2|Thunder 5|Blast 3|Tranq 2|Paint 2|Armor 1|Slicing 4|Blast 1|


wtype: Heavy Bowgun
affinity: 20
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 7|Normal3 9*|Pierce1 4|Pierce2 5|Pierce3 3*|Pellet1 2|Pellet2 3|Pellet3 4|Crag1 2*|Crag2 2*|Crag3 2*|Clust1 2*|Clust2 2*|Clust3 2*|Para1 3|Para2 2|Thunder 5|Blast 3|Tranq 2|Paint 2|Armor 1|Slicing 4|Blast 2|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 20
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 8|Normal3 10*|Pierce1 4|Pierce2 5|Pierce3 3*|Pellet1 2|Pellet2 3|Pellet3 4|Crag1 2*|Crag2 2*|Crag3 2*|Clust1 2*|Clust2 2*|Clust3 2*|Para1 3|Para2 2|Thunder 5|Blast 3|Tranq 2|Paint 2|Armor 1|Slicing 4|Blast 2|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 8|Normal3 8*|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 3|Pellet2 4|Pellet3 4|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Para1 2|Para2 1|Exhaust1 2|Thunder 3|Blast 3|Tranq 2|Paint 2|Armor 1|Slicing 3|Blast 2|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 8|Normal3 9*|Pierce1 3|Pierce2 3|Pierce3 4*|Pellet1 3|Pellet2 5|Pellet3 5|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Para1 2|Para2 1|Exhaust1 2|Thunder 3|Blast 3|Tranq 2|Paint 2|Armor 1|Slicing 4|Blast 2|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: -10
recoil: High [1]
reload_speed: Slower
rapid_fire: 4
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 4|Normal3 5|Pierce1 2*|Pierce2 3*|Pierce3 3|Pellet1 2*|Pellet2 3*|Pellet3 3|Crag1 3|Crag2 3|Crag3 2|Clust1 1|Clust2 1|Clust3 1*|Freeze 2|Blast 1|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 1|


wtype: Heavy Bowgun
affinity: -10
recoil: High [1]
reload_speed: Slower
rapid_fire: 4
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 4|Normal3 5|Pierce1 2*|Pierce2 3*|Pierce3 3|Pellet1 2*|Pellet2 4*|Pellet3 3|Crag1 3|Crag2 3|Crag3 3|Clust1 1|Clust2 1|Clust3 1*|Freeze 2|Blast 1|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 1|


wtype: Heavy Bowgun
affinity: -15
recoil: High [1]
reload_speed: Slower
rapid_fire: 4
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 5|Normal3 6|Pierce1 2*|Pierce2 3*|Pierce3 3|Pellet1 3*|Pellet2 4*|Pellet3 3|Crag1 3|Crag2 3|Crag3 3|Clust1 1|Clust2 1|Clust3 1*|Freeze 2|Blast 1|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 1|


wtype: Heavy Bowgun
affinity: -15
recoil: High [1]
reload_speed: Slower
rapid_fire: 4
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 5|Normal3 6|Pierce1 2*|Pierce2 3*|Pierce3 3|Pellet1 3*|Pellet2 5*|Pellet3 3|Crag1 3|Crag2 3|Crag3 3|Clust1 1|Clust2 1|Clust3 1*|Exhaust1 2|Freeze 2|Blast 1|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 1|


wtype: Heavy Bowgun
affinity: -20
recoil: High [1]
reload_speed: Slower
rapid_fire: 4
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 6|Normal3 6|Pierce1 2*|Pierce2 3*|Pierce3 3|Pellet1 3*|Pellet2 5*|Pellet3 3|Crag1 5|Crag2 5|Crag3 5|Clust1 2|Clust2 2|Clust3 1*|Exhaust1 2|Freeze 2|Blast 1|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 5
recoil: Low [4]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 7|Normal3 8|Pierce1 3*|Pierce2 3|Pierce3 3|Pellet1 2|Pellet2 3*|Pellet3 4*|Crag1 2|Crag2 2|Crag3 2|Clust1 2|Clust2 2*|Clust3 2*|Exhaust1 2|Exhaust2 1|Freeze 1|Blast 2|Tranq 2|Paint 2|Demon 1|Slicing 1*|Blast 2|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 10
recoil: Low [4]
reload_speed: Average
rapid_fire: 7
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 7|Normal2 8|Normal3 9|Pierce1 2*|Pierce2 3|Pierce3 3|Pellet1 3|Pellet2 4*|Pellet3 5*|Crag1 2|Crag2 3|Crag3 2|Clust1 2|Clust2 2*|Clust3 2*|Exhaust1 2|Exhaust2 1|Freeze 1|Blast 3|Tranq 2|Paint 2|Demon 1|Slicing 1*|Blast 3|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 10
recoil: Low [4]
reload_speed: Average
rapid_fire: 7
