add irregular carve counts
This commit is contained in:
74
db/carves.json
Normal file
74
db/carves.json
Normal file
@@ -0,0 +1,74 @@
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[
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{
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"carves": {
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"Body Carve": 4,
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"Tail Carve": 2
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},
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"monsters": [
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"Gravios", "Apex Gravios", "Black Gravios",
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"Deviljho", "Apex Deviljho", "Savage Deviljho",
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"Akantor", "Ukanlos",
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"Monoblos", "White Monoblos"
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]
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},
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{
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"carves": {
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"Body Carve": 4,
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"Tail Carve": 1
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},
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"monsters": [
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"Teostra", "Chameleos", "Raging Brachydios",
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"Kushala Daora", "Rusted Kushala Daora"
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]
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},
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{
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"monsters": ["Dah'ren Mohran"],
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"carves": {
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"Body Carve": 8,
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"Mouth Carve": 2
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}
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},
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{
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"monsters": ["Dalamadur", "Shah Dalamadur"],
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"carves": {
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"Upper Body Carve": 4,
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"Lower Body Carve": 4,
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"Head Carve": 2,
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"Tail Carve": 1
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}
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},
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{
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"monsters": ["Gogmazios"],
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"carves": {
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"Body Carve": 6,
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"Tail Carve": 2
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}
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},
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{
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"monsters": ["Fatalis", "Crimson Fatalis", "White Fatalis"],
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"carves": {
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"Body Carve": 9
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}
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},
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{
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"carves": {
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"Body Carve": 2
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},
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"monsters": ["Aptonoth", "Apceros", "Popo", "Rhenoplos", "Slagtoth",
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"Jaggia"]
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},
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{
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"monsters": ["Kelbi"],
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"carves": {
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"Body Carve": 1,
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"Body Carve (KO)": 1,
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"Body Carve (KO Large Kelbi)": 1
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}
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},
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{
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"monsters": ["Gypceros", "Purple Gypceros"],
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"carves": {
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"Body Carve (Apparent Death)": 1
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}
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}
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]
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BIN
db/mh4u.db
BIN
db/mh4u.db
Binary file not shown.
71
db/set_carve_counts.py
Executable file
71
db/set_carve_counts.py
Executable file
@@ -0,0 +1,71 @@
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#!/usr/bin/env python
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import os.path
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import codecs
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import json
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import _pathfix
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from _pathfix import db_path
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from mhapi.db import MHDB
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def get_utf8_writer(writer):
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return codecs.getwriter("utf8")(writer)
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def set_carve_counts(db, monster_carves):
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monsters = db.get_monsters()
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for m in monsters:
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rewards = db.get_monster_rewards(m.id)
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mc = monster_carves.get(m.name)
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print "===", m.name
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for r in rewards:
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condition = r["condition"]
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if "Carve" not in condition:
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continue
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if mc and condition in mc:
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stack_size = mc[condition]
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elif m["class"] == "Minion":
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stack_size = 1
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elif m["class"] == "Boss":
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if condition == "Body Carve":
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stack_size = 3
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elif condition == "Tail Carve":
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stack_size = 1
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else:
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print "WARN: unknown condition %s.%s" \
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% (m.name, condition)
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else:
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assert False, "Unknown monster class: %s" % m["class"]
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if r["stack_size"] == stack_size:
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continue
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print " ", condition, r["stack_size"], "=>", stack_size
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cur = db.cursor()
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cur.execute("""UPDATE hunting_rewards
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SET stack_size=? WHERE _id=?""",
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(stack_size, r["_id"]))
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def load_carves_json():
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carves_json_path = os.path.join(db_path, "carves.json")
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with open(carves_json_path) as f:
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carves_list = json.load(f)
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monster_carves = {}
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for carves in carves_list:
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for monster_name in carves["monsters"]:
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monster_carves[monster_name] = carves["carves"]
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return monster_carves
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if __name__ == '__main__':
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db_file = os.path.join(db_path, "mh4u.db")
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db = MHDB(db_file)
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import sys
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sys.stdout = get_utf8_writer(sys.stdout)
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sys.stderr = get_utf8_writer(sys.stderr)
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monster_carves = load_carves_json()
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set_carve_counts(db, monster_carves)
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db.commit()
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db.close()
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@@ -7,7 +7,6 @@ from __future__ import print_function
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from collections import OrderedDict
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from mhapi import stats
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from mhapi.model import Quest
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from mhapi.skills import LuckSkill, CapSkill, CarvingSkill
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SKILL_CARVING = "carving"
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@@ -315,56 +314,25 @@ class HuntReward(object):
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return d
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def _calculate_evs(self):
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counts = [self.stack_size]
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if self.condition == "Tail Carve":
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self.skill = SKILL_CARVING
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self.cap = True
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self.kill = True
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counts = [
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1 + stats.carve_delta_expected_c(skill)
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for skill in xrange(CarvingSkill.PRO,
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CarvingSkill.GOD+1)
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]
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elif self.condition == "Body Carve (Apparent Death)":
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# Gypceros fake death. Assume one carve, it's dangerous to try
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# for two.
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counts = [1]
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# Gypceros fake death
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self.cap = True
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self.kill = True
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elif self.condition == "Body Carve":
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# TODO: some monsters have 4 body carves
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elif "Body Carve" in self.condition:
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self.skill = SKILL_CARVING
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self.cap = False
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self.kill = True
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counts = [
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3 + stats.carve_delta_expected_c(skill)
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for skill in xrange(CarvingSkill.PRO,
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CarvingSkill.GOD+1)
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]
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elif self.condition.startswith("Body Carve (KO"):
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# Kelbi
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self.skill = SKILL_CARVING
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self.cap = True
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self.kill = True
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counts = [
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1 + stats.carve_delta_expected_c(skill)
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for skill in xrange(CarvingSkill.PRO,
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CarvingSkill.GOD+1)
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]
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elif "Carve" in self.condition:
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# other live carves:
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# Mouth Carve: Dah'ren Mohran
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# Upper Body Carve: Dalamadur
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# Lower Body Carve: Dalamadur
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# Head Carve: Dalamadur
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# TODO: separate these out, some have >3 carves, not sure
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# about others
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self.skill = SKILL_CARVING
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self.cap = False
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self.cap = True
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self.kill = True
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counts = [
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3 + stats.carve_delta_expected_c(skill)
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for skill in xrange(CarvingSkill.PRO,
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CarvingSkill.GOD+1)
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]
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elif self.condition == "Capture":
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self.skill = SKILL_CAP
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self.cap = True
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@@ -383,9 +351,7 @@ class HuntReward(object):
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# give more rewards or just higher rarity crystals?
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self.cap = True
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self.kill = True
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counts = [1]
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else:
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counts = [1]
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if self.condition.startswith("Shiny"):
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# don't include shiny in total, makes it easier to
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# calculate separately since shinys are variable by
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@@ -406,7 +372,15 @@ class HuntReward(object):
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raise ValueError("Unknown condition: '%s'"
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% self.condition)
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evs = [(i * self.stack_size * self.percentage) for i in counts]
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if self.skill == SKILL_CARVING:
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counts = [
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self.stack_size + stats.carve_delta_expected_c(skill)
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for skill in xrange(CarvingSkill.NONE,
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CarvingSkill.GOD+1)
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]
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evs = [(i * self.percentage) for i in counts]
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return evs
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