improve readme

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Bryce Allen 2 years ago
parent 933894db05
commit 765ea28bfa

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# Models
# Radio
All models are for radiomaster boxer. It has the following layout:
Top front left : SA(2pos) SB(3pos) S1(dial)
Top front right : S2(dial) SC(3pos) SD(2pos)
Top right : SE(toggle button 2pos)
Top left : SF(toggle momentary 2pos)
Lower middle : 6pos buttons
# Model List
00. USB Simulator
01. Blade Nano S3
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16. Bench test with extra ELRS receiver
17. Squid Stick Simulator (TX Rates)
18. Skynetic Dragonfly (RadioLink Byme-A Gyro)
19. Ranger 600 (stock electronics with gyro, ETR no A)
# Control Assignment
This is evolving, current strategy on new models and gradually updating old:
- Arming: SD up is armed/throttle active
Note: this is backwards from how FCs usually do it (since up = lowest PWM value
= default = disarmed). I like the feel of flicking down to disarm.
- Reverse thrust: SA up for forward and down for reverse.
- Flight modes: I usually use the 6pos, sometimes SB for simpler models.
First is Stabalize/Angle, then Rate/Acro, then Manual, or
for spektrum Beginner/Intermediate/Advanced (so AS3X is third)
- Rates: SC, up is high down is low OR down is variable using S1/S2 for weight and expo
on custom curves
- Trainer: varies, still experimenting. On models with <6 modes, I used high modes
for stabilize + trainer active with different levels of trainer input, e.g. A only,
AER only, all of AETR.
- Flaps: SB, up is flaps up
- Panic: SF, override flight mode to stabalize while pressed (or activate special
channels on some spektrum RX)
- Return to home (iNav only): SE toggle button
# Trim hacks
I don't use throttle trim, so I turn it off in all flight modes and then can
use it as a button. Logical switches based on timing with a 1 second beep when
held so you know where it's at can be used to turn it into many switches.
Useful for less frequently used functions like resetting timers. See the T-28
and Ranger 600 for examples of this.
# Trainer
See T-28 and Ranger 600 for complex example. Stick take back, rates and trims
on inputs that affect both instructor and trainer. Playing around with
different return to student controls, switching to FM1 and back to FM3 works
for now.

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