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 7|Normal2 9|Normal3 9|Pierce1 2*|Pierce2 3|Pierce3 3|Pellet1 3|Pellet2 4*|Pellet3 5*|Crag1 2|Crag2 3|Crag3 2|Clust1 2|Clust2 2*|Clust3 2*|Exhaust1 2|Exhaust2 1|Freeze 1|Blast 3|Tranq 2|Paint 2|Demon 1|Slicing 1*|Blast 3|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 15
recoil: Low [4]
reload_speed: Average
rapid_fire: 7
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 7|Normal2 9|Normal3 9|Pierce1 2*|Pierce2 3|Pierce3 3|Pellet1 3|Pellet2 4*|Pellet3 5*|Crag1 2|Crag2 3|Crag3 3|Clust1 2|Clust2 2*|Clust3 2*|Exhaust1 2|Exhaust2 1|Freeze 1|Blast 3|Tranq 2|Paint 2|Demon 1|Slicing 1*|Blast 3|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Average
rapid_fire: 3
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 3|Normal2 3|Normal3 3|Pierce1 4*|Pierce2 3|Pierce3 3|Pellet1 3|Pellet2 4|Pellet3 4|Crag1 2|Crag2 1|Crag3 1|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Poison1 2|Poison2 1|Exhaust1 2|Exhaust2 1|Flaming 3|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 3|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Average
rapid_fire: 3
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 3|Normal2 3|Normal3 3|Pierce1 4*|Pierce2 4|Pierce3 3|Pellet1 3|Pellet2 4|Pellet3 4|Crag1 2|Crag2 1|Crag3 1|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Poison1 2|Poison2 1|Exhaust1 2|Exhaust2 1|Flaming 3|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 3|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Average
rapid_fire: 4
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 4|Normal3 3|Pierce1 4*|Pierce2 4|Pierce3 4|Pellet1 3|Pellet2 4|Pellet3 4|Crag1 2|Crag2 2|Crag3 1|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Poison1 2|Poison2 1|Exhaust1 2|Exhaust2 1|Flaming 3|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 3|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Average
rapid_fire: 4
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 4|Normal3 4|Pierce1 4*|Pierce2 5|Pierce3 4|Pellet1 3|Pellet2 4|Pellet3 4|Crag1 2|Crag2 2|Crag3 2|Clust1 1|Clust2 1|Clust3 1|Recov1 2|Poison1 2|Poison2 1|Exhaust1 2|Exhaust2 1|Flaming 4|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 3|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Average
rapid_fire: 4
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 4|Normal3 5|Pierce1 4*|Pierce2 5|Pierce3 5|Pellet1 3|Pellet2 4|Pellet3 4|Crag1 2|Crag2 2|Crag3 2|Clust1 1|Clust2 1|Clust3 1|Recov1 2|Poison1 2|Poison2 1|Exhaust1 2|Exhaust2 1|Flaming 4|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 3|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: -25
recoil: Average [2]
reload_speed: Slowest
rapid_fire: 3
deviation: Left/Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 3|Normal2 3|Normal3 5|Pierce1 2|Pierce2 3|Pierce3 3|Pellet1 2|Pellet2 3|Pellet3 3*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Exhaust1 2|Exhaust2 1|Tranq 2|Paint 2|Slicing 2*|Blast 2*|


wtype: Heavy Bowgun
affinity: -30
recoil: Average [2]
reload_speed: Slowest
rapid_fire: 4
deviation: Left/Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 4|Normal3 5|Pierce1 2|Pierce2 3|Pierce3 3|Pellet1 2|Pellet2 3|Pellet3 3*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Exhaust1 2|Exhaust2 1|Tranq 2|Paint 2|Slicing 2*|Blast 3*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: -30
recoil: Average [2]
reload_speed: Slowest
rapid_fire: 4
deviation: Left/Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 4|Normal3 5|Pierce1 4|Pierce2 4|Pierce3 4|Pellet1 2|Pellet2 3|Pellet3 4*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Exhaust1 3|Exhaust2 1|Tranq 2|Paint 2|Slicing 2*|Blast 3*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: -30
recoil: Average [2]
reload_speed: Slowest
rapid_fire: 4
deviation: Left/Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 4|Normal3 5|Pierce1 4|Pierce2 5|Pierce3 5|Pellet1 2|Pellet2 3|Pellet3 4*|Crag1 1|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Exhaust1 3|Exhaust2 1|Tranq 2|Paint 2|Slicing 2*|Blast 3*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 15
