add TODO
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@@ -238,6 +238,7 @@ class HuntReward(object):
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self.cap = True
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self.cap = True
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self.kill = True
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self.kill = True
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elif self.condition == "Body Carve":
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elif self.condition == "Body Carve":
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# TODO: some monsters have 4 body carves
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self.skill = SKILL_CARVING
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self.skill = SKILL_CARVING
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self.cap = False
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self.cap = False
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self.kill = True
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self.kill = True
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