From 7b5e8c9dd8cfde6a500cc668c87dce7bb91ae5f3 Mon Sep 17 00:00:00 2001 From: Bryce Allen Date: Wed, 22 Apr 2015 22:45:16 -0500 Subject: [PATCH] Amazing Luck fits better in output Technically it's called "Magnificent Luck" but that is such a mouthful and lineful. --- mhapi/rewards.py | 2 +- mhapi/skills.py | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/mhapi/rewards.py b/mhapi/rewards.py index 3025495..50d6347 100644 --- a/mhapi/rewards.py +++ b/mhapi/rewards.py @@ -701,7 +701,7 @@ class ItemRewards(object): ("Carving God", RankAndSkills(rank, carving_skill=CarvingSkill.GOD)), - ("Magnificent Luck", + ("Amazing Luck", RankAndSkills(rank, luck_skill=LuckSkill.AMAZING)), ]) if rank != "LR": diff --git a/mhapi/skills.py b/mhapi/skills.py index a2ba66d..ab92680 100644 --- a/mhapi/skills.py +++ b/mhapi/skills.py @@ -23,7 +23,7 @@ class LuckSkill(EnumBase): _names = { NONE: "No skills", GOOD: "Good Luck", GREAT: "Great Luck", - AMAZING: "Magnificent Luck" } + AMAZING: "Amazing Luck" } class CarvingSkill(EnumBase):