recoil: Average [2]
reload_speed: Slower
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 5|Normal3 6|Pierce1 2|Pierce2 1|Pierce3 4|Pellet1 3|Pellet2 3*|Pellet3 3*|Crag1 2|Crag2 2|Crag3 1*|Clust1 2*|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Para1 2|Para2 1|Exhaust1 2|Exhaust2 1|Water 3|Thunder 2|Freeze 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 3|Blast 1|


wtype: Heavy Bowgun
affinity: 15
recoil: Average [2]
reload_speed: Slower
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 6|Normal3 7|Pierce1 3|Pierce2 1|Pierce3 5|Pellet1 3|Pellet2 3*|Pellet3 3*|Crag1 2|Crag2 2|Crag3 1*|Clust1 2*|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Para1 2|Para2 1|Exhaust1 2|Exhaust2 1|Water 3|Thunder 2|Freeze 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 3|Blast 1|


wtype: Heavy Bowgun
affinity: 20
recoil: Average [2]
reload_speed: Slower
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 6|Normal3 7|Pierce1 3|Pierce2 2|Pierce3 5|Pellet1 3|Pellet2 3*|Pellet3 3*|Crag1 2|Crag2 2|Crag3 1*|Clust1 2*|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Para1 2|Para2 1|Exhaust1 2|Exhaust2 1|Water 3|Thunder 2|Freeze 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 3|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 30
recoil: Average [2]
reload_speed: Slower
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 8|Normal3 8|Pierce1 3|Pierce2 2|Pierce3 6|Pellet1 3|Pellet2 3*|Pellet3 3*|Crag1 2|Crag2 2|Crag3 1*|Clust1 2*|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Para1 2|Para2 1|Exhaust1 2|Exhaust2 1|Water 4|Thunder 2|Freeze 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 3|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 30
recoil: Average [2]
reload_speed: Slower
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 8|Normal3 9|Pierce1 3|Pierce2 2|Pierce3 6|Pellet1 3|Pellet2 3*|Pellet3 3*|Crag1 2|Crag2 2|Crag3 1*|Clust1 2*|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Para1 2|Para2 1|Exhaust1 2|Exhaust2 1|Water 5|Thunder 2|Freeze 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 3|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Slower
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 7|Normal3 8|Pierce1 3|Pierce2 3*|Pierce3 3*|Pellet1 4|Pellet2 5*|Pellet3 5*|Crag1 2|Crag2 1*|Crag3 1*|Clust1 2|Clust2 1|Clust3 1*|Recov1 2|Thunder 3|Tranq 2|Paint 2|Armor 1|Slicing 2|Blast 1*|


wtype: Heavy Bowgun
affinity: 15
recoil: Average [2]
reload_speed: Slower
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 7|Normal3 8|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 4|Pellet2 5*|Pellet3 5*|Crag1 2|Crag2 1|Crag3 1*|Clust1 2|Clust2 1|Clust3 1*|Recov1 2|Poison1 2|Thunder 3|Tranq 2|Paint 2|Armor 1|Slicing 2|Blast 1*|


wtype: Heavy Bowgun
affinity: 15
recoil: Average [2]
reload_speed: Slower
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 7|Normal3 8|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 4|Pellet2 5|Pellet3 5*|Crag1 2|Crag2 1|Crag3 1*|Clust1 2|Clust2 1|Clust3 1*|Recov1 2|Poison1 2|Thunder 3|Tranq 2|Paint 2|Armor 1|Slicing 2|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 20
recoil: Average [2]
reload_speed: Slower
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 8|Normal3 9|Pierce1 4|Pierce2 3|Pierce3 4*|Pellet1 5|Pellet2 5|Pellet3 5*|Crag1 2|Crag2 1|Crag3 1*|Clust1 2|Clust2 1|Clust3 1*|Recov1 2|Poison1 2|Thunder 3|Tranq 2|Paint 2|Armor 1|Slicing 2|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slower
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 5|Normal3 7|Pierce1 3|Pierce2 5|Pierce3 3|Pellet1 3|Pellet2 3*|Pellet3 3*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1|Clust3 1*|Recov1 3|Recov2 2|Poison1 3|Poison2 1|Sleep1 2|Sleep2 1|Water 3|Freeze 3|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slower
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 6|Normal3 7|Pierce1 3|Pierce2 5|Pierce3 4|Pellet1 3|Pellet2 3*|Pellet3 3*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1|Clust3 1*|Recov1 3|Recov2 3|Poison1 3|Poison2 1|Sleep1 3|Sleep2 1|Water 4|Freeze 4|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Slower
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 6|Normal3 9|Pierce1 3|Pierce2 5|Pierce3 5|Pellet1 4|Pellet2 3*|Pellet3 3*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1|Clust3 1*|Recov1 3|Recov2 3|Poison1 3|Poison2 1|Sleep1 3|Sleep2 1|Water 4|Freeze 4|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Slowest
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 7|Normal3 8*|Pierce1 3|Pierce2 3|Pierce3 3|Pellet1 5|Pellet2 5|Pellet3 6|Crag1 3*|Crag2 3|Crag3 3*|Clust1 3*|Clust2 3*|Clust3 3*|Flaming 4|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Slowest
rapid_fire: 7
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 7|Normal2 8|Normal3 9*|Pierce1 4|Pierce2 4|Pierce3 4|Pellet1 6|Pellet2 6|Pellet3 6|Crag1 3*|Crag2 3|Crag3 3|Clust1 3*|Clust2 3*|Clust3 3*|Flaming 5|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Slowest
rapid_fire: 7
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 7|Normal2 8|Normal3 9*|Pierce1 5|Pierce2 4|Pierce3 4|Pellet1 6|Pellet2 6|Pellet3 6|Crag1 3*|Crag2 3|Crag3 3|Clust1 3*|Clust2 3*|Clust3 3*|Flaming 5|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Slowest
rapid_fire: 7
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 7|Normal2 8|Normal3 9*|Pierce1 5|Pierce2 5|Pierce3 5|Pellet1 6|Pellet2 6|Pellet3 6|Crag1 3*|Crag2 3|Crag3 3|Clust1 3*|Clust2 3*|Clust3 3*|Flaming 5|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 7|Normal3 8|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 4|Pellet2 5|Pellet3 5|Crag1 2|Crag2 1*|Crag3 1*|Clust1 2|Clust2 2*|Clust3 1*|Recov1 2|Poison1 2|Poison2 1|Para1 2|Para2 1|Sleep1 2|Exhaust1 3|Exhaust2 2|Flaming 3|Tranq 2|Paint 2|Demon 1|Slicing 2|Blast 1|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 7|Normal3 8|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 4|Pellet2 5|Pellet3 5|Crag1 2|Crag2 1*|Crag3 1*|Clust1 2|Clust2 2*|Clust3 1*|Recov1 2|Poison1 2|Poison2 1|Para1 2|Para2 1|Sleep1 2|Exhaust1 3|Exhaust2 2|Flaming 3|Tranq 2|Paint 2|Demon 1|Slicing 2|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 7|Normal3 8|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 4|Pellet2 5|Pellet3 5|Crag1 2|Crag2 2|Crag3 1*|Clust1 2|Clust2 2*|Clust3 1*|Recov1 2|Poison1 2|Poison2 1|Para1 2|Para2 1|Sleep1 2|Exhaust1 3|Exhaust2 2|Flaming 3|Tranq 2|Paint 2|Demon 1|Slicing 2|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 8|Normal3 8|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 4|Pellet2 5|Pellet3 5|Crag1 2|Crag2 2|Crag3 1*|Clust1 2|Clust2 2*|Clust3 1*|Recov1 2|Poison1 2|Poison2 1|Para1 2|Para2 1|Sleep1 2|Exhaust1 3|Exhaust2 2|Flaming 3|Tranq 2|Paint 2|Demon 1|Slicing 2|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Slower
rapid_fire: 5
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 6|Normal3 7|Pierce1 2|Pierce2 2*|Pierce3 2*|Pellet1 3|Pellet2 4|Pellet3 5|Crag1 2|Crag2 1*|Crag3 1*|Clust1 2*|Clust2 1*|Clust3 1*|Recov1 2|Recov2 2|Flaming 3|Thunder 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 1|


wtype: Heavy Bowgun
affinity: 5
recoil: Some [3]
reload_speed: Slower
rapid_fire: 5
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 7|Normal3 8|Pierce1 3|Pierce2 3*|Pierce3 3*|Pellet1 4|Pellet2 5|Pellet3 5|Crag1 2|Crag2 1*|Crag3 1*|Clust1 2*|Clust2 1*|Clust3 1*|Recov1 2|Recov2 2|Flaming 3|Thunder 3|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 10
recoil: Some [3]
reload_speed: Slower
rapid_fire: 6
