@ -140,11 +140,13 @@ def quest_reward_expected_c(line=QUEST_A, luck_skill=LUCK_SKILL_NONE):
else:
raise ValueError()
# TODO: not sure if these are correct for 4U, but I've
# heard that 3U had 4/2 gaurenteed for A/B.
if line == QUEST_A:
min_c = 3
min_c = 4
max_c = 8
elif line == QUEST_B:
min_c = 1
min_c = 2
elif line == QUEST_SUB: