| Atk: <%= attack %> |
<% if (affinity) { %><%= affinity %>%<% } %> |
<% if (awaken) { %>
( <%= awaken_attack %> <%= awaken %>)
<% } else if (element) { %>
<%= element_attack %>
<%= element %>
<% if (element_2) { %>
<%= element_2_attack %>
<%= element_2 %>
<% } %>
<% } %>
|
<% if (sharpness) { %>
<% if (sharpness.length > 6) { %>
<% } %>
<% if (sharpness.length > 6) { %>
<% } %>
<% if (sharpness_plus2) { %>
<% if (sharpness.length > 6) { %>
<% } %>
<% } %>
<% } %>
|
<% if (defense) { %>+<%= defense %> Def<% } %>
<% if (parent_name) { %>
(parent)
<% } %>
|