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 8|Normal3 8|Pierce1 3|Pierce2 3*|Pierce3 3*|Pellet1 6|Pellet2 6|Pellet3 7|Crag1 2|Crag2 1*|Crag3 1*|Clust1 2*|Clust2 1*|Clust3 1*|Recov1 2|Recov2 2|Flaming 4|Thunder 4|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 10
recoil: Some [3]
reload_speed: Slower
rapid_fire: 6
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 8|Normal3 9|Pierce1 3|Pierce2 3*|Pierce3 3*|Pellet1 7|Pellet2 7|Pellet3 7|Crag1 2|Crag2 1*|Crag3 1*|Clust1 2*|Clust2 1*|Clust3 1*|Recov1 2|Recov2 2|Flaming 4|Thunder 4|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 20
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 6|Normal3 6|Pierce1 2*|Pierce2 2|Pierce3 2*|Pellet1 5|Pellet2 3|Pellet3 2*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Exhaust1 2|Blast 2|Tranq 2|Paint 2|Slicing 2|Blast 2*|


wtype: Heavy Bowgun
affinity: 30
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 7|Normal3 7|Pierce1 2*|Pierce2 2|Pierce3 2*|Pellet1 5|Pellet2 3|Pellet3 2*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Exhaust1 2|Blast 2|Tranq 2|Paint 2|Slicing 3|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 30
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 9|Normal3 9|Pierce1 2*|Pierce2 3|Pierce3 2*|Pellet1 5|Pellet2 4|Pellet3 2*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Exhaust1 2|Blast 2|Tranq 2|Paint 2|Slicing 3|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 30
recoil: Average [2]
reload_speed: Average
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 9|Normal3 10|Pierce1 2*|Pierce2 3|Pierce3 2*|Pellet1 6|Pellet2 4|Pellet3 2*|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 1|Clust2 1*|Clust3 1*|Recov1 2|Para1 2|Exhaust1 2|Blast 2|Tranq 2|Paint 2|Slicing 3|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Faster
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 7|Normal3 8|Pierce1 3|Pierce2 3*|Pierce3 3*|Pellet1 5|Pellet2 5|Pellet3 6|Crag1 3*|Crag2 3*|Crag3 3*|Clust1 3|Clust2 3*|Clust3 3*|Recov1 3|Recov2 3|Para1 3|Para2 2|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 1|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Faster
rapid_fire: 7
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 7|Normal2 8|Normal3 9|Pierce1 4|Pierce2 4*|Pierce3 4*|Pellet1 6|Pellet2 6|Pellet3 6|Crag1 3*|Crag2 3*|Crag3 3*|Clust1 3|Clust2 3*|Clust3 3*|Recov1 3|Recov2 3|Para1 3|Para2 2|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Faster
rapid_fire: 7
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 7|Normal2 9|Normal3 10|Pierce1 4|Pierce2 4*|Pierce3 4*|Pellet1 6|Pellet2 6|Pellet3 6|Crag1 3|Crag2 3*|Crag3 3*|Clust1 3|Clust2 3|Clust3 3*|Recov1 3|Recov2 3|Para1 3|Para2 2|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Faster
rapid_fire: 7
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 7|Normal2 10|Normal3 11|Pierce1 4|Pierce2 4*|Pierce3 4*|Pellet1 6|Pellet2 6|Pellet3 6|Crag1 3|Crag2 3*|Crag3 3*|Clust1 3|Clust2 3|Clust3 3*|Recov1 3|Recov2 3|Para1 3|Para2 2|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 20
recoil: Low [4]
reload_speed: Faster
rapid_fire: 7
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 7|Normal2 10|Normal3 10|Pierce1 3|Pierce2 3*|Pierce3 4*|Pellet1 5|Pellet2 5|Pellet3 6|Crag1 3|Crag2 3|Crag3 2*|Clust1 3*|Clust2 3*|Clust3 2*|Recov1 3|Para1 2|Para2 1|Exhaust1 2|Exhaust2 1|Water 4|Freeze 3|Tranq 2|Paint 2|Armor 1|Slicing 3*|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 20
recoil: Low [4]
reload_speed: Faster
rapid_fire: 7
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 7|Normal2 11|Normal3 10|Pierce1 4|Pierce2 4*|Pierce3 4*|Pellet1 5|Pellet2 5|Pellet3 7|Crag1 3|Crag2 3|Crag3 3*|Clust1 3*|Clust2 3*|Clust3 3*|Recov1 3|Para1 2|Para2 1|Exhaust1 2|Exhaust2 1|Water 4|Freeze 4|Tranq 2|Paint 2|Armor 1|Slicing 3*|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 4|Normal3 4|Pierce1 3|Pierce2 3|Pierce3 3|Pellet1 3|Pellet2 3|Pellet3 3|Crag1 2*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Tranq 2|Paint 2|Slicing 3*|Blast 2*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 5|Normal3 5|Pierce1 4|Pierce2 3|Pierce3 3|Pellet1 4|Pellet2 3|Pellet3 3|Crag1 2*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Tranq 2|Paint 2|Slicing 3*|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Fastest
