weaponlist/planner: add GL shelling type

main
Bryce Allen 10 years ago
parent 4f9ad72a64
commit c2207d1077

@ -54,4 +54,5 @@
</td> </td>
<td><%= defense ? "+" + defense + " Def" : "" %></td> <td><%= defense ? "+" + defense + " Def" : "" %></td>
<td><%= phial %></td> <td><%= phial %></td>
<td><%= shelling_type %></td>
</tr> </tr>

@ -2,7 +2,8 @@
<tr> <tr>
<td><%= name %></td> <td><%= name %></td>
<td>(<%= wtype %>)</td> <td>(<%= wtype %>)</td>
<td style="text-align:right"><% if (phial) { %>&lt;<%= phial %> Phial&gt;<% } %></td> <td><% if (phial) { %>&lt;<%= phial %> Phial&gt;<% } %></td>
<td><% if (shelling_type) { %>&lt;<%= shelling_type %>&gt;<% } %></td>
<td><%= Array(num_slots + 1).join("o") <td><%= Array(num_slots + 1).join("o")
%><%= Array(3 - num_slots + 1).join("-") %></td> %><%= Array(3 - num_slots + 1).join("-") %></td>
</tr> </tr>

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