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 6|Normal3 6|Pierce1 4|Pierce2 4|Pierce3 4|Pellet1 4|Pellet2 4|Pellet3 4|Crag1 2*|Crag2 1*|Crag3 1*|Clust1 1*|Clust2 1*|Clust3 1*|Tranq 2|Paint 2|Slicing 4*|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 10
recoil: High [1]
reload_speed: Faster
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 4|Normal3 2|Pierce1 6|Pierce2 4|Pierce3 2|Pellet1 5|Pellet2 5|Pellet3 2|Crag1 2*|Crag2 1*|Crag3 1*|Clust1 2*|Clust2 2*|Clust3 1*|Tranq 2|Paint 2|Slicing 4|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 10
recoil: High [1]
reload_speed: Faster
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 4|Normal3 3|Pierce1 6|Pierce2 4|Pierce3 3|Pellet1 5|Pellet2 5|Pellet3 3|Crag1 2*|Crag2 1*|Crag3 1*|Clust1 2*|Clust2 2*|Clust3 1*|Tranq 2|Paint 2|Slicing 4|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Faster
rapid_fire: 4
deviation: Left: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 5|Normal3 6|Pierce1 2|Pierce2 4|Pierce3 4|Pellet1 3|Pellet2 3*|Pellet3 4*|Crag1 3|Crag2 3*|Crag3 3*|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Recov2 1|Poison1 3|Poison2 1|Para1 3|Para2 1|Water 2|Freeze 3|Tranq 2|Paint 2|Demon 1|Slicing 2|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 15
recoil: Average [2]
reload_speed: Faster
rapid_fire: 5
deviation: Left: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 6|Normal3 7|Pierce1 2|Pierce2 5|Pierce3 5|Pellet1 4|Pellet2 4*|Pellet3 4*|Crag1 3|Crag2 3*|Crag3 3*|Clust1 1|Clust2 1|Clust3 1*|Recov1 2|Recov2 1|Poison1 3|Poison2 1|Para1 3|Para2 1|Water 2|Freeze 4|Tranq 2|Paint 2|Demon 1|Slicing 2|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 20
recoil: Average [2]
reload_speed: Faster
rapid_fire: 5
deviation: Left: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 7|Normal3 8|Pierce1 2|Pierce2 6|Pierce3 6|Pellet1 4|Pellet2 4*|Pellet3 4*|Crag1 3|Crag2 3*|Crag3 3*|Clust1 1|Clust2 1|Clust3 1|Recov1 2|Recov2 1|Poison1 3|Poison2 1|Para1 3|Para2 1|Water 3|Freeze 5|Tranq 2|Paint 2|Demon 1|Slicing 2|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 5
recoil: Average [2]
reload_speed: Slower
rapid_fire: 6
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 6|Normal3 9|Pierce1 3|Pierce2 3|Pierce3 4|Pellet1 3|Pellet2 3*|Pellet3 4*|Crag1 2|Crag2 2|Crag3 2|Clust1 2|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Flaming 4|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 3|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Slower
rapid_fire: 7
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 7|Normal2 7|Normal3 9|Pierce1 4|Pierce2 4|Pierce3 4|Pellet1 4|Pellet2 4*|Pellet3 4*|Crag1 2|Crag2 2|Crag3 2|Clust1 2|Clust2 1*|Clust3 1*|Recov1 2|Recov2 1|Flaming 5|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 3|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 15
recoil: Average [2]
reload_speed: Slower
rapid_fire: 7
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 7|Normal2 7|Normal3 9|Pierce1 5|Pierce2 5|Pierce3 5|Pellet1 4|Pellet2 4*|Pellet3 4*|Crag1 3|Crag2 3|Crag3 3|Clust1 2|Clust2 1|Clust3 1|Recov1 2|Recov2 1|Flaming 6|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 3|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Average
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 8|Normal3 8|Pierce1 3|Pierce2 3*|Pierce3 3*|Pellet1 4|Pellet2 5|Pellet3 5|Crag1 2|Crag2 1|Crag3 1*|Clust1 2|Clust2 1|Clust3 2*|Recov1 2|Recov2 1|Para1 2|Para2 1|Sleep1 2|Sleep2 1|Flaming 3|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Average
rapid_fire: 7
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 7|Normal2 9|Normal3 8|Pierce1 3|Pierce2 3*|Pierce3 4*|Pellet1 4|Pellet2 5|Pellet3 6|Crag1 2|Crag2 1|Crag3 1*|Clust1 2|Clust2 1|Clust3 2*|Recov1 2|Recov2 1|Para1 2|Para2 1|Sleep1 2|Sleep2 1|Flaming 3|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Some [3]
reload_speed: Average
rapid_fire: 8
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 8|Normal2 10|Normal3 9|Pierce1 3|Pierce2 3*|Pierce3 4*|Pellet1 4|Pellet2 5|Pellet3 6|Crag1 3|Crag2 2|Crag3 2|Clust1 2|Clust2 1|Clust3 2|Recov1 2|Recov2 1|Para1 3|Para2 2|Sleep1 2|Sleep2 1|Flaming 3|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: High [1]
reload_speed: Slower
rapid_fire: 3
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 3|Normal2 3*|Normal3 7|Pierce1 4|Pierce2 5*|Pierce3 5|Pellet1 5|Pellet2 5*|Pellet3 5|Crag1 1|Crag2 1*|Crag3 2|Clust1 1|Clust2 1*|Clust3 2|Para1 2|Para2 1|Tranq 2|Paint 2|Demon 2|Armor 2|Slicing 2*|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: High [1]
reload_speed: Slower
rapid_fire: 4
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 4*|Normal3 8|Pierce1 5|Pierce2 6*|Pierce3 6|Pellet1 6|Pellet2 6*|Pellet3 6|Crag1 1|Crag2 1*|Crag3 2|Clust1 1|Clust2 1*|Clust3 2|Para1 2|Para2 1|Tranq 2|Paint 2|Demon 2|Armor 2|Slicing 2*|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: High [1]
reload_speed: Slower
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 4*|Normal3 8|Pierce1 5|Pierce2 6*|Pierce3 6|Pellet1 6|Pellet2 6*|Pellet3 6|Crag1 1|Crag2 1*|Crag3 2|Clust1 1|Clust2 1*|Clust3 2|Para1 2|Para2 1|Tranq 2|Paint 2|Demon 2|Armor 2|Slicing 2*|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: High [1]
reload_speed: Slower
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 4*|Normal3 9|Pierce1 6|Pierce2 6*|Pierce3 6|Pellet1 6|Pellet2 6*|Pellet3 6|Crag1 1|Crag2 1*|Crag3 2|Clust1 1|Clust2 1*|Clust3 2|Para1 2|Para2 1|Tranq 2|Paint 2|Demon 2|Armor 2|Slicing 2*|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: High [1]
reload_speed: Slower
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 4*|Normal3 10|Pierce1 6|Pierce2 6*|Pierce3 6|Pellet1 6|Pellet2 6*|Pellet3 6|Crag1 1|Crag2 1*|Crag3 2|Clust1 1|Clust2 1*|Clust3 2|Para1 2|Para2 1|Tranq 2|Paint 2|Demon 2|Armor 2|Slicing 2*|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Slower
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 5|Normal3 6|Pierce1 2*|Pierce2 3|Pierce3 4*|Pellet1 3*|Pellet2 3|Pellet3 3*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 2*|Clust2 1*|Clust3 1*|Flaming 3|Water 3|Thunder 3|Freeze 3|Blast 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 3*|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Slower
rapid_fire: 5
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 6|Normal3 7|Pierce1 3*|Pierce2 4|Pierce3 5*|Pellet1 3*|Pellet2 3|Pellet3 3*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 2*|Clust2 1*|Clust3 1*|Flaming 3|Water 3|Thunder 3|Freeze 3|Blast 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 3*|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 10
recoil: Average [2]
reload_speed: Slower
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 7|Normal3 8|Pierce1 4*|Pierce2 5|Pierce3 6*|Pellet1 3*|Pellet2 3|Pellet3 3*|Crag1 2*|Crag2 2*|Crag3 1*|Clust1 2*|Clust2 1*|Clust3 1*|Flaming 3|Water 3|Thunder 3|Freeze 3|Blast 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 3*|Blast 1*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: -20
recoil: Average [2]
reload_speed: Slowest
rapid_fire: 6
deviation: Left: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 6|Normal3 8|Pierce1 2*|Pierce2 5|Pierce3 4|Pellet1 2*|Pellet2 3*|Pellet3 3*|Crag1 1*|Crag2 2|Crag3 2|Clust1 1*|Clust2 2|Clust3 2|Recov1 1|Flaming 2|Blast 3|Tranq 2|Paint 2|Slicing 2*|Blast 2|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: -30
recoil: Average [2]
reload_speed: Slowest
rapid_fire: 7
deviation: Left: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 7|Normal2 7|Normal3 8|Pierce1 2*|Pierce2 6|Pierce3 5|Pellet1 2*|Pellet2 3*|Pellet3 3*|Crag1 1*|Crag2 2|Crag3 2|Clust1 1*|Clust2 2|Clust3 2|Recov1 1|Flaming 2|Blast 3|Tranq 2|Paint 2|Slicing 2*|Blast 3|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: 40
recoil: Average [2]
reload_speed: Slower
rapid_fire: 4
deviation: Left: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 4|Normal3 5|Pierce1 2|Pierce2 3|Pierce3 3|Pellet1 2|Pellet2 3*|Pellet3 3*|Crag1 1*|Crag2 1|Crag3 1|Clust1 1*|Clust2 1|Clust3 1|Flaming 2|Blast 2|Tranq 2|Paint 2|Demon 1|Slicing 2|Blast 3*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: -30
recoil: Some [3]
reload_speed: Slower
rapid_fire: 5
deviation: Left/Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 5|Normal2 6|Normal3 9|Pierce1 3|Pierce2 3|Pierce3 4|Pellet1 3|Pellet2 3|Pellet3 4|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 2|Clust2 1|Clust3 1|Sleep1 2|Sleep2 1|Water 3|Freeze 4|Tranq 2|Paint 2|Slicing 2*|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: -30
recoil: Some [3]
reload_speed: Slower
rapid_fire: 6
deviation: Left/Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 8|Normal3 12|Pierce1 3|Pierce2 3|Pierce3 6|Pellet1 3|Pellet2 3|Pellet3 6|Crag1 1*|Crag2 1*|Crag3 1*|Clust1 2|Clust2 1|Clust3 2|Sleep1 3|Sleep2 1|Water 3|Freeze 6|Tranq 2|Paint 2|Slicing 2*|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: -30/20
recoil: Some [3]
reload_speed: Slower
rapid_fire: 6
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 6|Normal3 6|Pierce1 4|Pierce2 4|Pierce3 4|Pellet1 4|Pellet2 4|Pellet3 4|Crag1 2|Crag2 2|Crag3 2|Clust1 2|Clust2 2|Clust3 2|Recov1 2|Recov2 2|Para1 2|Para2 2|Tranq 2|Paint 2|Demon 1|Armor 1|Slicing 2*|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Faster
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 6|Normal3 9|Pierce1 3|Pierce2 3|Pierce3 3*|Pellet1 4|Pellet2 4|Pellet3 4*|Crag1 1|Crag2 1|Crag3 1|Clust1 2|Clust2 1*|Clust3 1*|Recov1 3|Recov2 3|Poison1 4|Poison2 3|Para1 2|Para2 1|Sleep1 3|Sleep2 2|Exhaust1 3|Exhaust2 2|Blast 2|Tranq 2|Paint 2|Armor 1|Slicing 2*|Blast 2*|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: -50
recoil: Average [2]
reload_speed: Average
rapid_fire: 6
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 6|Normal2 7|Normal3 8|Pierce1 2|Pierce2 4|Pierce3 6|Pellet1 4|Pellet2 4|Pellet3 4|Crag1 1*|Crag2 1*|Crag3 2*|Clust1 1*|Clust2 1*|Clust3 2*|Recov1 1|Recov2 1|Freeze 5|Blast 2|Tranq 2|Paint 2|Demon 1|Slicing 2*|Blast 1|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: -15
recoil: Average [2]
reload_speed: Average
rapid_fire: 4
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 4|Normal2 10*|Normal3 10*|Pierce1 4|Pierce2 8|Pierce3 6|Pellet1 4*|Pellet2 7|Pellet3 7|Crag1 3*|Crag2 3*|Crag3 3|Clust1 2*|Clust2 2|Clust3 2|Recov1 2|Recov2 2|Para1 2|Sleep1 3|Sleep2 3|Exhaust1 3|Exhaust2 3|Tranq 2|Paint 2|Armor 1|Slicing 3|Blast 3|WyvernFire 1*|


wtype: Heavy Bowgun
affinity: -15
recoil: Average [2]
reload_speed: Faster
rapid_fire: 9
deviation: None
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 9|Normal2 9|Normal3 12|Pierce1 6|Pierce2 6|Pierce3 6|Pellet1 2*|Pellet2 2*|Pellet3 2*|Crag1 2|Crag2 2|Crag3 2|Clust1 2|Clust2 2|Clust3 2|Recov1 3|Poison1 3|Para1 3|Sleep1 3|Exhaust1 3|Flaming 4|Thunder 3|Tranq 2|Paint 2|Slicing 2*|Blast 3|WyvernFire 1*|


wtype: Heavy Bowgun
recoil: Average [2]
reload_speed: Average
rapid_fire: 9
deviation: Right: High
sharpness_file: Diosbell-sharp3.png
ammo:
  Normal1 9|Normal2 10|Normal3 10|Pierce1 3*|Pierce2 3|Pierce3 3|Pellet1 3*|Pellet2 3|Pellet3 3|Crag1 3*|Crag2 3*|Crag3 3*|Clust1 3*|Clust2 3*|Clust3 3*|Recov2 1|Poison2 2|Para2 2|Sleep2 2|Exhaust2 2|Flaming 4|Water 4|Thunder 4|Freeze 4|Blast 3|Tranq 2|Paint 2|Slicing 2*|Blast 2|WyvernFire 1*|


